mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-10 18:22:39 +00:00
248 lines
7.7 KiB
Plaintext
248 lines
7.7 KiB
Plaintext
/////////////////////////////////////////////
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//Guest pass ////////////////////////////////
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/////////////////////////////////////////////
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/obj/item/weapon/card/id/guest
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name = "guest pass"
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desc = "Allows temporary access to station areas."
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icon_state = "guest"
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initial_sprite_stack = list()
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light_color = "#0099ff"
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var/temp_access = list() //to prevent agent cards stealing access as permanent
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var/expiration_time = 0
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var/expired = 0
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var/reason = "NOT SPECIFIED"
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/obj/item/weapon/card/id/guest/update_icon()
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return
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/obj/item/weapon/card/id/guest/GetAccess()
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if(world.time > expiration_time)
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return access
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else
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return temp_access
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/obj/item/weapon/card/id/guest/examine(mob/user)
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. = ..()
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if(world.time < expiration_time)
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. += "<span class='notice'>This pass expires at [worldtime2stationtime(expiration_time)].</span>"
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else
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. += "<span class='warning'>It expired at [worldtime2stationtime(expiration_time)].</span>"
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/obj/item/weapon/card/id/guest/read()
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if(!Adjacent(usr))
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return //Too far to read
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if(world.time > expiration_time)
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to_chat(usr, "<span class='notice'>This pass expired at [worldtime2stationtime(expiration_time)].</span>")
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else
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to_chat(usr, "<span class='notice'>This pass expires at [worldtime2stationtime(expiration_time)].</span>")
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to_chat(usr, "<span class='notice'>It grants access to following areas:</span>")
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for (var/A in temp_access)
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to_chat(usr, "<span class='notice'>[get_access_desc(A)].</span>")
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to_chat(usr, "<span class='notice'>Issuing reason: [reason].</span>")
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return
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/obj/item/weapon/card/id/guest/attack_self(mob/living/user as mob)
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if(user.a_intent == I_HURT)
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if(icon_state == "guest-invalid")
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to_chat(user, "<span class='warning'>This guest pass is already deactivated!</span>")
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return
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var/confirm = tgui_alert(usr, "Do you really want to deactivate this guest pass? (you can't reactivate it)", "Confirm Deactivation", list("Yes", "No"))
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if(confirm == "Yes")
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//rip guest pass </3
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user.visible_message("<b>\The [user]</b> deactivates \the [src].")
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icon_state = "guest-invalid"
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update_icon()
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expiration_time = world.time
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expired = 1
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return ..()
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/obj/item/weapon/card/id/guest/Initialize()
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. = ..()
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START_PROCESSING(SSobj, src)
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update_icon()
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/obj/item/weapon/card/id/guest/Destroy()
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STOP_PROCESSING(SSobj, src)
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return ..()
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/obj/item/weapon/card/id/guest/process()
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if(expired == 0 && world.time >= expiration_time)
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visible_message("<span class='warning'>\The [src] flashes a few times before turning red.</span>")
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icon_state = "guest-invalid"
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update_icon()
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expired = 1
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world.time = expiration_time
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return
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/////////////////////////////////////////////
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//Guest pass terminal////////////////////////
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/////////////////////////////////////////////
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/obj/machinery/computer/guestpass
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name = "guest pass terminal"
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desc = "Used to print temporary passes for people. Handy!"
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icon_state = "guest"
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layer = ABOVE_WINDOW_LAYER
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vis_flags = VIS_HIDE // They have an emissive that looks bad in openspace due to their wall-mounted nature
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icon_keyboard = null
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icon_screen = "pass"
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density = FALSE
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circuit = /obj/item/weapon/circuitboard/guestpass
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var/obj/item/weapon/card/id/giver
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var/list/accesses = list()
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var/giv_name = "NOT SPECIFIED"
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var/reason = "NOT SPECIFIED"
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var/duration = 5
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var/list/internal_log = list()
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var/mode = 0 // 0 - making pass, 1 - viewing logs
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/obj/machinery/computer/guestpass/New()
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..()
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uid = "[rand(100,999)]-G[rand(10,99)]"
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/obj/machinery/computer/guestpass/attackby(obj/I, mob/user)
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if(istype(I, /obj/item/weapon/card/id/guest))
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to_chat(user, "<span class='warning'>The guest pass terminal denies to accept the guest pass.</span>")
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return
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if(istype(I, /obj/item/weapon/card/id))
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if(!giver && user.unEquip(I))
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I.forceMove(src)
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giver = I
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SStgui.update_uis(src)
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else if(giver)
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to_chat(user, "<span class='warning'>There is already ID card inside.</span>")
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return
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..()
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/obj/machinery/computer/guestpass/attack_ai(var/mob/user as mob)
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return attack_hand(user)
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/obj/machinery/computer/guestpass/attack_hand(var/mob/user as mob)
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if(..())
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return
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user.set_machine(src)
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tgui_interact(user)
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/obj/machinery/computer/guestpass/tgui_interact(mob/user, datum/tgui/ui)
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ui = SStgui.try_update_ui(user, src, ui)
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if(!ui)
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ui = new(user, src, "GuestPass", name)
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ui.open()
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/obj/machinery/computer/guestpass/tgui_data(mob/user, datum/tgui/ui, datum/tgui_state/state)
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var/list/data = ..()
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var/list/area_list = list()
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data["access"] = null
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if(giver && giver.access)
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data["access"] = giver.access
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for (var/A in giver.access)
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if(A in accesses)
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area_list.Add(list(list("area" = A, "area_name" = get_access_desc(A), "on" = 1)))
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else
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area_list.Add(list(list("area" = A, "area_name" = get_access_desc(A), "on" = null)))
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data["area"] = area_list
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data["giver"] = giver
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data["giveName"] = giv_name
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data["reason"] = reason
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data["duration"] = duration
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data["mode"] = mode
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data["log"] = internal_log
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data["uid"] = uid
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return data
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/obj/machinery/computer/guestpass/tgui_act(action, list/params, datum/tgui/ui, datum/tgui_state/state)
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if(..())
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return TRUE
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switch(action)
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if("mode")
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mode = params["mode"]
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if("giv_name")
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var/nam = sanitizeName(tgui_input_text(usr, "Person pass is issued to", "Name", giv_name))
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if(nam)
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giv_name = nam
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if("reason")
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var/reas = sanitize(tgui_input_text(usr, "Reason why pass is issued", "Reason", reason))
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if(reas)
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reason = reas
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if("duration")
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var/dur = tgui_input_number(usr, "Duration (in minutes) during which pass is valid (up to 360 minutes).", "Duration", null, 360, 0)
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if(dur)
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if(dur > 0 && dur <= 360) //VOREStation Edit
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duration = dur
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else
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to_chat(usr, "<span class='warning'>Invalid duration.</span>")
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if("access")
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var/A = text2num(params["access"])
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if(A in accesses)
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accesses.Remove(A)
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else
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if(A in giver.access) //Let's make sure the ID card actually has the access.
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accesses.Add(A)
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else
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to_chat(usr, "<span class='warning'>Invalid selection, please consult technical support if there are any issues.</span>")
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log_debug("[key_name_admin(usr)] tried selecting an invalid guest pass terminal option.")
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if("id")
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if(giver)
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if(ishuman(usr))
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giver.loc = usr.loc
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if(!usr.get_active_hand())
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usr.put_in_hands(giver)
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giver = null
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else
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giver.loc = src.loc
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giver = null
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accesses.Cut()
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else
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var/obj/item/I = usr.get_active_hand()
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if(istype(I, /obj/item/weapon/card/id) && usr.unEquip(I))
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I.loc = src
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giver = I
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if("print")
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var/dat = "<h3>Activity log of guest pass terminal #[uid]</h3><br>"
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for (var/entry in internal_log)
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dat += "[entry]<br><hr>"
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//to_chat(usr, "Printing the log, standby...")
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//sleep(50)
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var/obj/item/weapon/paper/P = new/obj/item/weapon/paper( loc )
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P.name = "activity log"
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P.info = dat
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if("issue")
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if(giver)
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var/number = add_zero("[rand(0,9999)]", 4)
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var/entry = "\[[stationtime2text()]\] Pass #[number] issued by [giver.registered_name] ([giver.assignment]) to [giv_name]. Reason: [reason]. Grants access to following areas: "
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for (var/i=1 to accesses.len)
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var/A = accesses[i]
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if(A)
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var/area = get_access_desc(A)
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entry += "[i > 1 ? ", [area]" : "[area]"]"
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entry += ". Expires at [worldtime2stationtime(world.time + duration*10*60)]."
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internal_log.Add(entry)
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var/obj/item/weapon/card/id/guest/pass = new(src.loc)
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pass.temp_access = accesses.Copy()
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pass.registered_name = giv_name
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pass.expiration_time = world.time + duration*10*60
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pass.reason = reason
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pass.name = "guest pass #[number]"
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else
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to_chat(usr, "<span class='warning'>Cannot issue pass without issuing ID.</span>")
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add_fingerprint(usr)
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return TRUE
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