mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-11 10:43:20 +00:00
- Material comparisons done by name rather than reference equality - get_material_by_name proc that ensures the material list is initialised, initialising it if neccessary - holographic materials moved into main material list - table frames are not a source of infinite metal, and can be deconstructed correctly - gambling table icons are no longer E-W flipped
52 lines
1.0 KiB
Plaintext
52 lines
1.0 KiB
Plaintext
/obj/structure/table
|
|
|
|
standard
|
|
icon_state = "plain_preview"
|
|
color = "#666666"
|
|
New()
|
|
material = get_material_by_name(DEFAULT_WALL_MATERIAL)
|
|
..()
|
|
|
|
reinforced
|
|
icon_state = "reinf_preview"
|
|
color = "#666666"
|
|
New()
|
|
material = get_material_by_name(DEFAULT_WALL_MATERIAL)
|
|
reinforced = get_material_by_name(DEFAULT_WALL_MATERIAL)
|
|
..()
|
|
|
|
woodentable
|
|
icon_state = "plain_preview"
|
|
color = "#824B28"
|
|
New()
|
|
material = get_material_by_name("wood")
|
|
..()
|
|
|
|
gamblingtable
|
|
icon_state = "gamble_preview"
|
|
New()
|
|
material = get_material_by_name("wood")
|
|
carpeted = 1
|
|
..()
|
|
|
|
glass
|
|
icon_state = "plain_preview"
|
|
color = "#00E1FF"
|
|
alpha = 77 // 0.3 * 255
|
|
New()
|
|
material = get_material_by_name("glass")
|
|
..()
|
|
|
|
holotable
|
|
icon_state = "holo_preview"
|
|
color = "#666666"
|
|
New()
|
|
material = get_material_by_name("holographic [DEFAULT_WALL_MATERIAL]")
|
|
..()
|
|
|
|
woodentable/holotable
|
|
icon_state = "holo_preview"
|
|
New()
|
|
material = get_material_by_name("holographic wood")
|
|
..()
|