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Conflicts: baystation12.dme code/ATMOSPHERICS/components/unary/vent_pump.dm code/ATMOSPHERICS/components/unary/vent_scrubber.dm code/__HELPERS/game.dm code/controllers/shuttle_controller.dm code/datums/datumvars.dm code/datums/supplypacks.dm code/defines/obj/storage.dm code/defines/obj/vending.dm code/defines/obj/weapon.dm code/defines/procs/command_alert.dm code/game/area/Space Station 13 areas.dm code/game/atoms.dm code/game/gamemodes/changeling/modularchangling.dm code/game/gamemodes/cult/runes.dm code/game/gamemodes/events.dm code/game/gamemodes/events/dust.dm code/game/gamemodes/events/miniblob.dm code/game/gamemodes/events/ninja_equipment.dm code/game/gamemodes/factions.dm code/game/gamemodes/game_mode.dm code/game/gamemodes/gameticker.dm code/game/jobs/access.dm code/game/jobs/job/assistant.dm code/game/jobs/job/captain.dm code/game/jobs/job/civilian.dm code/game/jobs/job/engineering.dm code/game/jobs/job/medical.dm code/game/jobs/job/science.dm code/game/jobs/job/security.dm code/game/jobs/job_controller.dm code/game/machinery/alarm.dm code/game/machinery/atmo_control.dm code/game/machinery/atmoalter/area_atmos_computer.dm code/game/machinery/bots/medbot.dm code/game/machinery/computer/HolodeckControl.dm code/game/machinery/computer/ai_core.dm code/game/machinery/computer/atmos_alert.dm code/game/machinery/computer/card.dm code/game/machinery/computer/cloning.dm code/game/machinery/computer/computer.dm code/game/machinery/computer/message.dm code/game/machinery/computer/pod.dm code/game/machinery/computer/prisoner.dm code/game/machinery/computer/syndicate_shuttle.dm code/game/machinery/constructable_frame.dm code/game/machinery/doors/door.dm code/game/machinery/doors/firedoor.dm code/game/machinery/newscaster.dm code/game/machinery/recharger.dm code/game/machinery/spaceheater.dm code/game/machinery/telecomms/broadcaster.dm code/game/machinery/telecomms/logbrowser.dm code/game/machinery/telecomms/machine_interactions.dm code/game/machinery/teleporter.dm code/game/machinery/wishgranter.dm code/game/mecha/mech_fabricator.dm code/game/mecha/working/ripley.dm code/game/objects/items.dm code/game/objects/items/blueprints.dm code/game/objects/items/devices/flashlight.dm code/game/objects/items/devices/radio/encryptionkey.dm code/game/objects/items/devices/uplinks.dm code/game/objects/items/stacks/medical.dm code/game/objects/items/weapons/cards_ids.dm code/game/objects/items/weapons/gift_wrappaper.dm code/game/objects/items/weapons/hydroponics.dm code/game/objects/items/weapons/manuals.dm code/game/objects/items/weapons/secstorage/secstorage.dm code/game/objects/items/weapons/storage/backpack.dm code/game/objects/items/weapons/storage/firstaid.dm code/game/objects/items/weapons/storage/kit.dm code/game/objects/items/weapons/storage/storage.dm code/game/objects/items/weapons/storage/toolbox.dm code/game/objects/items/weapons/storage/uplink_kits.dm code/game/objects/items/weapons/stunbaton.dm code/game/objects/items/weapons/surgery_tools.dm code/game/objects/items/weapons/tools.dm code/game/objects/structures/crates_lockers/closets/secure/cargo.dm code/game/objects/structures/crates_lockers/closets/secure/hydroponics.dm code/game/objects/structures/crates_lockers/closets/secure/scientist.dm code/game/objects/structures/crates_lockers/closets/secure/security.dm code/game/objects/structures/electricchair.dm code/game/objects/structures/extinguisher.dm code/game/objects/structures/watercloset.dm code/game/objects/weapons.dm code/game/turfs/turf.dm code/game/vehicles/airtight/airtight.dm code/game/vehicles/vehicle.dm code/global.dm code/modules/DetectiveWork/evidence.dm code/modules/admin/IsBanned.dm code/modules/admin/player_panel.dm code/modules/admin/verbs/diagnostics.dm code/modules/admin/verbs/getlogs.dm code/modules/client/preferences.dm code/modules/clothing/masks/miscellaneous.dm code/modules/clothing/spacesuits/rig.dm code/modules/clothing/suits/miscellaneous.dm code/modules/critters/critter_defenses.dm code/modules/detectivework/scanner.dm code/modules/flufftext/Hallucination.dm code/modules/food/recipes_microwave.dm code/modules/mining/mine_items.dm code/modules/mining/mine_turfs.dm code/modules/mining/satchel_ore_boxdm.dm code/modules/mob/dead/observer/observer.dm code/modules/mob/living/carbon/alien/humanoid/alien_powers.dm code/modules/mob/living/carbon/alien/special/facehugger.dm code/modules/mob/living/carbon/carbon.dm code/modules/mob/living/carbon/carbon_defines.dm code/modules/mob/living/carbon/human/human.dm code/modules/mob/living/carbon/human/human_attackhand.dm code/modules/mob/living/carbon/human/life.dm code/modules/mob/living/carbon/human/say.dm code/modules/mob/living/carbon/human/update_icons.dm code/modules/mob/living/carbon/metroid/metroid.dm code/modules/mob/living/living.dm code/modules/mob/living/silicon/ai/life.dm code/modules/mob/living/silicon/robot/robot.dm code/modules/mob/mob_cleanup.dm code/modules/mob/mob_defines.dm code/modules/mob/mob_transformation_simple.dm code/modules/paperwork/clipboard.dm code/modules/paperwork/folders.dm code/modules/paperwork/paper.dm code/modules/paperwork/paperbin.dm code/modules/paperwork/pen.dm code/modules/power/cable.dm code/modules/projectiles/guns/energy/special.dm code/modules/projectiles/guns/projectile/revolver.dm code/modules/projectiles/projectile/change.dm code/modules/projectiles/projectile/special.dm code/modules/reagents/Chemistry-Reagents.dm code/modules/reagents/reagent_containers/glass.dm code/modules/reagents/reagent_containers/hypospray.dm code/modules/recycling/sortingmachinery.dm code/modules/research/designs.dm config/config.txt html/changelog.html icons/mob/head.dmi icons/mob/hud.dmi icons/mob/items_lefthand.dmi icons/mob/items_righthand.dmi icons/mob/mask.dmi icons/mob/suit.dmi icons/mob/ties.dmi icons/mob/uniform.dmi icons/obj/clothing/hats.dmi icons/obj/clothing/masks.dmi icons/obj/clothing/suits.dmi icons/obj/clothing/ties.dmi icons/obj/grenade.dmi icons/obj/projectiles.dmi Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
104 lines
3.6 KiB
Plaintext
104 lines
3.6 KiB
Plaintext
#define SYNDICATE_SHUTTLE_MOVE_TIME 240
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#define SYNDICATE_SHUTTLE_COOLDOWN 200
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/obj/machinery/computer/syndicate_station
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name = "syndicate shuttle terminal"
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icon = 'icons/obj/computer.dmi'
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icon_state = "syndishuttle"
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req_access = list(access_syndicate)
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var/area/curr_location
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var/moving = 0
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var/lastMove = 0
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/obj/machinery/computer/syndicate_station/New()
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curr_location= locate(/area/syndicate_station/start)
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/obj/machinery/computer/syndicate_station/proc/syndicate_move_to(area/destination as area)
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if(moving) return
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if(lastMove + SYNDICATE_SHUTTLE_COOLDOWN > world.time) return
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var/area/dest_location = locate(destination)
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if(curr_location == dest_location) return
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moving = 1
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lastMove = world.time
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if(curr_location.z != dest_location.z)
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var/area/transit_location = locate(/area/syndicate_station/transit)
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curr_location.move_contents_to(transit_location)
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curr_location = transit_location
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sleep(SYNDICATE_SHUTTLE_MOVE_TIME)
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curr_location.move_contents_to(dest_location)
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curr_location = dest_location
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moving = 0
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return 1
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/obj/machinery/computer/syndicate_station/attackby(obj/item/I as obj, mob/user as mob)
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return attack_hand(user)
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/obj/machinery/computer/syndicate_station/attack_ai(mob/user as mob)
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return attack_hand(user)
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/obj/machinery/computer/syndicate_station/attack_paw(mob/user as mob)
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return attack_hand(user)
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/obj/machinery/computer/syndicate_station/attack_hand(mob/user as mob)
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if(!allowed(user))
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user << "\red Access Denied"
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return
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user.set_machine(src)
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var/dat = {"Location: [curr_location]<br>
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Ready to move[max(lastMove + SYNDICATE_SHUTTLE_COOLDOWN - world.time, 0) ? " in [max(round((lastMove + SYNDICATE_SHUTTLE_COOLDOWN - world.time) * 0.1), 0)] seconds" : ": now"]<br>
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<a href='?src=\ref[src];syndicate=1'>Syndicate Space</a><br>
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<a href='?src=\ref[src];station_nw=1'>North West of SS13</a> |
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<a href='?src=\ref[src];station_n=1'>North of SS13</a> |
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<a href='?src=\ref[src];station_ne=1'>North East of SS13</a><br>
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<a href='?src=\ref[src];station_sw=1'>South West of SS13</a> |
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<a href='?src=\ref[src];station_s=1'>South of SS13</a> |
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<a href='?src=\ref[src];station_se=1'>South East of SS13</a><br>
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<a href='?src=\ref[src];commssat=1'>South of the Communication Satellite</a> |
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<a href='?src=\ref[src];mining=1'>North East of the Mining Asteroid</a><br>
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<a href='?src=\ref[user];mach_close=computer'>Close</a>"}
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user << browse(dat, "window=computer;size=575x450")
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onclose(user, "computer")
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return
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/obj/machinery/computer/syndicate_station/Topic(href, href_list)
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if(!isliving(usr)) return
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var/mob/living/user = usr
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if(in_range(src, user) || istype(user, /mob/living/silicon))
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user.set_machine(src)
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if(href_list["syndicate"])
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syndicate_move_to(/area/syndicate_station/start)
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else if(href_list["station_nw"])
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syndicate_move_to(/area/syndicate_station/northwest)
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else if(href_list["station_n"])
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syndicate_move_to(/area/syndicate_station/north)
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else if(href_list["station_ne"])
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syndicate_move_to(/area/syndicate_station/northeast)
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else if(href_list["station_sw"])
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syndicate_move_to(/area/syndicate_station/southwest)
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else if(href_list["station_s"])
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syndicate_move_to(/area/syndicate_station/south)
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else if(href_list["station_se"])
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syndicate_move_to(/area/syndicate_station/southeast)
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else if(href_list["commssat"])
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syndicate_move_to(/area/syndicate_station/commssat)
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else if(href_list["mining"])
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syndicate_move_to(/area/syndicate_station/mining)
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add_fingerprint(usr)
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updateUsrDialog()
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return
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/obj/machinery/computer/syndicate_station/bullet_act(var/obj/item/projectile/Proj)
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visible_message("[Proj] ricochets off [src]!") //let's not let them fuck themselves in the rear |