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New define - AGONY. Used as an effect (Like STUN, WEAKN, etc) to cause HALLOSS. Allows use of HALLOSS projectiles without having to worry about them shattering windows/grilles. Future use? Torture tools, pain inducers for interrogation, 'Be Good' modules, Meme, etc. HALLOSS now regens while standing up (2 per tick), and laying down (Resting, unconscious, paralyzed - 6 per tick). This fixes the 'real damage + HALLOSS = forever crit'. Sticking a gun in your mouth (Non-stun, damage inducing) and pulling the trigger kills you. Icon adjustments.
30 lines
869 B
Plaintext
30 lines
869 B
Plaintext
/obj/item/clothing/mask/balaclava
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name = "balaclava"
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desc = "LOADSAMONEY"
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icon_state = "balaclava"
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item_state = "balaclava"
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flags = FPRINT|TABLEPASS|BLOCKHAIR
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flags_inv = HIDEFACE
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w_class = 2
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/obj/item/clothing/mask/luchador
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name = "Luchador Mask"
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desc = "Worn by robust fighters, flying high to defeat their foes!"
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icon_state = "luchag"
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item_state = "luchag"
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flags = FPRINT|TABLEPASS|BLOCKHAIR
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flags_inv = HIDEFACE
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w_class = 2
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siemens_coefficient = 3.0
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/obj/item/clothing/mask/luchador/tecnicos
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name = "Tecnicos Mask"
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desc = "Worn by robust fighters who uphold justice and fight honorably."
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icon_state = "luchador"
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item_state = "luchador"
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/obj/item/clothing/mask/luchador/rudos
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name = "Rudos Mask"
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desc = "Worn by robust fighters who are willing to do anything to win."
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icon_state = "luchar"
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item_state = "luchar" |