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CHOMPStation2/code/modules/maps/reader.dm
2013-06-21 20:14:11 -07:00

325 lines
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dmm_suite
var/debug_file = file("maploader_debug.txt")
load_map(var/dmm_file as file, var/z_offset as num, var/y_offset as num, var/x_offset as num, var/load_speed = 0 as num)
if(!z_offset)
z_offset = world.maxz + 1
//Ensure values are sane.
else if(z_offset < 0)
z_offset = abs(z_offset)
else if(!isnum(z_offset))
z_offset = 0
if(x_offset < 0)
x_offset = abs(x_offset)
else if(!isnum(x_offset))
x_offset = 0
if(y_offset < 0)
y_offset = abs(y_offset)
else if(!isnum(y_offset))
y_offset = 0
debug_file << "Starting Map Load @ ([x_offset], [y_offset], [z_offset]), [load_speed] tiles per second."
//Handle slowed loading.
var/delay_chance = 0
if(load_speed > 0)
//Chance out of 100 every tenth of a second.
delay_chance = 1000 / load_speed
//String holding a quotation mark.
var/quote = ascii2text(34)
var/input_file = file2text(dmm_file)
var/input_file_len = length(input_file)
//Stores the contents of each tile model in the map
var/list/grid_models = list()
//Length of the tile model code. e.g. "aaa" is 3 long.
var/key_len = length(copytext(input_file, 2 ,findtext(input_file, quote, 2)))
//The key of the default tile model. (In SS13 this is: "/turf/space,/area")
var/default_key
debug_file << " Building turf array."
//Iterates through the mapfile to build the model tiles for the map.
for(var/line_position = 1; line_position < input_file_len; line_position = findtext(input_file,"\n", line_position) + 1)
var/next_line = copytext(input_file, line_position, findtext(input_file,"\n", line_position) - 1)
//If the first character in the line is not a quote, the model tiles are all defined.
if(copytext(next_line, 1, 2) != quote)
break
//Copy contents of the model into the grid_models list.
var/model_key = copytext(next_line, 2, findtext(input_file, quote, 2))
var/model_contents = copytext(next_line, findtext(next_line, "=" ) + 3)
if(!default_key && model_contents == "[world.turf],[world.area]")
default_key = model_key
grid_models[model_key] = model_contents
if(prob(delay_chance))
sleep(1)
//Co-ordinates of the tile being loaded.
var/z_coordinate = -1
var/y_coordinate = 0
var/x_coordinate = 0
//Store the
var/y_depth = 0
//Iterate through all z-levels to load the tiles.
for(var/z_position = findtext(input_file, "\n(1,1,"); TRUE; z_position = findtext(input_file, "\n(1,1,", z_position + 1))
//break when there are no more z-levels.
if(z_position == 0)
break
//Increment the z_coordinate and update the world's borders
z_coordinate++
world.maxz = max(world.maxz, z_coordinate + z_offset)
//Here we go!
y_coordinate = 0
y_depth = 0
var/z_level = copytext(input_file, \
findtext(input_file, quote + "\n", z_position) + 2,\
findtext(input_file, "\n" + quote, z_position) + 1)
//Iterate through each line, increasing the y_coordinate.
for(var/grid_position = 1; grid_position != 0; grid_position = findtext(z_level, "\n", grid_position) + 1)
//Grab this line of data.
var/grid_line = copytext(z_level, grid_position, findtext(z_level, "\n", grid_position))
//Compute the size of the z-levels y axis.
if(!y_depth)
y_depth = length(z_level) / (length(grid_line) + 1)
y_depth += y_offset
if(y_depth != round(y_depth, 1))
debug_file << " Warning: y_depth is not a round number"
//And update the worlds variables.
if(world.maxy < y_depth)
world.maxy = y_depth
//The top of the map is the highest "y" co-ordinate, so we start there and iterate downwards
if(!y_coordinate)
y_coordinate = y_depth + 1
//Decrement and load this line of the map.
y_coordinate--
x_coordinate = x_offset
//Iterate through the line loading the model tile data.
for(var/model_position = 1; model_position <= length(grid_line); model_position += key_len)
x_coordinate++
//Find the model key and load that model.
var/model_key = copytext(grid_line, model_position, model_position + key_len)
//If the key is the default one, skip it and save the computation time.
if(model_key == default_key)
continue
if(world.maxx < x_coordinate)
world.maxx = x_coordinate
parse_grid(grid_models[model_key], x_coordinate, y_coordinate, z_coordinate + z_offset)
if(prob(delay_chance))
sleep(1)
//If we hit the last tile in this z-level, we should break out of the loop.
if(grid_position + length(grid_line) + 1 > length(z_level))
break
//Break out of the loop when we hit the end of the file.
if(findtext(input_file, quote + "}", z_position) + 2 >= input_file_len)
break
proc/parse_grid(var/model as text, var/x_coordinate as num, var/y_coordinate as num, var/z_coordinate as num)
//Accepts a text string containing a comma separated list of type paths of the
// same construction as those contained in a .dmm file, and instantiates them.
var/list/text_strings = list()
for(var/index = 1; findtext(model, quote); index++)
/*Loop: Stores quoted portions of text in text_strings, and replaces them with an
index to that list.
- Each iteration represents one quoted section of text.
*/
//Add the next section of quoted text to the list
var/first_quote = findtext(model, quote)
var/second_quote = findtext(model, quote, first_quote + 1)
var/quoted_chunk = copytext(model, first_quote + 1, second_quote)
text_strings += quoted_chunk
//Then remove the quoted section.
model = copytext(model, 1, first_quote) + "~[index]" + copytext(model, second_quote + 1)
var/debug_output = 0
//if(x_coordinate == 86 && y_coordinate == 88 && z_coordinate == 7)
// debug_output = 1
if(debug_output)
debug_file << " Now debugging turf: [model] ([x_coordinate], [y_coordinate], [z_coordinate])"
var/next_position = 1
for(var/data_position = 1, next_position || data_position != 1, data_position = next_position + 1)
next_position = findtext(model, ",/", data_position)
var/full_def = copytext(model, data_position, next_position)
if(debug_output)
debug_file << " Current Line: [full_def] -- ([data_position] - [next_position])"
/*Loop: Identifies each object's data, instantiates it, and reconstitues it's fields.
- Each iteration represents one object's data, including type path and field values.
*/
//Load the attribute data.
var/attribute_position = findtext(full_def,"{")
var/atom_def = text2path(copytext(full_def, 1, attribute_position))
var/list/attributes = list()
if(attribute_position)
full_def = copytext(full_def, attribute_position + 1)
if(debug_output)
debug_file << " Atom Def: [atom_def]"
debug_file << " Parameters: [full_def]"
var/next_attribute = 1
for(attribute_position = 1, next_attribute || attribute_position != 1, attribute_position = next_attribute + 1)
next_attribute = findtext(full_def, ";", attribute_position)
//Loop: Identifies each attribute/value pair, and stores it in attributes[].
attributes += copytext(full_def, attribute_position, next_attribute)
//Construct attributes associative list
var/list/fields = list()
for(var/attribute in attributes)
var/trim_left = trim_text(copytext(attribute, 1, findtext(attribute, "=")))
var/trim_right = trim_text(copytext(attribute, findtext(attribute, "=") + 1))
if(findtext(trim_right, "list("))
trim_right = get_list(trim_right, text_strings)
else if(findtext(trim_right, "~"))//Check for strings
while(findtext(trim_right,"~"))
var/reference_index = copytext(trim_right, findtext(trim_right, "~") + 1)
trim_right = text_strings[text2num(reference_index)]
//Check for numbers
else if(isnum(text2num(trim_right)))
trim_right = text2num(trim_right)
//Check for file
else if(copytext(trim_right,1,2) == "'")
trim_right = file(copytext(trim_right, 2, length(trim_right)))
fields[trim_left] = trim_right
sleep(-1)
if(debug_output)
var/return_data = " Debug Fields:"
for(var/item in fields)
return_data += " [item] = [fields[item]];"
debug_file << return_data
//Begin Instanciation
var/atom/instance
if(ispath(atom_def,/area))
instance = locate(atom_def)
if(!istype(instance, atom_def))
instance = new atom_def
instance.contents.Add(locate(x_coordinate,y_coordinate,z_coordinate))
else
instance = new atom_def(locate(x_coordinate,y_coordinate,z_coordinate))
if(instance)
for(var/item in fields)
instance.vars[item] = fields[item]
else if(!(atom_def in borked_paths))
borked_paths += atom_def
var/return_data = " Failure [atom_def] @ ([x_coordinate], [y_coordinate], [z_coordinate]) fields:"
for(var/item in fields)
return_data += " [item] = [fields[item]];"
debug_file << return_data
sleep(-1)
return 1
var/list/borked_paths = list()
proc/trim_text(var/what as text)
while(length(what) && findtext(what, " ", 1, 2))
what = copytext(what, 2)
while(length(what) && findtext(what, " ", length(what)))
what = copytext(what, 1, length(what))
return what
proc/get_list(var/text, var/list/text_strings)
//First, trim the data to just the list contents
var/list_start = findtext(text, "(") + 1
var/list_end = findtext(text, ")", list_start)
var/list_contents = copytext(text, list_start, list_end)
//Then, we seperate it into the individual entries
var/list/entries = list()
var/entry_end = 1
for(var/entry_start = 1, entry_end || entry_start != 1, entry_start = entry_end + 1)
entry_end = findtext(list_contents, ",", entry_start)
entries += copytext(list_contents, entry_start, entry_end)
//Finally, we assemble the completed list.
var/list/final_list = list()
for(var/entry in entries)
var/equals_position = findtext(entry, "=")
if(equals_position)
var/trim_left = trim_text(copytext(entry, 1, equals_position))
var/trim_right = trim_text(copytext(entry, equals_position + 1))
if(findtext(trim_right, "list("))
trim_right = get_list(trim_right, text_strings)
else if(findtext(trim_right, "~"))//Check for strings
while(findtext(trim_right,"~"))
var/reference_index = copytext(trim_right, findtext(trim_right, "~") + 1)
trim_right = text_strings[text2num(reference_index)]
//Check for numbers
else if(isnum(text2num(trim_right)))
trim_right = text2num(trim_right)
//Check for file
else if(copytext(trim_right,1,2) == "'")
trim_right = file(copytext(trim_right, 2, length(trim_right)))
if(findtext(trim_left, "~"))//Check for strings
while(findtext(trim_left,"~"))
var/reference_index = copytext(trim_left, findtext(trim_left, "~") + 1)
trim_left = text_strings[text2num(reference_index)]
final_list[trim_left] = trim_right
else
if(findtext(entry, "~"))//Check for strings
while(findtext(entry, "~"))
var/reference_index = copytext(entry, findtext(entry, "~") + 1)
entry = text_strings[text2num(reference_index)]
//Check for numbers
else if(isnum(text2num(entry)))
entry = text2num(entry)
//Check for file
else if(copytext(entry, 1, 2) == "'")
entry = file(copytext(entry, 2, length(entry)))
final_list += entry
return final_list