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https://github.com/CHOMPStation2/CHOMPStation2.git
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141 lines
4.8 KiB
Plaintext
141 lines
4.8 KiB
Plaintext
#ifdef REFERENCE_TRACKING
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/datum/proc/find_references(skip_alert)
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running_find_references = type
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if(usr?.client)
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if(usr.client.running_find_references)
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log_reftracker("CANCELLED search for references to a [usr.client.running_find_references].")
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usr.client.running_find_references = null
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running_find_references = null
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//restart the garbage collector
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SSgarbage.can_fire = TRUE
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SSgarbage.next_fire = world.time + world.tick_lag
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return
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if(!skip_alert && tgui_alert(usr,"Running this will lock everything up for about 5 minutes. Would you like to begin the search?", "Find References", list("Yes", "No")) != "Yes")
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running_find_references = null
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return
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//this keeps the garbage collector from failing to collect objects being searched for in here
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SSgarbage.can_fire = FALSE
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if(usr?.client)
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usr.client.running_find_references = type
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log_reftracker("Beginning search for references to a [type].")
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var/starting_time = world.time
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//Time to search the whole game for our ref
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DoSearchVar(GLOB, "GLOB") //globals
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log_reftracker("Finished searching globals")
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for(var/datum/thing in world) //atoms (don't beleive its lies)
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DoSearchVar(thing, "World -> [thing.type]", search_time = starting_time)
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log_reftracker("Finished searching atoms")
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for(var/datum/thing) //datums
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DoSearchVar(thing, "Datums -> [thing.type]", search_time = starting_time)
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log_reftracker("Finished searching datums")
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//Warning, attempting to search clients like this will cause crashes if done on live. Watch yourself
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for(var/client/thing) //clients
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DoSearchVar(thing, "Clients -> [thing.type]", search_time = starting_time)
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log_reftracker("Finished searching clients")
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log_reftracker("Completed search for references to a [type].")
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if(usr?.client)
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usr.client.running_find_references = null
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running_find_references = null
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//restart the garbage collector
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SSgarbage.can_fire = TRUE
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SSgarbage.next_fire = world.time + world.tick_lag
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/datum/proc/DoSearchVar(potential_container, container_name, recursive_limit = 64, search_time = world.time)
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#ifdef REFERENCE_TRACKING_DEBUG
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if(!found_refs)
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found_refs = list()
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#endif
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if(usr?.client && !usr.client.running_find_references)
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return
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if(!recursive_limit)
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log_reftracker("Recursion limit reached. [container_name]")
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return
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//Check each time you go down a layer. This makes it a bit slow, but it won't effect the rest of the game at all
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#ifndef FIND_REF_NO_CHECK_TICK
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CHECK_TICK
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#endif
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if(istype(potential_container, /datum))
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var/datum/datum_container = potential_container
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if(datum_container.last_find_references == search_time)
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return
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datum_container.last_find_references = search_time
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var/list/vars_list = datum_container.vars
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for(var/varname in vars_list)
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#ifndef FIND_REF_NO_CHECK_TICK
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CHECK_TICK
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#endif
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if (varname == "vars" || varname == "vis_locs") //Fun fact, vis_locs don't count for references
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continue
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var/variable = vars_list[varname]
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if(variable == src)
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#ifdef REFERENCE_TRACKING_DEBUG
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found_refs[varname] = TRUE
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#endif
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log_reftracker("Found [type] \ref[src] in [datum_container.type]'s \ref[datum_container] [varname] var. [container_name]")
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continue
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if(islist(variable))
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DoSearchVar(variable, "[container_name] \ref[datum_container] -> [varname] (list)", recursive_limit - 1, search_time)
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else if(islist(potential_container))
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var/normal = IS_NORMAL_LIST(potential_container)
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var/list/potential_cache = potential_container
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for(var/element_in_list in potential_cache)
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#ifndef FIND_REF_NO_CHECK_TICK
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CHECK_TICK
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#endif
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//Check normal entrys
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if(element_in_list == src)
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#ifdef REFERENCE_TRACKING_DEBUG
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found_refs[potential_cache] = TRUE
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#endif
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log_reftracker("Found [type] \ref[src] in list [container_name].")
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continue
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var/assoc_val = null
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if(!isnum(element_in_list) && normal)
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assoc_val = potential_cache[element_in_list]
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//Check assoc entrys
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if(assoc_val == src)
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#ifdef REFERENCE_TRACKING_DEBUG
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found_refs[potential_cache] = TRUE
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#endif
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log_reftracker("Found [type] \ref[src] in list [container_name]\[[element_in_list]\]")
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continue
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//We need to run both of these checks, since our object could be hiding in either of them
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//Check normal sublists
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if(islist(element_in_list))
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DoSearchVar(element_in_list, "[container_name] -> [element_in_list] (list)", recursive_limit - 1, search_time)
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//Check assoc sublists
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if(islist(assoc_val))
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DoSearchVar(potential_container[element_in_list], "[container_name]\[[element_in_list]\] -> [assoc_val] (list)", recursive_limit - 1, search_time)
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/proc/qdel_and_find_ref_if_fail(datum/thing_to_del, force = FALSE)
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thing_to_del.qdel_and_find_ref_if_fail(force)
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/datum/proc/qdel_and_find_ref_if_fail(force = FALSE)
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SSgarbage.reference_find_on_fail["\ref[src]"] = TRUE
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qdel(src, force)
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#endif
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