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CHOMPStation2/code/modules/tables/presets.dm

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/obj/structure/table
standard
icon_state = "plain_preview"
color = "#666666"
New()
material = get_material_by_name(DEFAULT_WALL_MATERIAL)
..()
plastic
icon_state = "plain_preview"
color = "#EEEEEE"
New()
material = get_material_by_name("plastic")
..()
marble
icon_state = "stone_preview"
color = "#CCCCCC"
New()
material = get_material_by_name("marble")
..()
reinforced
icon_state = "reinf_preview"
color = "#666666"
New()
material = get_material_by_name(DEFAULT_WALL_MATERIAL)
reinforced = get_material_by_name(DEFAULT_WALL_MATERIAL)
..()
woodentable
icon_state = "plain_preview"
color = "#824B28"
New()
material = get_material_by_name("wood")
..()
gamblingtable
icon_state = "gamble_preview"
New()
material = get_material_by_name("wood")
carpeted = 1
..()
glass
icon_state = "plain_preview"
color = "#00E1FF"
alpha = 77 // 0.3 * 255
New()
material = get_material_by_name("glass")
..()
holotable
icon_state = "holo_preview"
color = "#666666"
New()
material = get_material_by_name("holographic [DEFAULT_WALL_MATERIAL]")
..()
woodentable/holotable
icon_state = "holo_preview"
New()
material = get_material_by_name("holographic wood")
..()