mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-10 18:22:39 +00:00
493 lines
18 KiB
Plaintext
493 lines
18 KiB
Plaintext
#define CHAT_MESSAGE_SPAWN_TIME 0.2 SECONDS
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#define CHAT_MESSAGE_LIFESPAN 5 SECONDS
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#define CHAT_MESSAGE_EOL_FADE 0.7 SECONDS
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#define CHAT_MESSAGE_GRACE_PERIOD 0.2 SECONDS
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#define CHAT_MESSAGE_EXP_DECAY 0.8 // Messages decay at pow(factor, idx in stack)
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#define CHAT_MESSAGE_HEIGHT_DECAY 0.7 // Increase message decay based on the height of the message
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#define CHAT_MESSAGE_APPROX_LHEIGHT 11 // Approximate height in pixels of an 'average' line, used for height decay
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#define CHAT_MESSAGE_WIDTH 96 // pixels
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#define CHAT_MESSAGE_EXT_WIDTH 128
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#define CHAT_MESSAGE_LENGTH 68 // characters
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#define CHAT_MESSAGE_EXT_LENGTH 150
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#define CHAT_MESSAGE_MOB 1
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#define CHAT_MESSAGE_OBJ 2
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#define WXH_TO_HEIGHT(x) text2num(copytext((x), findtextEx((x), "x") + 1)) // thanks lummox
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#define CHAT_RUNE_EMOTE 0x1
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#define CHAT_RUNE_RADIO 0x2
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/**
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* # Chat Message Overlay
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*
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* Datum for generating a message overlay on the map
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* Ported from TGStation; https://github.com/tgstation/tgstation/pull/50608/, author: bobbahbrown
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*/
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// Cached runechat icon
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var/list/runechat_image_cache = list()
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/hook/startup/proc/runechat_images()
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var/image/radio_image = image('icons/UI_Icons/chat/chat_icons.dmi', icon_state = "radio")
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runechat_image_cache["radio"] = radio_image
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var/image/emote_image = image('icons/UI_Icons/chat/chat_icons.dmi', icon_state = "emote")
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runechat_image_cache["emote"] = emote_image
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return TRUE
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/datum/chatmessage
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/// The visual element of the chat messsage
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var/image/message
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/// The location in which the message is appearing
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var/atom/message_loc
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/// The client who heard this message
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var/client/owned_by
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/// Contains the scheduled destruction time
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var/scheduled_destruction
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/// Contains the approximate amount of lines for height decay
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var/approx_lines
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/// If we are currently processing animation and cleanup at EOL
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var/ending_life
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/// When we started animating the message
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var/animate_start = 0
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/// Our animation lifespan, how long this message will last
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var/animate_lifespan = 0
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/// Callback to finish_image_generation passed to SSrunechat
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var/datum/callback/finish_callback
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/**
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* Constructs a chat message overlay
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*
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* Arguments:
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* * text - The text content of the overlay
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* * target - The target atom to display the overlay at
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* * owner - The mob that owns this overlay, only this mob will be able to view it
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* * extra_classes - Extra classes to apply to the span that holds the text
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* * lifespan - The lifespan of the message in deciseconds
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*/
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/datum/chatmessage/New(text, atom/target, mob/owner, list/extra_classes = null, lifespan = CHAT_MESSAGE_LIFESPAN)
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. = ..()
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if(!istype(target))
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CRASH("Invalid target given for chatmessage")
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if(!istype(owner) || QDELETED(owner) || !owner.client)
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stack_trace("/datum/chatmessage created with [isnull(owner) ? "null" : "invalid"] mob owner")
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qdel(src)
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return
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INVOKE_ASYNC(src, PROC_REF(generate_image), text, target, owner, extra_classes, lifespan)
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/datum/chatmessage/Destroy()
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if(istype(owned_by, /client)) // hopefully the PARENT_QDELETING on client should beat this if it's a disconnect
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UnregisterSignal(owned_by, COMSIG_PARENT_QDELETING)
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if(owned_by.seen_messages)
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LAZYREMOVEASSOC(owned_by.seen_messages, message_loc, src)
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owned_by.images.Remove(message)
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if (finish_callback)
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SSrunechat.message_queue -= finish_callback
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finish_callback = null
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owned_by = null
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message_loc = null
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message = null
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return ..()
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/**
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* Generates a chat message image representation
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*
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* Arguments:
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* * text - The text content of the overlay
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* * target - The target atom to display the overlay at
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* * owner - The mob that owns this overlay, only this mob will be able to view it
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* * extra_classes - Extra classes to apply to the span that holds the text
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* * lifespan - The lifespan of the message in deciseconds
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*/
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/datum/chatmessage/proc/generate_image(text, atom/target, mob/owner, list/extra_classes, lifespan)
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if(!target || !owner)
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qdel(src)
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return
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// Register client who owns this message
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owned_by = owner.client
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RegisterSignal(owned_by, COMSIG_PARENT_QDELETING, PROC_REF(unregister_qdel_self)) // this should only call owned_by if the client is destroyed
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var/extra_length = owned_by.prefs?.read_preference(/datum/preference/toggle/runechat_long_messages)
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var/maxlen = extra_length ? CHAT_MESSAGE_EXT_LENGTH : CHAT_MESSAGE_LENGTH
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// Clip message
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if(length_char(text) > maxlen)
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text = copytext_char(text, 1, maxlen + 1) + "..." // BYOND index moment
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// Calculate target color if not already present
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if(!target.chat_color || target.chat_color_name != target.name)
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target.chat_color = colorize_string(target.name)
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target.chat_color_darkened = colorize_string(target.name, 0.85, 0.85)
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target.chat_color_name = target.name
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// Always force it back to a pref if they have one
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if(ismob(target))
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var/mob/M = target
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if(M?.client?.prefs && M.client.prefs.runechat_color != COLOR_BLACK)
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target.chat_color = M.client.prefs.runechat_color
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target.chat_color_darkened = M.client.prefs.runechat_color
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// Get rid of any URL schemes that might cause BYOND to automatically wrap something in an anchor tag
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var/static/regex/url_scheme = new(@"[A-Za-z][A-Za-z0-9+-\.]*:\/\/", "g")
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text = replacetext(text, url_scheme, "")
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// Reject whitespace
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var/static/regex/whitespace = new(@"^\s*$")
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if(whitespace.Find(text))
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qdel(src)
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return
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// Non mobs speakers can be small
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if(!ismob(target))
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extra_classes |= "small"
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// If we heard our name, it's important
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// Differnt from our own system of name emphasis, maybe unify
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var/list/names = splittext(owner.name, " ")
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for (var/word in names)
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text = replacetext(text, word, span_bold("[word]"))
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var/list/prefixes
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// Append prefixes
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if(extra_classes.Find("virtual-speaker"))
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LAZYADD(prefixes, "[icon2html(runechat_image_cache["radio"],owner.client)]")
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if(extra_classes.Find("emote"))
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// Icon on both ends?
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//var/image/I = runechat_image_cache["emote"]
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//text = "icon2html(I)[text]icon2html(I)"
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// Icon on one end?
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//LAZYADD(prefixes, "icon2html(runechat_image_cache["emote")]")
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// Asterisks instead?
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text = "* [text] *"
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text = "[prefixes?.Join(" ")][text]"
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text = encode_html_emphasis(text)
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// We dim italicized text to make it more distinguishable from regular text
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var/tgt_color = extra_classes.Find("italics") ? target.chat_color_darkened : target.chat_color
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// Approximate text height
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var/complete_text = "<span class='center maptext [extra_classes != null ? extra_classes.Join(" ") : ""]' style='color: [tgt_color];'>[text]</span>"
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var/msgwidth = extra_length ? CHAT_MESSAGE_EXT_WIDTH : CHAT_MESSAGE_WIDTH
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var/mheight = WXH_TO_HEIGHT(owned_by.MeasureText(complete_text, null, msgwidth))
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if(!VERB_SHOULD_YIELD)
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return finish_image_generation(msgwidth, mheight, target, owner, complete_text, lifespan)
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finish_callback = CALLBACK(src, PROC_REF(finish_image_generation), msgwidth, mheight, target, owner, complete_text, lifespan)
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SSrunechat.message_queue += finish_callback
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/datum/chatmessage/proc/finish_image_generation(msgwidth, mheight, atom/target, mob/owner, complete_text, lifespan)
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finish_callback = null
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var/rough_time = REALTIMEOFDAY
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approx_lines = max(1, mheight / CHAT_MESSAGE_APPROX_LHEIGHT)
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var/starting_height = target.runechat_y_offset()
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// Translate any existing messages upwards, apply exponential decay factors to timers
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message_loc = target.runechat_holder(src)
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RegisterSignal(message_loc, COMSIG_PARENT_QDELETING, PROC_REF(qdel_self))
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if(owned_by && owned_by.seen_messages)
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var/idx = 1
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var/combined_height = approx_lines
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for(var/datum/chatmessage/m as anything in owned_by.seen_messages[message_loc])
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combined_height += m.approx_lines
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var/time_spent = rough_time - m.animate_start
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var/time_before_fade = m.animate_lifespan - CHAT_MESSAGE_EOL_FADE
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// When choosing to update the remaining time we have to be careful not to update the
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// scheduled time once the EOL has been executed.
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var/continuing = 0
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if (time_spent >= time_before_fade)
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if(m.message.pixel_y < starting_height)
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var/max_height = m.message.pixel_y + m.approx_lines * CHAT_MESSAGE_APPROX_LHEIGHT - starting_height
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if(max_height > 0)
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animate(m.message, pixel_y = m.message.pixel_y + max_height, time = CHAT_MESSAGE_SPAWN_TIME, flags = continuing | ANIMATION_PARALLEL)
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continuing |= ANIMATION_CONTINUE
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else if(mheight + starting_height >= m.message.pixel_y)
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animate(m.message, pixel_y = m.message.pixel_y + mheight, time = CHAT_MESSAGE_SPAWN_TIME, flags = continuing | ANIMATION_PARALLEL)
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continuing |= ANIMATION_CONTINUE
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continue
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var/remaining_time = time_before_fade * (CHAT_MESSAGE_EXP_DECAY ** idx++) * (CHAT_MESSAGE_HEIGHT_DECAY ** combined_height)
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// Ensure we don't accidentially spike alpha up or something silly like that
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m.message.alpha = m.get_current_alpha(time_spent)
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if(remaining_time > 0)
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if(time_spent < CHAT_MESSAGE_SPAWN_TIME)
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// We haven't even had the time to fade in yet!
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animate(m.message, alpha = 255, CHAT_MESSAGE_SPAWN_TIME - time_spent, flags=continuing)
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continuing |= ANIMATION_CONTINUE
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// Stay faded in for a while, then
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animate(m.message, alpha = 255, time = remaining_time, flags=continuing)
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continuing |= ANIMATION_CONTINUE
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// Fade out
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animate(m.message, alpha = 0, time = CHAT_MESSAGE_EOL_FADE, flags=continuing)
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continuing |= ANIMATION_CONTINUE
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m.animate_lifespan = remaining_time + CHAT_MESSAGE_EOL_FADE
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else
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// Your time has come my son
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animate(m.message, alpha = 0, time = CHAT_MESSAGE_EOL_FADE, flags=continuing)
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continuing |= ANIMATION_CONTINUE
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// We run this after the alpha animate, because we don't want to interrup it, but also don't want to block it by running first
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// Sooo instead we do this. bit messy but it fuckin works
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if(m.message.pixel_y < starting_height)
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var/max_height = m.message.pixel_y + m.approx_lines * CHAT_MESSAGE_APPROX_LHEIGHT - starting_height
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if(max_height > 0)
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animate(m.message, pixel_y = m.message.pixel_y + max_height, time = CHAT_MESSAGE_SPAWN_TIME, flags = continuing | ANIMATION_PARALLEL)
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continuing |= ANIMATION_CONTINUE
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else if(mheight + starting_height >= m.message.pixel_y)
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animate(m.message, pixel_y = m.message.pixel_y + mheight, time = CHAT_MESSAGE_SPAWN_TIME, flags = continuing | ANIMATION_PARALLEL)
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continuing |= ANIMATION_CONTINUE
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// Build message image
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message = image(loc = message_loc, layer = ABOVE_MOB_LAYER)
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message.plane = PLANE_RUNECHAT
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message.appearance_flags = APPEARANCE_UI_IGNORE_ALPHA | KEEP_APART
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message.alpha = 0
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message.maptext_width = msgwidth
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message.maptext_height = mheight
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message.pixel_x = message_loc.runechat_x_offset(msgwidth, mheight)
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message.pixel_y = starting_height
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message.maptext = complete_text
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animate_start = rough_time
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animate_lifespan = lifespan
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if(!owner)
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qdel(src)
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return
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if(owner.contains(target)) // Special case, holding an atom speaking (pAI, recorder...)
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message.plane = PLANE_PLAYER_HUD_ABOVE
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// View the message
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LAZYADDASSOCLIST(owned_by.seen_messages, message_loc, src)
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owned_by.images |= message
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// Fade in
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animate(message, alpha = 255, time = CHAT_MESSAGE_SPAWN_TIME)
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var/time_before_fade = lifespan - CHAT_MESSAGE_SPAWN_TIME - CHAT_MESSAGE_EOL_FADE
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// Stay faded in
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animate(alpha = 255, time = time_before_fade)
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// Fade out
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animate(alpha = 0, time = CHAT_MESSAGE_EOL_FADE)
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// Register with the runechat SS to handle destruction
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addtimer(CALLBACK(GLOBAL_PROC, GLOBAL_PROC_REF(qdel), src), lifespan + CHAT_MESSAGE_GRACE_PERIOD, TIMER_DELETE_ME, SSrunechat)
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/datum/chatmessage/proc/unregister_qdel_self() // this should only call owned_by if the client is destroyed
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SIGNAL_HANDLER
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UnregisterSignal(owned_by, COMSIG_PARENT_QDELETING)
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owned_by = null
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qdel_self()
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/datum/chatmessage/proc/get_current_alpha(time_spent)
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if(time_spent < CHAT_MESSAGE_SPAWN_TIME)
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return (time_spent / CHAT_MESSAGE_SPAWN_TIME) * 255
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var/time_before_fade = animate_lifespan - CHAT_MESSAGE_EOL_FADE
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if(time_spent <= time_before_fade)
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return 255
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return (1 - ((time_spent - time_before_fade) / CHAT_MESSAGE_EOL_FADE)) * 255
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/**
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* Applies final animations to overlay CHAT_MESSAGE_EOL_FADE deciseconds prior to message deletion
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*/
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/datum/chatmessage/proc/end_of_life(fadetime = CHAT_MESSAGE_EOL_FADE)
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if(gc_destroyed || ending_life)
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return
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ending_life = TRUE
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animate(message, alpha = 0, time = fadetime, flags = ANIMATION_PARALLEL)
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addtimer(CALLBACK(GLOBAL_PROC, GLOBAL_PROC_REF(qdel), src), fadetime, TIMER_DELETE_ME)
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/**
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* Creates a message overlay at a defined location for a given speaker
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*
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* Arguments:
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* * speaker - The atom who is saying this message
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* * message - The text content of the message
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* * italics - Decides if this should be small or not, as generally italics text are for whisper/radio overhear
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* * existing_extra_classes - Additional classes to add to the message
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*/
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/mob/proc/create_chat_message(atom/movable/speaker, message, italics, list/existing_extra_classes, audible = TRUE)
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if(!client)
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return
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// Source Deleting
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if(QDELETED(speaker))
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return
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// Doesn't want to hear
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if(ismob(speaker) && !client.prefs?.read_preference(/datum/preference/toggle/runechat_mob))
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return
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// I know the pref is 'obj' but people dunno what turfs are
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else if(!client.prefs?.read_preference(/datum/preference/toggle/runechat_obj))
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return
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// Incapable of receiving
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if((audible && is_deaf()) || (!audible && is_blind()))
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return
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// Check for virtual speakers (aka hearing a message through a radio)
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if(existing_extra_classes.Find("radio"))
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return
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/* Not currently necessary
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message = strip_html_properly(message)
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if(!message)
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return
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*/
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var/list/extra_classes = list()
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extra_classes += existing_extra_classes
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if(italics)
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extra_classes |= "italics"
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if(client.prefs?.read_preference(/datum/preference/toggle/runechat_border))
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extra_classes |= "black_outline"
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var/dist = get_dist(src, speaker)
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switch (dist)
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if(4 to 5)
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extra_classes |= "small"
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if(5 to 16)
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extra_classes |= "very_small"
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// Display visual above source
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new /datum/chatmessage(message, speaker, src, extra_classes)
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// Tweak these defines to change the available color ranges
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#define CM_COLOR_SAT_MIN 0.6
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#define CM_COLOR_SAT_MAX 0.95
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#define CM_COLOR_LUM_MIN 0.70
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#define CM_COLOR_LUM_MAX 0.90
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/**
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* Gets a color for a name, will return the same color for a given string consistently within a round.atom
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*
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* Note that this proc aims to produce pastel-ish colors using the HSL colorspace. These seem to be favorable for displaying on the map.
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*
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* Arguments:
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* * name - The name to generate a color for
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* * sat_shift - A value between 0 and 1 that will be multiplied against the saturation
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* * lum_shift - A value between 0 and 1 that will be multiplied against the luminescence
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*/
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/datum/chatmessage/proc/colorize_string(name, sat_shift = 1, lum_shift = 1)
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// seed to help randomness
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var/static/rseed = rand(1,26)
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// get hsl using the selected 6 characters of the md5 hash
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var/hash = copytext(md5(name + "[world_startup_time]"), rseed, rseed + 6)
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var/h = hex2num(copytext(hash, 1, 3)) * (360 / 255)
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var/s = (hex2num(copytext(hash, 3, 5)) >> 2) * ((CM_COLOR_SAT_MAX - CM_COLOR_SAT_MIN) / 63) + CM_COLOR_SAT_MIN
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var/l = (hex2num(copytext(hash, 5, 7)) >> 2) * ((CM_COLOR_LUM_MAX - CM_COLOR_LUM_MIN) / 63) + CM_COLOR_LUM_MIN
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// adjust for shifts
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s *= clamp(sat_shift, 0, 1)
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l *= clamp(lum_shift, 0, 1)
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// convert to rgba
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var/h_int = round(h/60) // mapping each section of H to 60 degree sections
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var/c = (1 - abs(2 * l - 1)) * s
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var/x = c * (1 - abs((h / 60) % 2 - 1))
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var/m = l - c * 0.5
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x = (x + m) * 255
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c = (c + m) * 255
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m *= 255
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switch(h_int)
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if(0)
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return rgb(c,x,m)
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if(1)
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return rgb(x,c,m)
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if(2)
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return rgb(m,c,x)
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if(3)
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return rgb(m,x,c)
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if(4)
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return rgb(x,m,c)
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if(5)
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return rgb(c,m,x)
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#undef CM_COLOR_SAT_MIN
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|
#undef CM_COLOR_SAT_MAX
|
|
#undef CM_COLOR_LUM_MIN
|
|
#undef CM_COLOR_LUM_MAX
|
|
|
|
/atom/proc/runechat_message(message, range = world.view, italics, list/classes = list(), audible = TRUE, list/specific_viewers)
|
|
var/hearing_mobs
|
|
if(islist(specific_viewers))
|
|
hearing_mobs = specific_viewers.Copy()
|
|
else
|
|
var/list/hear = get_mobs_and_objs_in_view_fast(get_turf(src), range, remote_ghosts = FALSE)
|
|
hearing_mobs = hear["mobs"]
|
|
|
|
for(var/mob/M as anything in hearing_mobs)
|
|
if(!M?.client)
|
|
continue
|
|
M.create_chat_message(src, message, italics, classes, audible)
|
|
|
|
// Allows you to specify your desired offset for messages from yourself
|
|
/atom/proc/runechat_x_offset(width, height)
|
|
return (width - world.icon_size) * -0.5
|
|
|
|
/atom/proc/runechat_y_offset()
|
|
return maptext_height
|
|
|
|
/atom/movable/runechat_x_offset(width, height)
|
|
return (width - bound_width) * -0.5 + get_oversized_icon_offsets()["x"]
|
|
|
|
/atom/movable/runechat_y_offset()
|
|
return ..() + get_oversized_icon_offsets()["y"]
|
|
|
|
/* Nothing special
|
|
/mob/runechat_x_offset(width, height)
|
|
return (width - bound_width) * -0.5
|
|
*/
|
|
|
|
/mob/runechat_y_offset()
|
|
return ..()*size_multiplier
|
|
|
|
// Allows you to specify a different attachment point for messages from yourself
|
|
/atom/proc/runechat_holder(datum/chatmessage/CM)
|
|
return src
|
|
|
|
/mob/runechat_holder(datum/chatmessage/CM)
|
|
if(istype(loc, /obj/item/holder))
|
|
return loc
|
|
return ..()
|
|
|
|
#undef CHAT_MESSAGE_SPAWN_TIME
|
|
#undef CHAT_MESSAGE_LIFESPAN
|
|
#undef CHAT_MESSAGE_EOL_FADE
|
|
#undef CHAT_MESSAGE_GRACE_PERIOD
|
|
#undef CHAT_MESSAGE_EXP_DECAY
|
|
#undef CHAT_MESSAGE_HEIGHT_DECAY
|
|
#undef CHAT_MESSAGE_APPROX_LHEIGHT
|
|
|
|
#undef CHAT_MESSAGE_WIDTH
|
|
#undef CHAT_MESSAGE_EXT_WIDTH
|
|
#undef CHAT_MESSAGE_LENGTH
|
|
#undef CHAT_MESSAGE_EXT_LENGTH
|
|
|
|
#undef CHAT_MESSAGE_MOB
|
|
#undef CHAT_MESSAGE_OBJ
|
|
#undef WXH_TO_HEIGHT
|
|
|
|
#undef CHAT_RUNE_EMOTE
|
|
#undef CHAT_RUNE_RADIO
|