Files
CHOMPStation2/code/modules/client/preference_setup/general/02_language.dm
CHOMPStation2StaffMirrorBot a245b8687f [MIRROR] usr to user part two (#10015)
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-01-31 22:27:34 +01:00

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/datum/preferences
var/extra_languages = 0
var/preferred_language = "common" // VOREStation Edit: Allow selecting a preferred language
var/runechat_color = COLOR_BLACK
/datum/category_item/player_setup_item/general/language
name = "Language"
sort_order = 2
var/static/list/forbidden_prefixes = list(";", ":", ".", "!", "*", "^", "-")
/datum/category_item/player_setup_item/general/language/load_character(list/save_data)
pref.alternate_languages = check_list_copy(save_data["language"])
pref.extra_languages = save_data["extra_languages"]
pref.language_prefixes = save_data["language_prefixes"]
pref.species = save_data["species"]
pref.preferred_language = save_data["preflang"]
pref.language_custom_keys = check_list_copy(save_data["language_custom_keys"])
pref.runechat_color = save_data["runechat_color"]
/datum/category_item/player_setup_item/general/language/save_character(list/save_data)
save_data["language"] = check_list_copy(pref.alternate_languages)
save_data["extra_languages"] = pref.extra_languages
save_data["language_prefixes"] = pref.language_prefixes
save_data["language_custom_keys"] = pref.language_custom_keys
save_data["preflang"] = check_list_copy(pref.preferred_language)
save_data["runechat_color"] = pref.runechat_color
/datum/category_item/player_setup_item/general/language/sanitize_character()
if(!islist(pref.alternate_languages)) pref.alternate_languages = list()
if(pref.species)
var/datum/species/S = GLOB.all_species[pref.species]
if(!istype(S))
return
if(pref.alternate_languages.len > (S.num_alternate_languages + pref.extra_languages))
testing("LANGSANI: Truncated [pref.client]'s character [pref.real_name || "-name not yet loaded-"] language list because it was too long (len: [pref.alternate_languages.len], allowed: [S.num_alternate_languages])")
pref.alternate_languages.len = (S.num_alternate_languages + pref.extra_languages) // Truncate to allowed length
// VOREStation Edit Start
if((!(pref.preferred_language in pref.alternate_languages) && !(pref.preferred_language == LANGUAGE_GALCOM) && !(pref.preferred_language == S.language)) || !pref.preferred_language) // Safety handling for if our preferred language is ever somehow removed from the character's list of langauges, or they don't have one set
pref.preferred_language = S.language // Reset to default, for safety
// VOREStation Edit end
// Sanitize illegal languages
for(var/language in pref.alternate_languages)
var/datum/language/L = GLOB.all_languages[language]
if(!istype(L) || (L.flags & RESTRICTED) || (!(language in S.secondary_langs) && pref.client && !is_lang_whitelisted(pref.client, L)))
testing("LANGSANI: Removed [L?.name || "lang not found"] from [pref.client]'s character [pref.real_name || "-name not yet loaded-"] because it failed allowed checks")
pref.alternate_languages -= language
if(isnull(pref.language_prefixes) || !pref.language_prefixes.len)
var/list/prefixes = CONFIG_GET(str_list/language_prefixes)
pref.language_prefixes = prefixes.Copy()
for(var/prefix in pref.language_prefixes)
if(prefix in forbidden_prefixes)
pref.language_prefixes -= prefix
if(isnull(pref.language_custom_keys))
pref.language_custom_keys = list()
var/datum/species/S = GLOB.all_species[pref.species]
for(var/key in pref.language_custom_keys)
if(!pref.language_custom_keys[key])
pref.language_custom_keys.Remove(key)
if(!((pref.language_custom_keys[key] == S.language) || (pref.language_custom_keys[key] == S.default_language && S.default_language != S.language) || (pref.language_custom_keys[key] in pref.alternate_languages)))
pref.language_custom_keys.Remove(key)
pref.runechat_color = sanitize_hexcolor(pref.runechat_color, COLOR_BLACK)
/datum/category_item/player_setup_item/general/language/content()
. += span_bold("Languages") + "<br>"
var/datum/species/S = GLOB.all_species[pref.species]
if(pref.alternate_languages.len > (S.num_alternate_languages + pref.extra_languages))
testing("LANGSANI: Truncated [pref.client]'s character [pref.real_name || "-name not yet loaded-"] language list because it was too long (len: [pref.alternate_languages.len], allowed: [S.num_alternate_languages])")
pref.alternate_languages.len = (S.num_alternate_languages + pref.extra_languages) // Truncate to allowed length
if(S.language)
. += "- [S.language] - <a href='byond://?src=\ref[src];set_custom_key=[S.language]'>Set Custom Key</a><br>"
if(S.default_language && S.default_language != S.language)
. += "- [S.default_language] - <a href='byond://?src=\ref[src];set_custom_key=[S.default_language]'>Set Custom Key</a><br>"
if(S.num_alternate_languages + pref.extra_languages)
if(pref.alternate_languages.len)
for(var/i = 1 to pref.alternate_languages.len)
var/lang = pref.alternate_languages[i]
. += "- [lang] - <a href='byond://?src=\ref[src];remove_language=[i]'>remove</a> - <a href='byond://?src=\ref[src];set_custom_key=[lang]'>Set Custom Key</a><br>"
if(pref.alternate_languages.len < (S.num_alternate_languages + pref.extra_languages))
. += "- <a href='byond://?src=\ref[src];add_language=1'>add</a> ([(S.num_alternate_languages + pref.extra_languages) - pref.alternate_languages.len] remaining)<br>"
else
. += "- [pref.species] cannot choose secondary languages.<br>"
. += span_bold("Language Keys") + "<br>"
. += " [jointext(pref.language_prefixes, " ")] <a href='byond://?src=\ref[src];change_prefix=1'>Change</a> <a href='byond://?src=\ref[src];reset_prefix=1'>Reset</a><br>"
. += span_bold("Preferred Language") + " <a href='byond://?src=\ref[src];pref_lang=1'>[pref.preferred_language]</a><br>" // VOREStation Add
. += span_bold("Runechat Color") + " <a href='byond://?src=\ref[src];pref_runechat_color=1'>Change Runechat Color</a> [color_square(hex = pref.runechat_color)]"
/datum/category_item/player_setup_item/general/language/OnTopic(var/href,var/list/href_list, var/mob/user)
if(href_list["remove_language"])
var/index = text2num(href_list["remove_language"])
pref.alternate_languages.Cut(index, index+1)
return TOPIC_REFRESH
else if(href_list["add_language"])
var/datum/species/S = GLOB.all_species[pref.species]
if(pref.alternate_languages.len >= (S.num_alternate_languages + pref.extra_languages))
tgui_alert_async(user, "You have already selected the maximum number of alternate languages for this species!")
else
var/list/available_languages = S.secondary_langs.Copy()
for(var/L in GLOB.all_languages)
var/datum/language/lang = GLOB.all_languages[L]
if(!(lang.flags & RESTRICTED) && (is_lang_whitelisted(user, lang)))
available_languages |= L
// make sure we don't let them waste slots on the default languages
available_languages -= S.language
available_languages -= S.default_language
available_languages -= pref.alternate_languages
if(!available_languages.len)
tgui_alert_async(user, "There are no additional languages available to select.")
else
var/new_lang = tgui_input_list(user, "Select an additional language", "Character Generation", available_languages)
if(new_lang && pref.alternate_languages.len < (S.num_alternate_languages + pref.extra_languages))
var/datum/language/chosen_lang = GLOB.all_languages[new_lang]
if(istype(chosen_lang))
var/choice = tgui_alert(user, "[chosen_lang.desc]",chosen_lang.name, list("Take","Cancel"))
if(choice != "Cancel" && pref.alternate_languages.len < (S.num_alternate_languages + pref.extra_languages))
pref.alternate_languages |= new_lang
return TOPIC_REFRESH
else if(href_list["change_prefix"])
var/char
var/keys[0]
do
char = tgui_input_text(user, "Enter a single special character.\nYou may re-select the same characters.\nThe following characters are already in use by radio: ; : .\nThe following characters are already in use by special say commands: ! * ^", "Enter Character - [3 - keys.len] remaining")
if(char)
if(length(char) > 1)
tgui_alert_async(user, "Only single characters allowed.", "Error")
else if(char in list(";", ":", "."))
tgui_alert_async(user, "Radio character. Rejected.", "Error")
else if(char in list("!","*","^","-"))
tgui_alert_async(user, "Say character. Rejected.", "Error")
else if(contains_az09(char))
tgui_alert_async(user, "Non-special character. Rejected.", "Error")
else
keys.Add(char)
while(char && keys.len < 3)
if(keys.len == 3)
pref.language_prefixes = keys
return TOPIC_REFRESH
else if(href_list["reset_prefix"])
var/list/prefixes = CONFIG_GET(str_list/language_prefixes)
pref.language_prefixes = prefixes.Copy()
return TOPIC_REFRESH
else if(href_list["set_custom_key"])
var/lang = href_list["set_custom_key"]
if(!(lang in GLOB.all_languages))
return TOPIC_REFRESH
var/oldkey = ""
for(var/key in pref.language_custom_keys)
if(pref.language_custom_keys[key] == lang)
oldkey = key
break
var/char = tgui_input_text(user, "Input a language key for [lang]. Input a single space to reset.", "Language Custom Key", oldkey)
if(length(char) != 1)
return TOPIC_REFRESH
else if(char == " ")
for(var/key in pref.language_custom_keys)
if(pref.language_custom_keys[key] == lang)
pref.language_custom_keys -= key
break
else if(contains_az09(char))
if(!(char in pref.language_custom_keys))
pref.language_custom_keys += char
pref.language_custom_keys[char] = lang
else
tgui_alert_async(user, "Improper language key. Rejected.", "Error")
return TOPIC_REFRESH
// VOREStation Add: Preferred Language
else if(href_list["pref_lang"])
if(pref.species) // Safety to prevent a null runtime here
var/datum/species/S = GLOB.all_species[pref.species]
var/list/lang_opts = list(S.language) + pref.alternate_languages + LANGUAGE_GALCOM
var/selection = tgui_input_list(user, "Choose your preferred spoken language:", "Preferred Spoken Language", lang_opts, pref.preferred_language)
if(!selection) // Set our preferred to default, just in case.
tgui_alert_async(user, "Preferred Language not modified.", "Selection Canceled")
if(selection)
pref.preferred_language = selection
if(selection == "common" || selection == S.language)
tgui_alert_async(user, "You will now speak your standard default language, [S.language ? S.language : "common"], if you do not specify a language when speaking.", "Preferred Set to Default")
else // Did they set anything else?
tgui_alert_async(user, "You will now speak [pref.preferred_language] if you do not specify a language when speaking.", "Preferred Language Set")
return TOPIC_REFRESH
// VOREStation Add End
else if(href_list["pref_runechat_color"])
var/new_runechat_color = tgui_color_picker(user, "Choose your character's runechat colour (#000000 for random):", "Character Preference", pref.runechat_color)
if(new_runechat_color && CanUseTopic(user))
pref.runechat_color = new_runechat_color
// whenever we change this, we update our mob
var/mob/pref_mob = preference_mob()
if(pref_mob)
pref_mob.chat_color = new_runechat_color
pref_mob.chat_color_darkened = new_runechat_color
pref_mob.chat_color_name = pref_mob.name
return TOPIC_REFRESH
return ..()