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a5ff8f581b03d22d5c064b1cbfa8b145a81c1721
CHOMPStation2/code/modules/critters
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petethegoat@gmail.com f295c3ab33 Updated space carp, walking mushrooms and killer tomatos to use simple_animal instead of critter code.
Notify me if any issues with them, or any simple_animal arise.

Fixed a few issues with space bears.

Slightly improved teleporter code, and did a few misc runtime fixes.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4258 316c924e-a436-60f5-8080-3fe189b3f50e
2012-07-31 21:22:42 +00:00
..
hivebots
-Make holodeck eswords a child of obj/item/weapon/holo instead of regular eswords, clumsy check removed as a result, and you can no longer do things like cutting through walls or doors or what have you. (Fixes Issue 665)
2012-07-23 00:48:51 +00:00
critter_AI.dm
- Removed the 'alive' variable from simple animals. It was redundant, since stat already tells that.
2012-07-23 05:25:13 +00:00
critter_defenses.dm
- Removed the 'alive' variable from simple animals. It was redundant, since stat already tells that.
2012-07-23 05:25:13 +00:00
critter.dm
- Removed the 'alive' variable from simple animals. It was redundant, since stat already tells that.
2012-07-23 05:25:13 +00:00
critters.dm
Updated space carp, walking mushrooms and killer tomatos to use simple_animal instead of critter code.
2012-07-31 21:22:42 +00:00
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