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CHOMPStation2/code/modules/surgery/bones.dm
CHOMPStation2StaffMirrorBot a6dcc16233 [MIRROR] Various Surgery & Medical fixes, QoL, and adjustments (#11949)
Co-authored-by: Cameron Lennox <killer65311@gmail.com>
2025-11-08 23:23:20 -05:00

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//Procedures in this file: Fracture repair surgery
//////////////////////////////////////////////////////////////////
// BONE SURGERY //
//////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////
// Bone Glue Surgery
///////////////////////////////////////////////////////////////
/datum/surgery_step/glue_bone
surgery_name = "Glue Bone"
allowed_tools = list(
/obj/item/surgical/bonegel = 100
)
allowed_procs = list(IS_SCREWDRIVER = 75)
can_infect = 1
blood_level = 1
min_duration = 30 //CHOMPedit
max_duration = 40 //CHOMPedit
/datum/surgery_step/glue_bone/can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
if(!ishuman(target))
return 0
var/obj/item/organ/external/affected = target.get_organ(target_zone)
if(coverage_check(user, target, affected, tool))
return 0
return affected && (affected.robotic < ORGAN_ROBOT) && affected.open >= 2 && affected.stage == 0
/datum/surgery_step/glue_bone/begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/affected = target.get_organ(target_zone)
if (affected.stage == 0)
user.visible_message(span_notice("[user] starts applying medication to the damaged bones in [target]'s [affected.name] with \the [tool].") , \
span_notice("You start applying medication to the damaged bones in [target]'s [affected.name] with \the [tool]."))
user.balloon_alert_visible("applies medication to the damaged bones.", "applying medication to the damaged bones.")
target.custom_pain("Something in your [affected.name] is causing you a lot of pain!", 50)
..()
/datum/surgery_step/glue_bone/end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/affected = target.get_organ(target_zone)
user.visible_message(span_notice("[user] applies some [tool] to [target]'s bone in [affected.name]"), \
span_notice("You apply some [tool] to [target]'s bone in [affected.name] with \the [tool]."))
user.balloon_alert_visible("applies [tool] to [target]'s bone.", "applying [tool] to [target]'s bone.")
affected.stage = 1
/datum/surgery_step/glue_bone/fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/affected = target.get_organ(target_zone)
user.visible_message(span_danger("[user]'s hand slips, smearing [tool] in the incision in [target]'s [affected.name]!") , \
span_danger("Your hand slips, smearing [tool] in the incision in [target]'s [affected.name]!"))
user.balloon_alert_visible("slips, damaging [target]'s [affected.name]", "your hand slips.")
///////////////////////////////////////////////////////////////
// Bone Setting Surgery
///////////////////////////////////////////////////////////////
/datum/surgery_step/set_bone
surgery_name = "Set Bone"
allowed_tools = list(
/obj/item/surgical/bonesetter = 100
)
allowed_procs = list(IS_WRENCH = 75)
min_duration = 30 //CHOMPedit
max_duration = 45 //CHOMPedit
/datum/surgery_step/set_bone/can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
if(!ishuman(target))
return 0
var/obj/item/organ/external/affected = target.get_organ(target_zone)
if(coverage_check(user, target, affected, tool))
return 0
return affected && affected.organ_tag != BP_HEAD && !(affected.robotic >= ORGAN_ROBOT) && affected.open >= 2 && affected.stage == 1
/datum/surgery_step/set_bone/begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/affected = target.get_organ(target_zone)
user.visible_message(span_notice("[user] is beginning to set the bone in [target]'s [affected.name] in place with \the [tool].") , \
span_notice("You are beginning to set the bone in [target]'s [affected.name] in place with \the [tool]."))
user.balloon_alert_visible("begins to set the bone in place.", "setting the bone in place.")
target.custom_pain("The pain in your [affected.name] is going to make you pass out!", 50)
..()
/datum/surgery_step/set_bone/end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/affected = target.get_organ(target_zone)
if (affected.status & ORGAN_BROKEN)
user.visible_message(span_notice("[user] sets the bone in [target]'s [affected.name] in place with \the [tool]."), \
span_notice("You set the bone in [target]'s [affected.name] in place with \the [tool]."))
user.balloon_alert_visible("sets the bone in place.", "bone set in place.")
affected.stage = 2
else
user.visible_message("[user] sets the bone in [target]'s [affected.name] " + span_danger("in the WRONG place with \the [tool]."), \
"You set the bone in [target]'s [affected.name] " + span_danger("in the WRONG place with \the [tool]."))
user.balloon_alert_visible("sets the bone in the WRONG place.", "bone set in the WRONG place.")
affected.fracture()
/datum/surgery_step/set_bone/fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/affected = target.get_organ(target_zone)
user.visible_message(span_danger("[user]'s hand slips, damaging the bone in [target]'s [affected.name] with \the [tool]!") , \
span_danger("Your hand slips, damaging the bone in [target]'s [affected.name] with \the [tool]!"))
user.balloon_alert_visible("slips, damaging the bone.", "your hand slips, damaging the bone")
affected.createwound(BRUISE, 5)
///////////////////////////////////////////////////////////////
// Skull Mending Surgery
///////////////////////////////////////////////////////////////
/datum/surgery_step/mend_skull
surgery_name = "Mend Skull"
allowed_tools = list(
/obj/item/surgical/bonesetter = 100
)
allowed_procs = list(IS_WRENCH = 75)
min_duration = 40 //CHOMPedit
max_duration = 50 //CHOMPedit
/datum/surgery_step/mend_skull/can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
if(!ishuman(target))
return 0
var/obj/item/organ/external/affected = target.get_organ(target_zone)
if(coverage_check(user, target, affected, tool))
return 0
return affected && affected.organ_tag == BP_HEAD && (affected.robotic < ORGAN_ROBOT) && affected.open >= 2 && affected.stage == 1
/datum/surgery_step/mend_skull/begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
user.visible_message(span_notice("[user] is beginning to piece together [target]'s skull with \the [tool].") , \
span_notice("You are beginning to piece together [target]'s skull with \the [tool]."))
user.balloon_alert_visible("pieces the skull together", "piecing skull together.")
..()
/datum/surgery_step/mend_skull/end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/affected = target.get_organ(target_zone)
user.visible_message(span_notice("[user] sets [target]'s skull with \the [tool].") , \
span_notice("You set [target]'s skull with \the [tool]."))
user.balloon_alert_visible("sets the skull back.", "skull set back.")
affected.stage = 2
/datum/surgery_step/mend_skull/fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/affected = target.get_organ(target_zone)
user.visible_message(span_danger("[user]'s hand slips, damaging [target]'s face with \the [tool]!") , \
span_danger("Your hand slips, damaging [target]'s face with \the [tool]!"))
user.balloon_alert_visible("slips, damaging [target]'s face", "your hand slips, damaging [target]'s face")
var/obj/item/organ/external/head/h = affected
h.createwound(BRUISE, 10)
h.disfigured = 1
///////////////////////////////////////////////////////////////
// Bone Fixing Surgery
///////////////////////////////////////////////////////////////
/datum/surgery_step/finish_bone
surgery_name = "Finish Mending Bone"
allowed_tools = list(
/obj/item/surgical/bonegel = 100
)
allowed_procs = list(IS_SCREWDRIVER = 90) //this is what we actually use irl!
can_infect = 1
blood_level = 1
min_duration = 30 //CHOMPedit
max_duration = 30 //CHOMPedit
/datum/surgery_step/finish_bone/can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
if(!ishuman(target))
return 0
var/obj/item/organ/external/affected = target.get_organ(target_zone)
if(coverage_check(user, target, affected, tool))
return 0
return affected && affected.open >= 2 && !(affected.robotic >= ORGAN_ROBOT) && affected.stage == 2
/datum/surgery_step/finish_bone/begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/affected = target.get_organ(target_zone)
user.visible_message(span_notice("[user] starts to finish mending the damaged bones in [target]'s [affected.name] with \the [tool]."), \
span_notice("You start to finish mending the damaged bones in [target]'s [affected.name] with \the [tool]."))
user.balloon_alert_visible("begins mending damaged bones.", "mending damaged bones.")
..()
/datum/surgery_step/finish_bone/end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/affected = target.get_organ(target_zone)
user.visible_message(span_notice("[user] has mended the damaged bones in [target]'s [affected.name] with \the [tool].") , \
span_notice("You have mended the damaged bones in [target]'s [affected.name] with \the [tool].") )
user.balloon_alert_visible("mends damaged bones.", "mended damaged bones.")
affected.status &= ~ORGAN_BROKEN
affected.stage = 0
/datum/surgery_step/finish_bone/fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/affected = target.get_organ(target_zone)
user.visible_message(span_danger("[user]'s hand slips, smearing [tool] in the incision in [target]'s [affected.name]!") , \
span_danger("Your hand slips, smearing [tool] in the incision in [target]'s [affected.name]!"))
user.balloon_alert_visible("slips, smearing [tool] in the incision.", "your hand slips, smearing [tool].")
///////////////////////////////////////////////////////////////
// Bone Clamp Surgery
///////////////////////////////////////////////////////////////
/datum/surgery_step/clamp_bone
surgery_name = "Clamp Bone"
allowed_tools = list(
/obj/item/surgical/bone_clamp = 100
)
can_infect = 1
blood_level = 1
min_duration = 45 //CHOMPedit
max_duration = 55 //CHOMPedit
/datum/surgery_step/clamp_bone/can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
if(!ishuman(target))
return 0
var/obj/item/organ/external/affected = target.get_organ(target_zone)
if(coverage_check(user, target, affected, tool))
return 0
return affected && (affected.status & ORGAN_BROKEN) && (affected.robotic < ORGAN_ROBOT) && affected.open >= 2 && affected.stage == 0
/datum/surgery_step/clamp_bone/begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/affected = target.get_organ(target_zone)
if (affected.stage == 0)
user.visible_message(span_notice("[user] starts repairing the damaged bones in [target]'s [affected.name] with \the [tool].") , \
span_notice("You starts repairing the damaged bones in [target]'s [affected.name] with \the [tool]."))
user.balloon_alert_visible("begins repairing damaged bones.", "repairing damaged bones.")
target.custom_pain("Something in your [affected.name] is causing you a lot of pain!", 50)
..()
/datum/surgery_step/clamp_bone/end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/affected = target.get_organ(target_zone)
user.visible_message(span_notice("[user] sets the bone in [target]'s [affected.name] with \the [tool]."), \
span_notice("You sets [target]'s bone in [affected.name] with \the [tool]."))
user.balloon_alert_visible("sets the bone back in.", "bone set in.")
affected.status &= ~ORGAN_BROKEN
/datum/surgery_step/clamp_bone/fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/affected = target.get_organ(target_zone)
user.visible_message(span_danger("[user]'s hand slips, damaging the bone in [target]'s [affected.name] with \the [tool]!") , \
span_danger("Your hand slips, damaging the bone in [target]'s [affected.name] with \the [tool]!"))
user.balloon_alert_visible("slips, damaging [target]'s [affected.name]", "your hand slips, damaging the bone.")
affected.createwound(BRUISE, 5)