mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-11 10:43:20 +00:00
Solars should work a bit better now. Removed the old shield item as it has not been used in forever and was cluttering up some of the mob code. IonRifle only has 5 shots before it needs to be reloaded down from 10. Lowered the weakbullet's stun to match the taser. You can no longer recall the shuttle on meteor. Fixed a bug I caused on rev where if the revs were in space and dead it would count them as living. Bit of blob work. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2220 316c924e-a436-60f5-8080-3fe189b3f50e
23 lines
483 B
Plaintext
23 lines
483 B
Plaintext
/obj/item/projectile/declone
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name = "declown"
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icon_state = "declone"
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damage = 0
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mobdamage = list(BRUTE = 0, BURN = 0, TOX = 0, OXY = 0, CLONE = 40)
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flag = "bio"
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New()
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..()
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effects["radiation"] = 40
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effectmod["radiation"] = ADD
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/obj/item/projectile/dart
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name = "dart"
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icon_state = "toxin"
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flag = "bio"
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damage = 0
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mobdamage = list(BRUTE = 0, BURN = 0, TOX = 10, OXY = 0, CLONE = 0)
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New()
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..()
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effects["weak"] = 5
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effectmod["weak"] = ADD |