mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-10 18:22:39 +00:00
12 lines
1.0 KiB
Plaintext
12 lines
1.0 KiB
Plaintext
// Z-level flags bitfield - Set these flags to determine the z level's purpose
|
|
#define MAP_LEVEL_STATION 0x001 // Z-levels the station exists on
|
|
#define MAP_LEVEL_ADMIN 0x002 // Z-levels for admin functionality (Centcom, shuttle transit, etc)
|
|
#define MAP_LEVEL_CONTACT 0x004 // Z-levels that can be contacted from the station, for eg announcements
|
|
#define MAP_LEVEL_PLAYER 0x008 // Z-levels a character can typically reach
|
|
#define MAP_LEVEL_SEALED 0x010 // Z-levels that don't allow random transit at edge
|
|
#define MAP_LEVEL_EMPTY 0x020 // Empty Z-levels that may be used for various things (currently used by bluespace jump)
|
|
#define MAP_LEVEL_CONSOLES 0x040 // Z-levels available to various consoles, such as the crew monitor (when that gets coded in). Defaults to station_levels if unset.
|
|
#define MAP_LEVEL_XENOARCH_EXEMPT 0x080 // Z-levels exempt from xenoarch digsite generation.
|
|
|
|
// Misc map defines.
|
|
#define SUBMAP_MAP_EDGE_PAD 8 // Automatically created submaps are forbidden from being this close to the main map's edge. //VOREStation Edit |