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https://github.com/CHOMPStation2/CHOMPStation2.git
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309 lines
11 KiB
Plaintext
309 lines
11 KiB
Plaintext
// A vendor machine for modular computer portable devices - Laptops and Tablets
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/obj/machinery/lapvend
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name = "computer vendor"
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desc = "A vending machine with a built-in microfabricator, capable of dispensing various NT-branded computers."
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icon = 'icons/obj/vending.dmi'
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icon_state = "robotics"
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layer = OBJ_LAYER - 0.1
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anchored = TRUE
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density = TRUE
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// The actual laptop/tablet
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var/obj/item/modular_computer/laptop/fabricated_laptop = null
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var/obj/item/modular_computer/tablet/fabricated_tablet = null
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// Utility vars
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var/state = 0 // 0: Select device type, 1: Select loadout, 2: Payment, 3: Thankyou screen
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var/devtype = 0 // 0: None(unselected), 1: Laptop, 2: Tablet
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var/total_price = 0 // Price of currently vended device.
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// Device loadout
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var/dev_cpu = 1 // 1: Default, 2: Upgraded
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var/dev_battery = 1 // 1: Default, 2: Upgraded, 3: Advanced
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var/dev_disk = 1 // 1: Default, 2: Upgraded, 3: Advanced
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var/dev_netcard = 0 // 0: None, 1: Basic, 2: Long-Range
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var/dev_tesla = 0 // 0: None, 1: Standard
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var/dev_nanoprint = 0 // 0: None, 1: Standard
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var/dev_card = 0 // 0: None, 1: Standard
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// Removes all traces of old order and allows you to begin configuration from scratch.
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/obj/machinery/lapvend/proc/reset_order()
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state = 0
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devtype = 0
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if(fabricated_laptop)
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qdel(fabricated_laptop)
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fabricated_laptop = null
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if(fabricated_tablet)
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qdel(fabricated_tablet)
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fabricated_tablet = null
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dev_cpu = 1
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dev_battery = 1
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dev_disk = 1
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dev_netcard = 0
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dev_tesla = 0
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dev_nanoprint = 0
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dev_card = 0
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// Recalculates the price and optionally even fabricates the device.
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/obj/machinery/lapvend/proc/fabricate_and_recalc_price(var/fabricate = 0)
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total_price = 0
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if(devtype == 1) // Laptop, generally cheaper to make it accessible for most station roles
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if(fabricate)
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fabricated_laptop = new(src)
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total_price = 99
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switch(dev_cpu)
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if(1)
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if(fabricate)
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fabricated_laptop.processor_unit = new/obj/item/weapon/computer_hardware/processor_unit/small(fabricated_laptop)
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if(2)
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if(fabricate)
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fabricated_laptop.processor_unit = new/obj/item/weapon/computer_hardware/processor_unit(fabricated_laptop)
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total_price += 299
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switch(dev_battery)
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if(1) // Basic(750C)
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if(fabricate)
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fabricated_laptop.battery_module = new/obj/item/weapon/computer_hardware/battery_module(fabricated_laptop)
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if(2) // Upgraded(1100C)
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if(fabricate)
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fabricated_laptop.battery_module = new/obj/item/weapon/computer_hardware/battery_module/advanced(fabricated_laptop)
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total_price += 199
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if(3) // Advanced(1500C)
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if(fabricate)
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fabricated_laptop.battery_module = new/obj/item/weapon/computer_hardware/battery_module/super(fabricated_laptop)
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total_price += 499
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switch(dev_disk)
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if(1) // Basic(128GQ)
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if(fabricate)
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fabricated_laptop.hard_drive = new/obj/item/weapon/computer_hardware/hard_drive(fabricated_laptop)
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if(2) // Upgraded(256GQ)
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if(fabricate)
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fabricated_laptop.hard_drive = new/obj/item/weapon/computer_hardware/hard_drive/advanced(fabricated_laptop)
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total_price += 99
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if(3) // Advanced(512GQ)
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if(fabricate)
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fabricated_laptop.hard_drive = new/obj/item/weapon/computer_hardware/hard_drive/super(fabricated_laptop)
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total_price += 299
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switch(dev_netcard)
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if(1) // Basic(Short-Range)
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if(fabricate)
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fabricated_laptop.network_card = new/obj/item/weapon/computer_hardware/network_card(fabricated_laptop)
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total_price += 99
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if(2) // Advanced (Long Range)
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if(fabricate)
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fabricated_laptop.network_card = new/obj/item/weapon/computer_hardware/network_card/advanced(fabricated_laptop)
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total_price += 299
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if(dev_tesla)
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total_price += 399
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if(fabricate)
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fabricated_laptop.tesla_link = new/obj/item/weapon/computer_hardware/tesla_link(fabricated_laptop)
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if(dev_nanoprint)
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total_price += 99
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if(fabricate)
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fabricated_laptop.nano_printer = new/obj/item/weapon/computer_hardware/nano_printer(fabricated_laptop)
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if(dev_card)
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total_price += 199
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if(fabricate)
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fabricated_laptop.card_slot = new/obj/item/weapon/computer_hardware/card_slot(fabricated_laptop)
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return total_price
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else if(devtype == 2) // Tablet, more expensive, not everyone could probably afford this.
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if(fabricate)
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fabricated_tablet = new(src)
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fabricated_tablet.processor_unit = new/obj/item/weapon/computer_hardware/processor_unit/small(fabricated_tablet)
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total_price = 199
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switch(dev_battery)
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if(1) // Basic(300C)
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if(fabricate)
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fabricated_tablet.battery_module = new/obj/item/weapon/computer_hardware/battery_module/nano(fabricated_tablet)
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if(2) // Upgraded(500C)
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if(fabricate)
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fabricated_tablet.battery_module = new/obj/item/weapon/computer_hardware/battery_module/micro(fabricated_tablet)
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total_price += 199
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if(3) // Advanced(750C)
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if(fabricate)
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fabricated_tablet.battery_module = new/obj/item/weapon/computer_hardware/battery_module(fabricated_tablet)
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total_price += 499
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switch(dev_disk)
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if(1) // Basic(32GQ)
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if(fabricate)
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fabricated_tablet.hard_drive = new/obj/item/weapon/computer_hardware/hard_drive/micro(fabricated_tablet)
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if(2) // Upgraded(64GQ)
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if(fabricate)
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fabricated_tablet.hard_drive = new/obj/item/weapon/computer_hardware/hard_drive/small(fabricated_tablet)
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total_price += 99
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if(3) // Advanced(128GQ)
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if(fabricate)
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fabricated_tablet.hard_drive = new/obj/item/weapon/computer_hardware/hard_drive(fabricated_tablet)
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total_price += 299
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switch(dev_netcard)
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if(1) // Basic(Short-Range)
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if(fabricate)
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fabricated_tablet.network_card = new/obj/item/weapon/computer_hardware/network_card(fabricated_tablet)
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total_price += 99
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if(2) // Advanced (Long Range)
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if(fabricate)
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fabricated_tablet.network_card = new/obj/item/weapon/computer_hardware/network_card/advanced(fabricated_tablet)
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total_price += 299
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if(dev_nanoprint)
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total_price += 99
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if(fabricate)
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fabricated_tablet.nano_printer = new/obj/item/weapon/computer_hardware/nano_printer(fabricated_tablet)
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if(dev_card)
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total_price += 199
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if(fabricate)
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fabricated_tablet.card_slot = new/obj/item/weapon/computer_hardware/card_slot(fabricated_tablet)
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if(dev_tesla)
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total_price += 399
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if(fabricate)
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fabricated_tablet.tesla_link = new/obj/item/weapon/computer_hardware/tesla_link(fabricated_tablet)
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return total_price
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return 0
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/obj/machinery/lapvend/tgui_act(action, params)
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if(..())
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return TRUE
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switch(action)
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if("pick_device")
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if(state) // We've already picked a device type
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return FALSE
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devtype = text2num(params["pick"])
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state = 1
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fabricate_and_recalc_price(FALSE)
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return TRUE
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if("clean_order")
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reset_order()
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return TRUE
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if((state != 1) && devtype) // Following IFs should only be usable when in the Select Loadout mode
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return FALSE
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switch(action)
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if("confirm_order")
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state = 2 // Wait for ID swipe for payment processing
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fabricate_and_recalc_price(FALSE)
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return TRUE
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if("hw_cpu")
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dev_cpu = text2num(params["cpu"])
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fabricate_and_recalc_price(FALSE)
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return TRUE
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if("hw_battery")
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dev_battery = text2num(params["battery"])
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fabricate_and_recalc_price(FALSE)
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return TRUE
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if("hw_disk")
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dev_disk = text2num(params["disk"])
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fabricate_and_recalc_price(FALSE)
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return TRUE
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if("hw_netcard")
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dev_netcard = text2num(params["netcard"])
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fabricate_and_recalc_price(FALSE)
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return TRUE
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if("hw_tesla")
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dev_tesla = text2num(params["tesla"])
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fabricate_and_recalc_price(FALSE)
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return TRUE
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if("hw_nanoprint")
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dev_nanoprint = text2num(params["print"])
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fabricate_and_recalc_price(FALSE)
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return TRUE
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if("hw_card")
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dev_card = text2num(params["card"])
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fabricate_and_recalc_price(FALSE)
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return TRUE
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return FALSE
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/obj/machinery/lapvend/attack_hand(var/mob/user)
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tgui_interact(user)
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/obj/machinery/lapvend/tgui_interact(mob/user, datum/tgui/ui)
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if(stat & (BROKEN | NOPOWER | MAINT))
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if(ui)
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ui.close()
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return FALSE
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ui = SStgui.try_update_ui(user, src, ui)
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if(!ui)
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ui = new(user, src, "ComputerFabricator")
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ui.open()
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/obj/machinery/lapvend/tgui_data(mob/user)
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var/list/data = list()
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data["state"] = state
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if(state == 1)
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data["devtype"] = devtype
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data["hw_battery"] = dev_battery
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data["hw_disk"] = dev_disk
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data["hw_netcard"] = dev_netcard
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data["hw_tesla"] = dev_tesla
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data["hw_nanoprint"] = dev_nanoprint
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data["hw_card"] = dev_card
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data["hw_cpu"] = dev_cpu
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if(state == 1 || state == 2)
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data["totalprice"] = total_price
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return data
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obj/machinery/lapvend/attackby(obj/item/weapon/W as obj, mob/user as mob)
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var/obj/item/weapon/card/id/I = W.GetID()
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// Awaiting payment state
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if(state == 2)
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if(process_payment(I,W))
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fabricate_and_recalc_price(1)
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if((devtype == 1) && fabricated_laptop)
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if(fabricated_laptop.battery_module)
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fabricated_laptop.battery_module.charge_to_full()
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fabricated_laptop.forceMove(src.loc)
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fabricated_laptop.screen_on = 0
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fabricated_laptop.anchored = 0
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fabricated_laptop.update_icon()
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fabricated_laptop.update_verbs()
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fabricated_laptop = null
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else if((devtype == 2) && fabricated_tablet)
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if(fabricated_tablet.battery_module)
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fabricated_tablet.battery_module.charge_to_full()
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fabricated_tablet.forceMove(src.loc)
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fabricated_tablet.update_verbs()
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fabricated_tablet = null
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ping("Enjoy your new product!")
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state = 3
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return 1
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return 0
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return ..()
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// Simplified payment processing, returns 1 on success.
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/obj/machinery/lapvend/proc/process_payment(var/obj/item/weapon/card/id/I, var/obj/item/ID_container)
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if(I==ID_container || ID_container == null)
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visible_message("<span class='info'>\The [usr] swipes \the [I] through \the [src].</span>")
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else
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visible_message("<span class='info'>\The [usr] swipes \the [ID_container] through \the [src].</span>")
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var/datum/money_account/customer_account = get_account(I.associated_account_number)
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if (!customer_account || customer_account.suspended)
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ping("Connection error. Unable to connect to account.")
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return 0
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if(customer_account.security_level != 0) //If card requires pin authentication (ie seclevel 1 or 2)
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var/attempt_pin = input("Enter pin code", "Vendor transaction") as num
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customer_account = attempt_account_access(I.associated_account_number, attempt_pin, 2)
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if(!customer_account)
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ping("Unable to access account: incorrect credentials.")
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return 0
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if(total_price > customer_account.money)
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ping("Insufficient funds in account.")
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return 0
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else
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customer_account.money -= total_price
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var/datum/transaction/T = new()
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T.target_name = "Computer Manufacturer (via [src.name])"
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T.purpose = "Purchase of [(devtype == 1) ? "laptop computer" : "tablet microcomputer"]."
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T.amount = total_price
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T.source_terminal = src.name
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T.date = current_date_string
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T.time = stationtime2text()
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customer_account.transaction_log.Add(T)
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return 1
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