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cyberpresidentvanellope/CHOMPStation2
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ac4b8d076af3f850b3f5b72497251f5b1040dbb0
CHOMPStation2/code/modules/projectiles
History
SkyMarshal 45c8a37bd1 Optimized the code regarding the beam projectiles leaving a fleeting beam behind them, however the count of deletions is still quite high despite this. 30-50 deletions per second.
Also fixed the code for evidence bags.
2012-07-20 22:04:00 -07:00
..
ammunition
TG: (Does not actually remove c20r) Desert Eagles now use magazines, .50AE ammo, and only have 7 shots. They're basically revolvers that use magazines.
2012-04-23 21:24:13 +01:00
guns
TG: Not a whole lot going on in this commit, just more work on preparation for the
2012-06-23 14:59:54 +01:00
projectile
Optimized the code regarding the beam projectiles leaving a fleeting beam behind them, however the count of deletions is still quite high despite this. 30-50 deletions per second.
2012-07-20 22:04:00 -07:00
ammunition.dm
Merge branch 'master' of github.com:Baystation12/Baystation12 into TGUpdates
2012-05-31 15:09:35 +01:00
gun.dm
Guns now have a different message for when they are fired by the auto-fire-mode.
2012-06-22 14:27:21 -07:00
projectile.dm
TG: Not a whole lot going on in this commit, just more work on preparation for the
2012-06-23 14:59:54 +01:00
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