Logo
Explore Help
Sign In
cyberpresidentvanellope/CHOMPStation2
1
0
Fork 0
You've already forked CHOMPStation2
mirror of https://github.com/CHOMPStation2/CHOMPStation2.git synced 2025-12-11 10:43:20 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
ad387fda96b954750b9c396b4d674fbdd69b91c1
CHOMPStation2/code/game/mecha
History
Zuhayr b47d91b612 Merge resolution, master into dev.
2014-08-21 12:01:38 +09:30
..
combat
Entirely removed the Honker mech, other refs to bananium, adamantine and mythril.
2014-06-08 00:52:20 +09:30
equipment
integrate XGM into the code
2014-07-22 19:52:12 +01:00
medical
Medical HUDs will now only show brainworms if the worm is controlling the host.
2013-12-19 11:00:21 +10:30
working
ERT mecha beacons.
2013-10-12 14:31:12 +03:00
mech_bay.dm
fixes #6023 and cleans up mechbay.dm
2014-08-18 15:49:38 +02:00
mech_fabricator.dm
ixes #5075
2014-06-17 18:25:39 +04:00
mech_sensor.dm
An Odysseus with patients now bypass mech movement-overrides.
2014-07-28 10:25:29 +02:00
mecha_construction_paths.dm
should fix #5692
2014-07-19 23:22:28 +02:00
mecha_control_console.dm
…
mecha_parts.dm
Refactored material definitions a little bit, removed all bananium from the codebase.
2014-06-08 00:40:34 +09:30
mecha_wreckage.dm
Entirely removed the Honker mech, other refs to bananium, adamantine and mythril.
2014-06-08 00:52:20 +09:30
mecha.dm
integrate XGM into the code
2014-07-22 19:52:12 +01:00
Powered by Gitea Version: 1.25.2 Page: 1234ms Template: 15ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API