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https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-10 10:12:45 +00:00
110 lines
2.7 KiB
Plaintext
110 lines
2.7 KiB
Plaintext
#define LOC_KITCHEN 0
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#define LOC_ATMOS 1
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#define LOC_CHAPEL 2
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#define LOC_LIBRARY 3
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#define LOC_HYDRO 4
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#define LOC_VAULT 5
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#define LOC_CONSTR 6
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#define LOC_TECH 7
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#define LOC_TACTICAL 8
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#define VERM_MICE 0
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#define VERM_LIZARDS 1
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#define VERM_SPIDERS 2
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/datum/event/infestation
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announceWhen = 10
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endWhen = 11
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var/location
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var/locstring
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var/vermin
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var/vermstring
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/datum/event/infestation/start()
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location = rand(0,8)
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var/list/turf/simulated/floor/turfs = list()
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var/spawn_area_type
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switch(location)
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if(LOC_KITCHEN)
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spawn_area_type = /area/crew_quarters/kitchen
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locstring = "the kitchen"
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if(LOC_ATMOS)
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spawn_area_type = /area/engineering/atmos
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locstring = "atmospherics"
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if(LOC_CHAPEL)
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spawn_area_type = /area/chapel/main
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locstring = "the chapel"
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if(LOC_LIBRARY)
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spawn_area_type = /area/library
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locstring = "the library"
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if(LOC_HYDRO)
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spawn_area_type = /area/hydroponics
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locstring = "hydroponics"
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if(LOC_VAULT)
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spawn_area_type = /area/security/nuke_storage
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locstring = "the vault"
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if(LOC_CONSTR)
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spawn_area_type = /area/construction
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locstring = "the construction area"
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if(LOC_TECH)
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spawn_area_type = /area/storage/tech
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locstring = "technical storage"
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if(LOC_TACTICAL)
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spawn_area_type = /area/security/tactical
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locstring = "tactical equipment storage"
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for(var/areapath in typesof(spawn_area_type))
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var/area/A = locate(areapath)
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for(var/turf/simulated/floor/F in A.contents)
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if(turf_clear(F))
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turfs += F
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var/list/spawn_types = list()
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var/max_number
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vermin = rand(0,2)
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switch(vermin)
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if(VERM_MICE)
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spawn_types = list(/mob/living/simple_animal/mouse/gray, /mob/living/simple_animal/mouse/brown, /mob/living/simple_animal/mouse/white)
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max_number = 12
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vermstring = "mice"
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if(VERM_LIZARDS)
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spawn_types = list(/mob/living/simple_animal/lizard)
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max_number = 6
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vermstring = "lizards"
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if(VERM_SPIDERS)
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spawn_types = list(/obj/effect/spider/spiderling)
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max_number = 3
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vermstring = "spiders"
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spawn(0)
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var/num = rand(2,max_number)
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while(turfs.len > 0 && num > 0)
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var/turf/simulated/floor/T = pick(turfs)
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turfs.Remove(T)
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num--
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if(vermin == VERM_SPIDERS)
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var/obj/effect/spider/spiderling/S = new(T)
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S.amount_grown = -1
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else
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var/spawn_type = pick(spawn_types)
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new spawn_type(T)
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/datum/event/infestation/announce()
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command_announcement.Announce("Bioscans indicate that [vermstring] have been breeding in [locstring]. Clear them out, before this starts to affect productivity.", "Vermin infestation")
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#undef LOC_KITCHEN
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#undef LOC_ATMOS
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#undef LOC_CHAPEL
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#undef LOC_LIBRARY
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#undef LOC_HYDRO
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#undef LOC_VAULT
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#undef LOC_TECH
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#undef LOC_TACTICAL
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#undef VERM_MICE
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#undef VERM_LIZARDS
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#undef VERM_SPIDERS
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