mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-10 02:09:41 +00:00
-Adds ore and cave automata to NS mines -Replaces NS mines asteroid rock with proper vacuum turf -Moves aerostat to kara and NS to orbit, necessary for kara to appear in NS parallax -Tweaks kara colors for texture and to not have white clouds -Fixes z-level define order which was broken by vr world addition, which maybe fixes bugs I'm not even aware of
66 lines
1.9 KiB
Plaintext
66 lines
1.9 KiB
Plaintext
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// -- Datums -- //
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/datum/map_template/sc_lateload/away_fueldepot
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name = "Fuel Depot - Z1 Space"
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desc = "An unmanned fuel depot floating in space."
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mappath = 'maps/southern_cross/overmap/space/fueldepot.dmm' //This is where it is in our file system.
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associated_map_datum = /datum/map_z_level/sc_lateload/away_fueldepot
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/datum/map_z_level/sc_lateload/away_fueldepot
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name = "Away Mission - Fuel Depot"
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z = Z_LEVEL_FUELDEPOT
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// -- Overmap -- //
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/obj/effect/overmap/visitable/sector/fueldepot
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name = "Fuel Depot"
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desc = "Self-service refueling depot."
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scanner_desc = @{"[i]Registration[/i]: Vir System Authority
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[i]Class[/i]: Installation (Space)
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[i]Transponder[/i]: Transmitting (CIV), V.S.A.
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[b]Notice[/b]: This facility classified for public use for the purpose of refueling and recharging starships"}
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initial_generic_waypoints = list("fueldepot_east","fueldepot_west","fueldepot_north","fueldepot_south")
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icon_state = "fueldepot_g"
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unknown_state = "station"
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known = TRUE
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start_x = 10 // Future note: remove these two vars if we ever want this to have a random spawn location on the overmap.
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start_y = 11
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// -- Areas -- //
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/area/sc_away/fueldepot
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name = "Away Mission - Fuel Depot"
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icon = 'icons/turf/areas_vr.dmi'
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icon_state = "dark"
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lightswitch = FALSE
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// -- Landmarks -- //
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/obj/effect/shuttle_landmark/premade/fueldepot/east
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name = "Fuel Depot - East Dock"
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landmark_tag = "fueldepot_east"
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/obj/effect/shuttle_landmark/premade/fueldepot/west
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name = "Fuel Depot - West Dock"
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landmark_tag = "fueldepot_west"
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/obj/effect/shuttle_landmark/premade/fueldepot/north
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name = "Fuel Depot - North Dock"
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landmark_tag = "fueldepot_north"
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/obj/effect/shuttle_landmark/premade/fueldepot/south
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name = "Fuel Depot - South Dock"
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landmark_tag = "fueldepot_south"
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// -- Turfs -- //
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/turf/simulated/floor/tiled/techmaint/airless
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oxygen = 0
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nitrogen = 0
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temperature = TCMB
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