Files
CHOMPStation2/code/modules/hydroponics/seed_datums_vr.dm
CHOMPStation2StaffMirrorBot 4febf95738 [MIRROR] Simple mob port [IDB IGNORE] (#11492)
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
Co-authored-by: C.L. <killer65311@gmail.com>
2025-08-23 21:08:10 +02:00

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//Vore Originals
/datum/seed/size
name = PLANT_MICROM
seed_name = "Shrinking Mushroom"
display_name = "Shrinking mushroom trees"
mutants = list(PLANT_MEGAM)
kitchen_tag = PLANT_MICROM
chems = list(REAGENT_ID_MICROCILLIN = list(1,20))
/datum/seed/size/New()
..()
set_trait(TRAIT_HARVEST_REPEAT,1)
set_trait(TRAIT_MATURATION,6)
set_trait(TRAIT_PRODUCTION,6)
set_trait(TRAIT_YIELD,3)
set_trait(TRAIT_POTENCY,15)
set_trait(TRAIT_PRODUCT_ICON,"mushroom3")
set_trait(TRAIT_PRODUCT_COLOUR,"#DA00DA")
set_trait(TRAIT_PLANT_ICON,"tree")
/datum/seed/size/megam
name = PLANT_MEGAM
seed_name = "Mega Mushroom"
display_name = "Mega mushroom trees"
mutants = list(PLANT_MICROM)
kitchen_tag = PLANT_MEGAM
chems = list(REAGENT_ID_MACROCILLIN = list(1,20))
/datum/seed/size/megam/New()
..()
set_trait(TRAIT_HARVEST_REPEAT,1)
set_trait(TRAIT_MATURATION,6)
set_trait(TRAIT_PRODUCTION,6)
set_trait(TRAIT_YIELD,3)
set_trait(TRAIT_POTENCY,15)
set_trait(TRAIT_PRODUCT_ICON,"mushroom6")
set_trait(TRAIT_PLANT_ICON,"tree")
set_trait(TRAIT_PRODUCT_COLOUR,"#DADA00")
/datum/seed/gnomes
harvest_sound = 'sound/items/hooh.ogg'
/datum/seed/pitcher_plant //Pitcher plant
name = PLANT_PITCHERPLANT
seed_name = PLANT_PITCHERPLANT
seed_noun = "pits"
display_name = "pitcher shoots"
can_self_harvest = 1
apply_color_to_mob = FALSE
has_mob_product = /mob/living/simple_mob/vore/pitcher_plant
ai_mob_product = 1
/datum/seed/pitcher_plant/New() //No custom icons yet. No spread trait yet even though pitcher fruit can be planted outside of a tray as I've not tied that to hydroponics code.
..()
set_trait(TRAIT_IMMUTABLE,1)
set_trait(TRAIT_CARNIVOROUS,1)
set_trait(TRAIT_MATURATION,8)
set_trait(TRAIT_PRODUCTION,6)
set_trait(TRAIT_WATER_CONSUMPTION,6)
set_trait(TRAIT_YIELD,1)
set_trait(TRAIT_POTENCY,10)
set_trait(TRAIT_PRODUCT_ICON,"corn")
set_trait(TRAIT_PRODUCT_COLOUR,"#a839a2")
set_trait(TRAIT_PLANT_COLOUR,"#5b6f43")
set_trait(TRAIT_PLANT_ICON,"ambrosia")
// Tea plants/variants.
/datum/seed/tea
name = PLANT_TEA
seed_name = PLANT_TEA
display_name = "tea plant"
chems = list(REAGENT_ID_TEAMUSH = list(3,10))
mutants = null
kitchen_tag = PLANT_TEA
/datum/seed/tea/New()
..()
set_trait(TRAIT_HARVEST_REPEAT,1)
set_trait(TRAIT_MATURATION,5)
set_trait(TRAIT_PRODUCTION,5)
set_trait(TRAIT_YIELD,6)
set_trait(TRAIT_POTENCY,20)
set_trait(TRAIT_PRODUCT_ICON,"tea")
set_trait(TRAIT_PRODUCT_COLOUR,"#b7e496")
set_trait(TRAIT_PLANT_COLOUR,"#b7e496")
set_trait(TRAIT_PLANT_ICON,"bush4")
set_trait(TRAIT_IDEAL_HEAT, 298)
set_trait(TRAIT_IDEAL_LIGHT, 7)
set_trait(TRAIT_WATER_CONSUMPTION, 6)
set_trait(TRAIT_NUTRIENT_CONSUMPTION, 0.25)
/datum/seed/hardlightseed //WIP: havent ported the mob and such yet, best someone more keen on these mobs does it - Jack
name = PLANT_NULLHARDLIGHT
seed_name = "Biomechanical Hardlight generator seed"
display_name = "Biomechanical Hardlight stem"
mutants = null
can_self_harvest = 1
has_mob_product = /mob/living/simple_mob/animal/synx/ai/pet/holo
ai_mob_product = 1
/datum/seed/hardlightseed/New()
..()
set_trait(TRAIT_IMMUTABLE,1) //Normal genetics wont be able to do much with the mechanical parts, its more a machine than a real plant
set_trait(TRAIT_MATURATION,1)
set_trait(TRAIT_PRODUCTION,1)
set_trait(TRAIT_YIELD,1)
set_trait(TRAIT_POTENCY,1)
set_trait(TRAIT_PRODUCT_ICON,"alien4")
set_trait(TRAIT_PRODUCT_COLOUR,"#00FFFF")
set_trait(TRAIT_PLANT_COLOUR,"#00FFFF")
set_trait(TRAIT_PLANT_ICON,"alien4") //spooky pods
set_trait(TRAIT_IDEAL_HEAT, 283)
set_trait(TRAIT_NUTRIENT_CONSUMPTION, 0)
set_trait(TRAIT_WATER_CONSUMPTION, 0)