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CHOMPStation2/code/controllers/subsystems/persist_vr.dm

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////////////////////////////////
//// Paid Leave Subsystem
//// For tracking how much department PTO time players have accured
////////////////////////////////
SUBSYSTEM_DEF(persist)
name = "Persist"
priority = 20
wait = 15 MINUTES
flags = SS_BACKGROUND|SS_NO_INIT|SS_KEEP_TIMING
runlevels = RUNLEVEL_GAME|RUNLEVEL_POSTGAME
var/list/currentrun = list()
/datum/controller/subsystem/persist/fire(var/resumed = FALSE)
update_department_hours(resumed)
// Do PTO Accruals
/datum/controller/subsystem/persist/proc/update_department_hours(var/resumed = FALSE)
if(!config.time_off)
return
establish_db_connection()
if(!dbcon.IsConnected())
src.currentrun.Cut()
return
if(!resumed)
src.currentrun = human_mob_list.Copy()
//cache for sanic speed (lists are references anyways)
var/list/currentrun = src.currentrun
while (currentrun.len)
var/mob/M = currentrun[currentrun.len]
currentrun.len--
if (QDELETED(M) || !istype(M) || !M.mind || !M.client || TICKS2DS(M.client.inactivity) > wait)
continue
// Try and detect job and department of mob
var/datum/job/J = detect_job(M)
if(!istype(J) || !J.department || !J.timeoff_factor)
if (MC_TICK_CHECK)
return
continue
// Do not collect useless PTO
var/department_earning = J.department
if(J.department == "Command")
department_earning = "Civilian"
clear_unused_pto(M)
// Update client whatever
var/client/C = M.client
var/wait_in_hours = (wait / (1 HOUR)) * J.timeoff_factor
LAZYINITLIST(C.department_hours)
var/dept_hours = C.department_hours
if(isnum(C.department_hours[department_earning]))
dept_hours[department_earning] += wait_in_hours
else
dept_hours[department_earning] = wait_in_hours
//Cap it
dept_hours[department_earning] = min(config.pto_cap, dept_hours[department_earning])
// Okay we figured it out, lets update database!
var/sql_ckey = sql_sanitize_text(C.ckey)
var/sql_dpt = sql_sanitize_text(department_earning)
var/sql_bal = text2num("[C.department_hours[department_earning]]")
var/DBQuery/query = dbcon.NewQuery("INSERT INTO vr_player_hours (ckey, department, hours) VALUES ('[sql_ckey]', '[sql_dpt]', [sql_bal]) ON DUPLICATE KEY UPDATE hours = VALUES(hours)")
query.Execute()
if (MC_TICK_CHECK)
return
// This proc tries to find the job datum of an arbitrary mob.
/datum/controller/subsystem/persist/proc/detect_job(var/mob/M)
// Records are usually the most reliable way to get what job someone is.
var/datum/data/record/R = find_general_record("name", M.real_name)
if(R) // We found someone with a record.
var/recorded_rank = R.fields["real_rank"]
if(recorded_rank)
. = job_master.GetJob(recorded_rank)
if(.) return
// They have a custom title, aren't crew, or someone deleted their record, so we need a fallback method.
// Let's check the mind.
if(M.mind && M.mind.assigned_role)
. = job_master.GetJob(M.mind.assigned_role)
// This proc tries makes sure old Command PTO doesn't linger
/datum/controller/subsystem/persist/proc/clear_unused_pto(var/mob/M)
var/client/C = M.client
LAZYINITLIST(C.department_hours)
if(C.department_hours["Command"])
C.department_hours["Command"] = null
C.department_hours.Remove("Command")