Files
CHOMPStation2/code/modules/shuttles/escape_pods.dm
2020-02-12 19:38:43 -05:00

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/datum/shuttle/ferry/escape_pod
var/datum/computer/file/embedded_program/docking/simple/escape_pod/arming_controller
category = /datum/shuttle/ferry/escape_pod
/datum/shuttle/ferry/escape_pod/New()
move_time = move_time + rand(-30, 60)
if(name in emergency_shuttle.escape_pods)
CRASH("An escape pod with the name '[name]' has already been defined.")
emergency_shuttle.escape_pods[name] = src
..()
/datum/shuttle/ferry/escape_pod/init_docking_controllers()
..()
arming_controller = locate(dock_target_station)
if(!istype(arming_controller))
warning("warning: escape pod with station dock tag [dock_target_station] could not find it's dock target!")
if(docking_controller)
var/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod/controller_master = docking_controller.master
if(!istype(controller_master))
warning("warning: escape pod with docking tag [docking_controller_tag] could not find it's controller master!")
else
controller_master.pod = src
/datum/shuttle/ferry/escape_pod/can_launch()
if(arming_controller && !arming_controller.armed) //must be armed
return 0
if(location)
return 0 //it's a one-way trip.
return ..()
/datum/shuttle/ferry/escape_pod/can_force()
if (arming_controller.eject_time && world.time < arming_controller.eject_time + 50)
return 0 //dont allow force launching until 5 seconds after the arming controller has reached it's countdown
return ..()
/datum/shuttle/ferry/escape_pod/can_cancel()
return 0
//This controller goes on the escape pod itself
/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod
name = "escape pod controller"
var/datum/shuttle/ferry/escape_pod/pod
/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1)
var/data[0]
data = list(
"docking_status" = docking_program.get_docking_status(),
"override_enabled" = docking_program.override_enabled,
"door_state" = docking_program.memory["door_status"]["state"],
"door_lock" = docking_program.memory["door_status"]["lock"],
"can_force" = pod.can_force() || (emergency_shuttle.departed && pod.can_launch()), //allow players to manually launch ahead of time if the shuttle leaves
"is_armed" = pod.arming_controller.armed,
)
ui = SSnanoui.try_update_ui(user, src, ui_key, ui, data, force_open)
if (!ui)
ui = new(user, src, ui_key, "escape_pod_console.tmpl", name, 470, 290)
ui.set_initial_data(data)
ui.open()
ui.set_auto_update(1)
/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod/Topic(href, href_list)
if(..())
return 1
if("manual_arm")
pod.arming_controller.arm()
if("force_launch")
if (pod.can_force())
pod.force_launch(src)
else if (emergency_shuttle.departed && pod.can_launch()) //allow players to manually launch ahead of time if the shuttle leaves
pod.launch(src)
return 0
//This controller is for the escape pod berth (station side)
/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod_berth
name = "escape pod berth controller"
/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod_berth/Initialize()
. = ..()
docking_program = new/datum/computer/file/embedded_program/docking/simple/escape_pod(src)
program = docking_program
/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod_berth/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1)
var/data[0]
var/armed = null
if (istype(docking_program, /datum/computer/file/embedded_program/docking/simple/escape_pod))
var/datum/computer/file/embedded_program/docking/simple/escape_pod/P = docking_program
armed = P.armed
data = list(
"docking_status" = docking_program.get_docking_status(),
"override_enabled" = docking_program.override_enabled,
"armed" = armed,
)
ui = SSnanoui.try_update_ui(user, src, ui_key, ui, data, force_open)
if (!ui)
ui = new(user, src, ui_key, "escape_pod_berth_console.tmpl", name, 470, 290)
ui.set_initial_data(data)
ui.open()
ui.set_auto_update(1)
/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod_berth/emag_act(var/remaining_charges, var/mob/user)
if (!emagged)
to_chat(user, "<span class='notice'>You emag the [src], arming the escape pod!</span>")
emagged = 1
if (istype(docking_program, /datum/computer/file/embedded_program/docking/simple/escape_pod))
var/datum/computer/file/embedded_program/docking/simple/escape_pod/P = docking_program
if (!P.armed)
P.arm()
return 1
//A docking controller program for a simple door based docking port
/datum/computer/file/embedded_program/docking/simple/escape_pod
var/armed = 0
var/eject_delay = 10 //give latecomers some time to get out of the way if they don't make it onto the pod
var/eject_time = null
var/closing = 0
/datum/computer/file/embedded_program/docking/simple/escape_pod/proc/arm()
if(!armed)
armed = 1
open_door()
/datum/computer/file/embedded_program/docking/simple/escape_pod/receive_user_command(command)
if (!armed)
return
..(command)
/datum/computer/file/embedded_program/docking/simple/escape_pod/process()
..()
if (eject_time && world.time >= eject_time && !closing)
close_door()
closing = 1
/datum/computer/file/embedded_program/docking/simple/escape_pod/prepare_for_docking()
return
/datum/computer/file/embedded_program/docking/simple/escape_pod/ready_for_docking()
return 1
/datum/computer/file/embedded_program/docking/simple/escape_pod/finish_docking()
return //don't do anything - the doors only open when the pod is armed.
/datum/computer/file/embedded_program/docking/simple/escape_pod/prepare_for_undocking()
eject_time = world.time + eject_delay*10