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Created a proc for being implanted with loyalty implant which checks for the configuration for whether or not it will work. If it is enabled, it continues on-- if it is disabled, it returns from the proc. Also made secure closets not automatically spawn them unless the config is set to allow it. Admin 'loyalty implanting' via the panel is now compliant to the configuration file. If preferred, I am willing to make an override variable to the proc that will allow admins to do it anyway. Supply pack for it commented out due to inability to make it conform. Easy enough to re-add back for anyone downstream if they wish it. Same applies to the design. Signed-off-by: Decius <deciusreln97@gmail.com>