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CHOMPStation2/code/ATMOSPHERICS/components/trinary_devices/trinary_base.dm
Leshana b70451cda6 Eliminated duplicate code in trinary components.
- Consolidate common functions into trinary_base
- The only real difference in atmos_init was which direction each node would connect in.  Delegated that to an overridable proc, and the rest can be consolidated. Same story for update_underlays()
- Used similar patterns on tvalves which also are trinary even tho they are not subtyes of trinary (for some reason)
2018-02-22 15:10:29 -05:00

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/obj/machinery/atmospherics/trinary
dir = SOUTH
initialize_directions = SOUTH|NORTH|WEST
use_power = 0
var/datum/gas_mixture/air1
var/datum/gas_mixture/air2
var/datum/gas_mixture/air3
var/obj/machinery/atmospherics/node3
var/datum/pipe_network/network1
var/datum/pipe_network/network2
var/datum/pipe_network/network3
/obj/machinery/atmospherics/trinary/New()
..()
air1 = new
air2 = new
air3 = new
air1.volume = 200
air2.volume = 200
air3.volume = 200
/obj/machinery/atmospherics/trinary/init_dir()
switch(dir)
if(NORTH)
initialize_directions = EAST|NORTH|SOUTH
if(SOUTH)
initialize_directions = SOUTH|WEST|NORTH
if(EAST)
initialize_directions = EAST|WEST|SOUTH
if(WEST)
initialize_directions = WEST|NORTH|EAST
/obj/machinery/atmospherics/trinary/update_underlays()
if(..())
underlays.Cut()
var/turf/T = get_turf(src)
if(!istype(T))
return
var/list/node_connects = get_node_connect_dirs()
add_underlay(T, node1, node_connects[1])
add_underlay(T, node2, node_connects[2])
add_underlay(T, node3, node_connects[3])
/obj/machinery/atmospherics/trinary/hide(var/i)
update_underlays()
/obj/machinery/atmospherics/trinary/power_change()
var/old_stat = stat
. = ..()
if(old_stat != stat)
update_icon()
// Housekeeping and pipe network stuff below
/obj/machinery/atmospherics/trinary/network_expand(datum/pipe_network/new_network, obj/machinery/atmospherics/pipe/reference)
if(reference == node1)
network1 = new_network
else if(reference == node2)
network2 = new_network
else if (reference == node3)
network3 = new_network
if(new_network.normal_members.Find(src))
return 0
new_network.normal_members += src
return null
/obj/machinery/atmospherics/trinary/Destroy()
. = ..()
if(node1)
node1.disconnect(src)
qdel(network1)
if(node2)
node2.disconnect(src)
qdel(network2)
if(node3)
node3.disconnect(src)
qdel(network3)
node1 = null
node2 = null
node3 = null
// Get the direction each node is facing to connect.
// It now returns as a list so it can be fetched nicely, each entry corresponds to node of same number.
/obj/machinery/atmospherics/trinary/get_node_connect_dirs()
var/node1_connect = turn(dir, 180)
var/node2_connect = turn(dir, -90)
var/node3_connect = dir
return list(node1_connect, node2_connect, node3_connect)
/obj/machinery/atmospherics/trinary/atmos_init()
if(node1 && node2 && node3)
return
var/list/node_connects = get_node_connect_dirs()
for(var/obj/machinery/atmospherics/target in get_step(src,node_connects[1]))
if(target.initialize_directions & get_dir(target,src))
if (check_connect_types(target,src))
node1 = target
break
for(var/obj/machinery/atmospherics/target in get_step(src,node_connects[2]))
if(target.initialize_directions & get_dir(target,src))
if (check_connect_types(target,src))
node2 = target
break
for(var/obj/machinery/atmospherics/target in get_step(src,node_connects[3]))
if(target.initialize_directions & get_dir(target,src))
if (check_connect_types(target,src))
node3 = target
break
update_icon()
update_underlays()
/obj/machinery/atmospherics/trinary/build_network()
if(!network1 && node1)
network1 = new /datum/pipe_network()
network1.normal_members += src
network1.build_network(node1, src)
if(!network2 && node2)
network2 = new /datum/pipe_network()
network2.normal_members += src
network2.build_network(node2, src)
if(!network3 && node3)
network3 = new /datum/pipe_network()
network3.normal_members += src
network3.build_network(node3, src)
/obj/machinery/atmospherics/trinary/return_network(obj/machinery/atmospherics/reference)
build_network()
if(reference==node1)
return network1
if(reference==node2)
return network2
if(reference==node3)
return network3
return null
/obj/machinery/atmospherics/trinary/reassign_network(datum/pipe_network/old_network, datum/pipe_network/new_network)
if(network1 == old_network)
network1 = new_network
if(network2 == old_network)
network2 = new_network
if(network3 == old_network)
network3 = new_network
return 1
/obj/machinery/atmospherics/trinary/return_network_air(datum/pipe_network/reference)
var/list/results = list()
if(network1 == reference)
results += air1
if(network2 == reference)
results += air2
if(network3 == reference)
results += air3
return results
/obj/machinery/atmospherics/trinary/disconnect(obj/machinery/atmospherics/reference)
if(reference==node1)
qdel(network1)
node1 = null
else if(reference==node2)
qdel(network2)
node2 = null
else if(reference==node3)
qdel(network3)
node3 = null
update_underlays()
return null