Files
CHOMPStation2/maps/RandomZLevels/stationCollision.dmm

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//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
"aa" = (
/turf/space,
/area)
"ab" = (
/obj/machinery/power/tracker,
/turf/simulated/floor/plating/airless,
/area/awaymission/northblock)
"ac" = (
/obj/machinery/power/tracker,
/turf/simulated/floor/plating,
/area/awaymission/northblock)
"ad" = (
/obj/machinery/power/solar/fake,
/turf/simulated/floor/airless{
icon_state = "solarpanel"
},
/area/awaymission/northblock)
"ae" = (
/obj/structure/lattice,
/turf/space,
/area/awaymission/northblock)
"af" = (
/turf/space,
/area/awaymission/northblock)
"ag" = (
/turf/simulated/floor/plating/airless,
/area/awaymission/northblock)
"ah" = (
/turf/simulated/floor/airless{
icon_state = "solarpanel"
},
/area/awaymission/northblock)
"ai" = (
/obj/machinery/power/solar/fake,
/turf/space,
/area/awaymission/northblock)
"aj" = (
/turf/simulated/wall,
/area/awaymission/northblock)
"ak" = (
/obj/structure/lattice,
/turf/space,
/area)
"al" = (
/obj/machinery/door/window/westright,
/turf/simulated/floor/airless,
/area/awaymission/northblock)
"am" = (
/turf/simulated/floor/airless{
icon_state = "floorscorched1"
},
/area/awaymission/northblock)
"an" = (
/turf/simulated/floor/airless{
icon_state = "damaged5"
},
/area/awaymission/northblock)
"ao" = (
/obj/machinery/light/small{
dir = 1
},
/turf/simulated/floor/airless{
icon_state = "damaged4"
},
/area/awaymission/northblock)
"ap" = (
/turf/simulated/floor/airless,
/area/awaymission/northblock)
"aq" = (
/turf/simulated/floor/airless{
icon_state = "damaged4"
},
/area/awaymission/northblock)
"ar" = (
/obj/machinery/door/window/eastleft{
name = "Windoor"
},
/turf/simulated/floor/airless,
/area/awaymission/northblock)
"as" = (
/obj/machinery/power/solar_control{
stat = 1
},
/turf/simulated/floor,
/area/awaymission/northblock)
"at" = (
/obj/machinery/power/solar_control,
/turf/simulated/floor,
/area/awaymission/northblock)
"au" = (
/obj/structure/computerframe{
anchored = 1
},
/turf/simulated/floor,
/area/awaymission/northblock)
"av" = (
/obj/structure/window/reinforced/tinted,
/obj/structure/window/reinforced/tinted{
dir = 8;
icon_state = "twindow"
},
/obj/structure/table/standard,
/obj/item/stack/sheet/metal{
amount = 50
},
/obj/item/stack/sheet/metal{
amount = 50
},
/obj/item/stack/sheet/glass,
/obj/item/stack/sheet/plasteel,
/turf/simulated/floor/airless,
/area/awaymission/northblock)
"aw" = (
/obj/structure/window/reinforced/tinted,
/turf/simulated/floor/airless,
/area/awaymission/northblock)
"ax" = (
/obj/structure/window/reinforced/tinted,
/obj/machinery/portable_atmospherics/canister/oxygen,
/turf/simulated/floor/airless,
/area/awaymission/northblock)
"ay" = (
/obj/structure/window/reinforced/tinted,
/obj/machinery/portable_atmospherics/scrubber,
/turf/simulated/floor/airless,
/area/awaymission/northblock)
"az" = (
/obj/structure/window/reinforced/tinted,
/obj/machinery/portable_atmospherics/pump,
/turf/simulated/floor/airless,
/area/awaymission/northblock)
"aA" = (
/obj/structure/window/reinforced/tinted,
/obj/structure/window/reinforced/tinted{
dir = 4;
icon_state = "twindow"
},
/obj/structure/closet/secure_closet/engineering_electrical,
/turf/simulated/floor/airless,
/area/awaymission/northblock)
"aB" = (
/turf/simulated/floor/airless{
icon_state = "floorscorched2"
},
/area/awaymission/northblock)
"aC" = (
/turf/simulated/shuttle/wall{
icon_state = "wall3"
},
/area/awaymission/syndishuttle)
"aD" = (
/turf/space,
/turf/simulated/shuttle/wall{
dir = 1;
icon_state = "diagonalWall3"
},
/area/awaymission/syndishuttle)
"aE" = (
/obj/machinery/door/airlock/engineering,
/turf/simulated/floor/plating/airless,
/area/awaymission/northblock)
"aF" = (
/turf/simulated/floor/airless{
icon_state = "damaged3"
},
/area/awaymission/northblock)
"aG" = (
/turf/simulated/floor/airless{
icon_state = "damaged2"
},
/area/awaymission/northblock)
"aH" = (
/obj/effect/decal/remains/robot,
/turf/simulated/floor/airless{
icon_state = "damaged5"
},
/area/awaymission/northblock)
"aI" = (
/obj/structure/shuttle/engine/propulsion{
icon_state = "burst_l";
dir = 4
},
/turf/space,
/area/awaymission/syndishuttle)
"aJ" = (
/turf/simulated/floor/plating/airless,
/area/awaymission/syndishuttle)
"aK" = (
/turf/space,
/area/awaymission/syndishuttle)
"aL" = (
/obj/machinery/recharge_station,
/turf/simulated/floor,
/area/awaymission/northblock)
"aM" = (
/obj/structure/table/standard,
/turf/simulated/floor,
/area/awaymission/northblock)
"aN" = (
/obj/machinery/robotic_fabricator,
/turf/simulated/floor,
/area/awaymission/northblock)
"aO" = (
/obj/structure/shuttle/engine/propulsion{
icon_state = "propulsion_r";
dir = 4
},
/turf/space,
/area/awaymission/syndishuttle)
"aP" = (
/obj/structure/shuttle/engine/heater{
icon_state = "heater";
dir = 8
},
/turf/simulated/floor/plating/airless,
/area/awaymission/syndishuttle)
"aQ" = (
/turf/simulated/floor/plating/airless,
/turf/simulated/shuttle/wall{
icon_state = "diagonalWall3"
},
/area/awaymission/syndishuttle)
"aR" = (
/obj/structure/closet/secure_closet/engineering_personal,
/turf/simulated/floor/airless{
icon_state = "damaged2"
},
/area/awaymission/northblock)
"aS" = (
/obj/structure/closet/secure_closet/engineering_personal,
/turf/simulated/floor/airless,
/area/awaymission/northblock)
"aT" = (
/obj/structure/closet/secure_closet/engineering_welding,
/obj/machinery/light,
/turf/simulated/floor,
/area/awaymission/northblock)
"aU" = (
/obj/machinery/mech_bay_recharge_port,
/turf/simulated/floor,
/area/awaymission/northblock)
"aV" = (
/obj/structure/stool/bed/chair/office/dark{
dir = 4
},
/turf/simulated/floor,
/area/awaymission/northblock)
"aW" = (
/turf/simulated/floor{
icon_state = "bot";
dir = 1
},
/area/awaymission/northblock)
"aX" = (
/obj/machinery/portable_atmospherics/canister/toxins{
destroyed = 1
},
/turf/simulated/shuttle/plating,
/area/awaymission/syndishuttle)
"aY" = (
/turf/simulated/shuttle/plating,
/turf/simulated/shuttle/wall{
icon_state = "diagonalWall3"
},
/area/awaymission/syndishuttle)
"aZ" = (
/turf/simulated/shuttle/wall{
icon_state = "wall3"
},
/area)
"ba" = (
/turf/simulated/wall,
/area)
"bb" = (
/obj/machinery/door/airlock/engineering,
/turf/simulated/floor/airless,
/area/awaymission/northblock)
"bc" = (
/obj/machinery/door/airlock/engineering,
/turf/simulated/floor/airless{
icon_state = "damaged3"
},
/area/awaymission/northblock)
"bd" = (
/obj/structure/shuttle/engine/propulsion{
icon_state = "burst_l";
dir = 4
},
/turf/simulated/shuttle/wall{
icon_state = "wall3"
},
/area/awaymission/syndishuttle)
"be" = (
/obj/structure/shuttle/engine/heater,
/turf/simulated/shuttle/plating,
/area/awaymission/syndishuttle)
"bf" = (
/turf/simulated/shuttle/plating,
/area/awaymission/syndishuttle)
"bg" = (
/obj/machinery/sleeper,
/turf/simulated/shuttle/floor{
icon_state = "floor4"
},
/area/awaymission/syndishuttle)
"bh" = (
/obj/machinery/sleeper{
icon_state = "sleeper_0-r";
orient = "RIGHT"
},
/turf/simulated/shuttle/floor{
icon_state = "floor4"
},
/area/awaymission/syndishuttle)
"bi" = (
/obj/machinery/vending/snack,
/turf/simulated/shuttle/floor{
icon_state = "floor4"
},
/area/awaymission/syndishuttle)
"bj" = (
/obj/machinery/vending/cola,
/turf/simulated/shuttle/floor{
icon_state = "floor4"
},
/area/awaymission/syndishuttle)
"bk" = (
/obj/machinery/vending/cigarette,
/turf/simulated/shuttle/floor{
icon_state = "floor4"
},
/area/awaymission/syndishuttle)
"bl" = (
/obj/machinery/vending/coffee,
/turf/simulated/shuttle/floor{
icon_state = "floor4"
},
/area/awaymission/syndishuttle)
"bm" = (
/obj/structure/closet/syndicate,
/obj/item/clothing/suit/space/rig/syndi,
/obj/item/clothing/head/helmet/space/rig/syndi,
/turf/simulated/shuttle/floor{
icon_state = "floor4"
},
/area/awaymission/syndishuttle)
"bn" = (
/turf/simulated/shuttle/floor{
icon_state = "floor4"
},
/area/awaymission/syndishuttle)
"bo" = (
/obj/structure/closet/syndicate,
/turf/simulated/shuttle/floor{
icon_state = "floor4"
},
/area/awaymission/syndishuttle)
"bp" = (
/obj/structure/shuttle/engine/propulsion{
icon_state = "propulsion";
dir = 4
},
/turf/simulated/shuttle/wall{
icon_state = "wall3"
},
/area/awaymission/syndishuttle)
"bq" = (
/obj/structure/shuttle/engine/router,
/turf/simulated/shuttle/plating,
/area/awaymission/syndishuttle)
"br" = (
/obj/structure/shuttle/engine/heater{
icon_state = "heater";
dir = 8
},
/turf/simulated/shuttle/plating,
/area/awaymission/syndishuttle)
"bs" = (
/obj/item/weapon/storage/toolbox/syndicate,
/turf/simulated/shuttle/plating,
/area/awaymission/syndishuttle)
"bt" = (
/obj/structure/lattice,
/turf/space,
/area/awaymission/syndishuttle)
"bu" = (
/obj/machinery/door/airlock/centcom,
/turf/simulated/shuttle/plating,
/area/awaymission/syndishuttle)
"bv" = (
/obj/machinery/door/airlock/centcom,
/turf/simulated/shuttle/floor{
icon_state = "floor4"
},
/area/awaymission/syndishuttle)
"bw" = (
/turf/simulated/floor/airless{
icon_state = "damaged5"
},
/area/awaymission/research)
"bx" = (
/obj/structure/girder/reinforced,
/turf/simulated/floor/airless{
icon_state = "damaged4"
},
/area/awaymission/research)
"by" = (
/turf/simulated/wall/r_wall,
/area/awaymission/research)
"bz" = (
/obj/machinery/portable_atmospherics/canister/toxins,
/turf/simulated/shuttle/plating,
/area/awaymission/syndishuttle)
"bA" = (
/obj/machinery/bot/medbot/mysterious{
desc = "A dark little medical robot. She looks somewhat underwhelmed.";
name = "Nightingale"
},
/turf/simulated/shuttle/floor{
icon_state = "floor4"
},
/area/awaymission/syndishuttle)
"bB" = (
/obj/structure/stool/bed/chair{
dir = 4
},
/turf/simulated/shuttle/floor{
icon_state = "floor4"
},
/area/awaymission/syndishuttle)
"bC" = (
/obj/structure/table/standard,
/turf/simulated/shuttle/floor{
icon_state = "floor4"
},
/area/awaymission/syndishuttle)
"bD" = (
/obj/structure/table/standard,
/obj/item/weapon/paper/sc_safehint_paper_shuttle,
/turf/simulated/shuttle/floor{
icon_state = "floor4"
},
/area/awaymission/syndishuttle)
"bE" = (
/obj/structure/stool/bed/chair{
dir = 8
},
/turf/simulated/shuttle/floor{
icon_state = "floor4"
},
/area/awaymission/syndishuttle)
"bF" = (
/turf/space,
/turf/simulated/shuttle/wall{
dir = 4;
icon_state = "diagonalWall3"
},
/area/awaymission/syndishuttle)
"bG" = (
/turf/simulated/floor/airless{
icon_state = "damaged3"
},
/area/awaymission/research)
"bH" = (
/turf/simulated/floor{
dir = 9;
icon_state = "warning"
},
/area/awaymission/research)
"bI" = (
/turf/simulated/floor{
dir = 1;
icon_state = "warning"
},
/area/awaymission/research)
"bJ" = (
/obj/item/weapon/shard,
/mob/living/carbon/alien/larva{
bruteloss = 25;
fireloss = 175;
stat = 2
},
/turf/simulated/floor{
dir = 5;
icon_state = "warning"
},
/area/awaymission/research)
"bK" = (
/turf/simulated/floor{
icon_state = "showroomfloor"
},
/area/awaymission/research)
"bL" = (
/obj/machinery/light{
dir = 1
},
/turf/simulated/floor{
icon_state = "showroomfloor"
},
/area/awaymission/research)
"bM" = (
/obj/structure/window/reinforced{
dir = 8
},
/turf/simulated/floor{
dir = 9;
icon_state = "warning"
},
/area/awaymission/research)
"bN" = (
/obj/machinery/door/window/eastleft,
/turf/simulated/floor{
dir = 5;
icon_state = "warning"
},
/area/awaymission/research)
"bO" = (
/obj/machinery/door/window/westright,
/turf/simulated/floor{
dir = 9;
icon_state = "warning"
},
/area/awaymission/research)
"bP" = (
/obj/structure/window/reinforced{
dir = 4
},
/turf/simulated/floor{
dir = 5;
icon_state = "warning"
},
/area/awaymission/research)
"bQ" = (
/obj/structure/filingcabinet/filingcabinet,
/turf/simulated/floor{
icon_state = "showroomfloor"
},
/area/awaymission/research)
"bR" = (
/obj/structure/window/reinforced,
/obj/structure/window/reinforced{
dir = 1
},
/obj/machinery/door/window/eastleft,
/obj/machinery/door/window/westright,
/turf/simulated/floor{
icon_state = "showroomfloor"
},
/area/awaymission/research)
"bS" = (
/mob/living/simple_animal/lizard,
/turf/simulated/floor/grass,
/area/awaymission/research)
"bT" = (
/turf/simulated/floor/grass,
/area/awaymission/research)
"bU" = (
/mob/living/carbon/monkey,
/turf/simulated/floor/grass,
/area/awaymission/research)
"bV" = (
/obj/structure/shuttle/engine/propulsion{
icon_state = "burst_r";
dir = 4
},
/turf/simulated/shuttle/wall{
icon_state = "wall3"
},
/area/awaymission/syndishuttle)
"bW" = (
/obj/structure/shuttle/engine/heater{
icon_state = "heater";
dir = 1
},
/turf/simulated/shuttle/plating,
/area/awaymission/syndishuttle)
"bX" = (
/turf/simulated/shuttle/plating,
/turf/simulated/shuttle/wall{
dir = 8;
icon_state = "diagonalWall3"
},
/area/awaymission/syndishuttle)
"bY" = (
/obj/structure/girder/reinforced,
/turf/simulated/floor/airless{
icon_state = "damaged3"
},
/area/awaymission/research)
"bZ" = (
/turf/simulated/floor{
dir = 8;
icon_state = "warning"
},
/area/awaymission/research)
"ca" = (
/turf/simulated/floor,
/area/awaymission/research)
"cb" = (
/obj/structure/window/reinforced{
dir = 4
},
/turf/simulated/floor{
dir = 4;
icon_state = "warning"
},
/area/awaymission/research)
"cc" = (
/mob/living/carbon/alien/humanoid/sentinel{
fireloss = 200;
stat = 2
},
/turf/simulated/floor{
icon_state = "showroomfloor"
},
/area/awaymission/research)
"cd" = (
/obj/structure/window/reinforced{
dir = 8
},
/turf/simulated/floor{
dir = 8;
icon_state = "warning"
},
/area/awaymission/research)
"ce" = (
/mob/living/simple_animal/hostile/creature{
name = "Experiment 35b"
},
/turf/simulated/floor,
/area/awaymission/research)
"cf" = (
/obj/machinery/dna_scannernew,
/turf/simulated/floor{
icon_state = "showroomfloor"
},
/area/awaymission/research)
"cg" = (
/obj/structure/window/reinforced{
dir = 8
},
/turf/simulated/floor/grass,
/area/awaymission/research)
"ch" = (
/obj/machinery/power/emitter{
anchored = 1;
state = 2
},
/turf/simulated/floor{
icon_state = "dark"
},
/area/awaymission/research)
"ci" = (
/obj/machinery/atmospherics/pipe/simple{
dir = 4;
icon_state = "intact";
level = 2
},
/turf/simulated/floor/airless{
icon_state = "damaged3"
},
/area/awaymission/northblock)
"cj" = (
/obj/machinery/door/window/southleft,
/turf/simulated/floor{
dir = 10;
icon_state = "warning"
},
/area/awaymission/research)
"ck" = (
/obj/item/weapon/shard{
icon_state = "small"
},
/mob/living/carbon/alien/larva{
bruteloss = 50;
fireloss = 150;
stat = 2
},
/turf/simulated/floor{
dir = 2;
icon_state = "warning"
},
/area/awaymission/research)
"cl" = (
/obj/item/weapon/shard{
icon_state = "medium"
},
/obj/item/weapon/shard{
icon_state = "small"
},
/obj/effect/alien/weeds/node,
/turf/simulated/floor{
dir = 6;
icon_state = "warning"
},
/area/awaymission/research)
"cm" = (
/obj/structure/table/standard,
/obj/item/weapon/clipboard,
/obj/item/weapon/paper,
/obj/item/weapon/paper,
/turf/simulated/floor{
icon_state = "showroomfloor"
},
/area/awaymission/research)
"cn" = (
/obj/structure/window/reinforced{
dir = 8
},
/obj/structure/window/reinforced,
/mob/living/simple_animal/hostile/hivebot{
opensdoors = 0
},
/turf/simulated/floor{
dir = 10;
icon_state = "warning"
},
/area/awaymission/research)
"co" = (
/obj/structure/window/reinforced,
/turf/simulated/floor{
dir = 2;
icon_state = "warning"
},
/area/awaymission/research)
"cp" = (
/obj/structure/window/reinforced{
dir = 4
},
/obj/structure/window/reinforced,
/turf/simulated/floor{
dir = 6;
icon_state = "warning"
},
/area/awaymission/research)
"cq" = (
/obj/machinery/door/window/southright,
/turf/simulated/floor{
icon_state = "showroomfloor"
},
/area/awaymission/research)
"cr" = (
/obj/structure/window/reinforced{
dir = 8
},
/obj/structure/window/reinforced,
/turf/simulated/floor{
dir = 10;
icon_state = "warning"
},
/area/awaymission/research)
"cs" = (
/obj/structure/stool/bed/chair/office/light{
dir = 4
},
/turf/simulated/floor{
icon_state = "showroomfloor"
},
/area/awaymission/research)
"ct" = (
/obj/machinery/computer/scan_consolenew,
/turf/simulated/floor{
icon_state = "showroomfloor"
},
/area/awaymission/research)
"cu" = (
/obj/structure/window/reinforced,
/obj/structure/window/reinforced{
dir = 8
},
/turf/simulated/floor/grass,
/area/awaymission/research)
"cv" = (
/obj/structure/window/reinforced,
/mob/living/carbon/monkey,
/turf/simulated/floor/grass,
/area/awaymission/research)
"cw" = (
/obj/structure/window/reinforced,
/turf/simulated/floor/grass,
/area/awaymission/research)
"cx" = (
/obj/structure/window/reinforced,
/obj/effect/overlay/palmtree_l,
/turf/simulated/floor/grass,
/area/awaymission/research)
"cy" = (
/obj/structure/shuttle/engine/propulsion{
icon_state = "propulsion";
dir = 4
},
/turf/space,
/area/awaymission/research)
"cz" = (
/obj/structure/shuttle/engine/heater{
icon_state = "heater";
dir = 8
},
/obj/structure/window/reinforced,
/obj/structure/window/reinforced{
dir = 4
},
/obj/structure/window/reinforced{
dir = 1
},
/turf/simulated/floor/plating/airless,
/area/awaymission/research)
"cA" = (
/turf/simulated/floor{
icon_state = "dark"
},
/area/awaymission/research)
"cB" = (
/obj/structure/window/reinforced,
/turf/simulated/floor{
icon_state = "dark"
},
/area/awaymission/research)
"cC" = (
/obj/structure/shuttle/engine/propulsion{
icon_state = "propulsion_l";
dir = 4
},
/turf/space,
/area/awaymission/syndishuttle)
"cD" = (
/turf/simulated/floor/plating/airless,
/turf/simulated/shuttle/wall{
dir = 8;
icon_state = "diagonalWall3"
},
/area/awaymission/syndishuttle)
"cE" = (
/obj/machinery/portable_atmospherics/canister/toxins{
destroyed = 1
},
/turf/simulated/floor/airless{
icon_state = "damaged4"
},
/area/awaymission/northblock)
"cF" = (
/obj/machinery/door/window/eastleft,
/turf/simulated/floor{
icon_state = "showroomfloor"
},
/area/awaymission/research)
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anchored = 1;
dir = 1;
icon_state = "emitter";
state = 2
},
/turf/simulated/floor{
icon_state = "showroomfloor"
},
/area/awaymission/research)
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/obj/item/clothing/mask/facehugger,
/mob/living/carbon/alien/humanoid/queen{
fireloss = 300;
stat = 2
},
/turf/simulated/floor{
icon_state = "showroomfloor"
},
/area/awaymission/research)
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/obj/effect/decal/remains/human,
/turf/simulated/floor{
icon_state = "showroomfloor"
},
/area/awaymission/research)
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/obj/structure/table/standard,
/obj/item/weapon/paper_bin,
/obj/item/weapon/pen,
/turf/simulated/floor{
icon_state = "showroomfloor"
},
/area/awaymission/research)
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/obj/structure/shuttle/engine/heater{
icon_state = "heater";
dir = 8
},
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dir = 4
},
/obj/structure/window/reinforced,
/obj/structure/window/reinforced{
dir = 1
},
/turf/simulated/floor/plating/airless,
/area/awaymission/research)
"cL" = (
/obj/effect/decal/remains/human{
desc = "This guy seemed to have died in terrible way! Half his remains are dust.";
icon_state = "remains";
name = "Syndicate agent remains"
},
/obj/item/clothing/suit/storage/labcoat,
/obj/item/weapon/clipboard{
pixel_x = -7;
pixel_y = -4
},
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icon_state = "dark"
},
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/obj/structure/window/reinforced{
dir = 4
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/turf/simulated/floor{
icon_state = "dark"
},
/area/awaymission/research)
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/obj/effect/rune,
/turf/simulated/floor{
icon_state = "dark"
},
/area/awaymission/research)
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/obj/structure/window/reinforced,
/obj/structure/window/reinforced{
dir = 8
},
/turf/simulated/floor{
icon_state = "dark"
},
/area/awaymission/research)
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icon_state = "tube1";
dir = 4
},
/turf/simulated/floor{
icon_state = "dark"
},
/area/awaymission/research)
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/obj/structure/lattice,
/obj/machinery/atmospherics/pipe/simple,
/turf/space,
/area/awaymission/northblock)
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/obj/machinery/atmospherics/pipe/simple{
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icon_state = "intact";
level = 2
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icon_state = "damaged2"
},
/area/awaymission/northblock)
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/obj/structure/closet/firecloset,
/turf/simulated/floor{
icon_state = "showroomfloor"
},
/area/awaymission/research)
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/obj/effect/alien/weeds/node,
/turf/simulated/floor{
icon_state = "showroomfloor"
},
/area/awaymission/research)
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fireloss = 200;
stat = 2
},
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icon_state = "showroomfloor"
},
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/obj/structure/window/reinforced{
dir = 8
},
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dir = 4
},
/obj/structure/window/reinforced{
dir = 1
},
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/turf/simulated/floor/plating,
/area/awaymission/research)
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dir = 8
},
/turf/simulated/floor{
icon_state = "dark"
},
/area/awaymission/research)
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dir = 4
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icon_state = "dark"
},
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/area/awaymission/research)
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/obj/structure/window/reinforced{
dir = 8
},
/turf/simulated/floor{
icon_state = "dark"
},
/area/awaymission/research)
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/obj/machinery/door/airlock/atmos{
name = "Airlock"
},
/turf/simulated/floor,
/area/awaymission/northblock)
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icon_state = "shower";
dir = 4
},
/obj/structure/window/reinforced/tinted,
/turf/simulated/floor,
/area/awaymission/research)
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/obj/machinery/light/small{
dir = 1
},
/turf/simulated/floor{
icon_state = "delivery"
},
/area/awaymission/research)
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/obj/structure/closet/l3closet/scientist,
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icon_state = "delivery"
},
/area/awaymission/research)
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icon_state = "tube1";
dir = 8
},
/obj/structure/window/reinforced{
dir = 1
},
/turf/simulated/floor{
icon_state = "showroomfloor"
},
/area/awaymission/research)
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/obj/machinery/door/window/northleft{
name = "Windoor"
},
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icon_state = "showroomfloor"
},
/area/awaymission/research)
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dir = 1
},
/turf/simulated/floor{
icon_state = "showroomfloor"
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dir = 1
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pixel_x = 32
},
/obj/item/clothing/under/rank/security,
/obj/item/clothing/suit/armor/riot,
/obj/item/clothing/head/helmet/swat,
/obj/effect/decal/remains/human,
/obj/item/weapon/gun/energy/laser/practice/sc_laser,
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icon_state = "showroomfloor"
},
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dir = 1
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pixel_x = 32
},
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/obj/item/clothing/head/helmet/swat,
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/obj/item/weapon/gun/energy/laser/practice/sc_laser,
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icon_state = "dark"
},
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id = "Narsiedoor";
name = "Blast Door Control";
pixel_x = -28
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icon_state = "dark"
},
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name = "Blast Doors"
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icon_state = "dark"
},
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anchored = 1;
dir = 8;
state = 2
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},
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/area/awaymission/northblock)
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d2 = 4;
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icon_state = "floorscorched1"
},
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/obj/machinery/door/airlock/highsecurity{
name = "Security Airlock"
},
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d2 = 8;
icon_state = "4-8";
pixel_x = 0
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},
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name = "Windoor"
},
/obj/machinery/door/window/eastright{
name = "Windoor"
},
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d2 = 8;
icon_state = "4-8";
pixel_x = 0
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/obj/item/clothing/suit/storage/labcoat,
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},
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name = "High-Security Airlock"
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},
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pixel_y = -51
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d2 = 2;
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/obj/structure/window/reinforced,
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dir = 8;
name = "Research APC";
pixel_x = -28
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},
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},
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icon_state = "showroomfloor"
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name = "Windoor"
},
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icon_state = "showroomfloor"
},
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/obj/structure/window/reinforced,
/obj/effect/decal/remains/human,
/obj/item/clothing/suit/storage/labcoat,
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},
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},
/obj/item/clothing/under/rank/security,
/obj/item/clothing/suit/armor/riot,
/obj/item/clothing/head/helmet/swat,
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/obj/item/weapon/gun/energy/laser/practice/sc_laser,
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},
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dir = 1
},
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dir = 4
},
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icon_state = "dark"
},
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dir = 1
},
/obj/structure/window/reinforced{
dir = 8
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},
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dir = 1
},
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icon_state = "damaged3"
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},
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d2 = 2;
icon_state = "1-2"
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},
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},
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},
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},
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},
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},
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},
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/turf/simulated/floor/plating,
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current_temperature = 80
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},
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},
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d2 = 4;
icon_state = "2-4"
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pixel_x = 0
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icon_state = "4-8";
pixel_x = 0
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dir = 4
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icon_state = "manifold";
level = 2
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},
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icon_state = "intact";
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dir = 4
},
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},
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},
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dir = 1
},
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name = "North Block APC";
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internal_pressure_bound = 4000;
on = 1;
pressure_checks = 2;
pump_direction = 0
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pixel_y = 3
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pixel_x = 3;
pixel_y = 3
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/obj/item/clothing/under/syndicate,
/obj/item/clothing/head/helmet/space/syndicate,
/obj/effect/decal/remains/human{
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icon_state = "remains";
name = "Syndicate agent remains"
},
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/obj/effect/decal/cleanable/blood/splatter,
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},
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},
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icon_state = "swall_c";
dir = 2;
layer = 2
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pixel_y = 5
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pixel_y = 10
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d2 = 2;
icon_state = "1-2"
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},
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pixel_y = -26
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/area/awaymission/midblock)
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/obj/structure/kitchenspike,
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/area/awaymission/midblock)
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/obj/structure/closet/crate,
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/area/awaymission/midblock)
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/obj/item/ammo_casing/shotgun,
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/area/awaymission/midblock)
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/obj/structure/stool,
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/area/awaymission/midblock)
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/obj/structure/stool/bed/chair,
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},
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},
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dir = 8
},
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name = "Windoor"
},
/obj/machinery/door/window/westleft{
name = "Windoor"
},
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},
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dir = 8;
name = "Mid Block APC";
pixel_x = -28
},
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d2 = 4
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/obj/item/ammo_casing/shotgun,
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d2 = 8;
icon_state = "4-8";
pixel_x = 0
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/obj/item/ammo_casing/shotgun,
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icon_state = "4-8";
pixel_x = 0
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/obj/effect/decal/cleanable/blood/splatter,
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pixel_x = 0
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/obj/machinery/door/window/southleft{
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pixel_y = 7
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icon_state = "remains";
name = "Syndicate agent remains"
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