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CHOMPStation2/code/game/gamemodes/technomancer/assistance/golem.dm
2016-02-22 23:33:19 -05:00

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//An AI-controlled 'companion' for the Technomancer. It's tough, strong, and can also use spells.
/mob/living/simple_animal/hostile/technomancer_golem
name = "G.O.L.E.M."
desc = "A rather unusual looking synthetic."
icon = 'icons/mob/robots.dmi'
icon_state = "Security"
health = 250
maxHealth = 250
stop_automated_movement = 1
wander = 0
response_help = "pets"
response_disarm = "pushes away"
response_harm = "punches"
harm_intent_damage = 3
heat_damage_per_tick = 0
cold_damage_per_tick = 0
min_oxy = 0
max_oxy = 0
min_tox = 0
max_tox = 0
min_co2 = 0
max_co2 = 0
min_n2 = 0
max_n2 = 0
unsuitable_atoms_damage = 0
speed = 0
melee_damage_lower = 10
melee_damage_upper = 10
attacktext = "pummeled"
attack_sound = null
friendly = "hugs"
resistance = 0
var/obj/item/weapon/technomancer_core/core = null
var/obj/item/weapon/spell/active_spell = null
var/mob/living/master = null
/mob/living/simple_animal/hostile/technomancer_golem/New()
..()
core = new core(src)
/mob/living/simple_animal/hostile/technomancer_golem/Destroy()
qdel(core)
..()
/mob/living/simple_animal/hostile/technomancer_golem/proc/bind_to_mob(mob/user)
if(!user || master)
return
master = user
name = "[master]'s [initial(name)]"
/mob/living/simple_animal/hostile/technomancer_golem/examine(mob/user)
..()
if(user.mind && technomancers.is_antagonist(user.mind))
user << "Your pride and joy. It's a very special synthetic robot, capable of using functions similar to you, and you built it \
yourself! It'll always stand by your side, ready to help you out. You have no idea what GOLEM stands for, however..."
/mob/living/simple_animal/hostile/technomancer_golem/Life()
handle_ai()
/mob/living/simple_animal/hostile/technomancer_golem/proc/handle_ai()
if(!master)
return
if(get_dist(src, master) > 6 || src.z != master.z)
recall_to_master()
/mob/living/simple_animal/hostile/technomancer_golem/proc/recall_to_master()
return