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The short naming of central command has been really inconsistent across the game's files. This has always annoyed the shit out of me. CentComm and Centcomm and Centcom are now all CentCom, specifically with that capitalization. Why one M instead of two M's? Because Comm with two 'M's = Communications. Hence, Telecomms, NOT Telecoms. Telecoms is incorrect. CentCom was also chosen because CentCom with one M and this casing is most found throughout the game's files. Speaking of Telecomms, I corrected one instance in the game where it's Telecom. Like I said, this is not correct. There was only one inconsistency. Likewise, Nanotrasen has been changed to NanoTrasen. Nanotrasen only appears 20 times, where NanoTrasen appears 62. NanoTrasen is clearly the preferred, correct naming.
22 lines
2.3 KiB
Plaintext
22 lines
2.3 KiB
Plaintext
/obj/item/device/communicator
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description_info = "This device allows someone to speak to another player sourced from the observer pool, as well as other communicators linked to it. \
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To use the device, use it in your hand, and it will open an interface with various buttons. Near the bottom will be a list of devices currently available \
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for you to call, both from communications on the station, and communicators very far away (observers). To call someone, send a communications request to \
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someone and hope they respond, or receive one yourself and respond to them. Hanging up is also simple, and is handled in the 'Manage Connections' tab."
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description_fluff = "As a concept, a device that allows long-distance communication has existed for over five hundred years. A device that can accomplish \
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that while in space, across star systems, and that the consumer can afford and use without training, is much more recent, and is thanks to the backbone \
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that is the Exonet.<br>\
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<br>\
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The Exonet is the predominant interstellar telecomm system, servicing trillions of devices across a large portion of human-controlled space. \
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It is distributed by a massive network of telecommunication satellites, some privately owned and others owned by the systems’ local governments, \
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that utilize FTL technologies to bounce data between satellites at speeds that would not be possible at sub-light technology. This communicator \
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uses a protocol called Exonet Protocol Version 2, generally shortened to EPv2.<br>\
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<br>\
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EPv2 is the most common communications protocol in the Exonet, and was specifically designed for it. It was designed to facilitate communication \
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between any device in a star system, and have the ability to forward interstellar requests at the root node of that system’s Exonet. \
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It is also built to cope with the reality that the numerous nodes in a system will likely have frequent outages. The protocol allows for \
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up to 18,446,744,073,709,551,616 unique addresses, one of which is assigned to this device."
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description_antag = "Electromagnetic pulses will cause the device to disconnect all linked communicators. Turning off the Exonet node at the Telecomms \
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satellite will also accomplish this, but for all communicators on and near the station. This may be needed to allow for a quiet kill or capture." |