mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-10 10:12:45 +00:00
583 lines
16 KiB
Plaintext
583 lines
16 KiB
Plaintext
/obj/screen
|
|
name = "screen"
|
|
icon = 'screen1.dmi'
|
|
layer = 20.0
|
|
unacidable = 1
|
|
var/id = 0.0
|
|
var/obj/master
|
|
|
|
/obj/screen/close
|
|
name = "close"
|
|
master = null
|
|
|
|
/obj/screen/grab
|
|
name = "grab"
|
|
master = null
|
|
|
|
/obj/screen/storage
|
|
name = "storage"
|
|
master = null
|
|
|
|
/obj/screen/zone_sel
|
|
name = "Damage Zone"
|
|
icon = 'zone_sel.dmi'
|
|
icon_state = "blank"
|
|
var/selecting = "chest"
|
|
screen_loc = "EAST+1,NORTH"
|
|
|
|
|
|
/obj/screen/zone_sel/MouseDown(location, control,params)
|
|
// Changes because of 4.0
|
|
var/list/PL = params2list(params)
|
|
var/icon_x = text2num(PL["icon-x"])
|
|
var/icon_y = text2num(PL["icon-y"])
|
|
|
|
if (icon_y < 2)
|
|
return
|
|
else if (icon_y < 5)
|
|
if ((icon_x > 9 && icon_x < 23))
|
|
if (icon_x < 16)
|
|
selecting = "r_foot"
|
|
else
|
|
selecting = "l_foot"
|
|
else if (icon_y < 11)
|
|
if ((icon_x > 11 && icon_x < 21))
|
|
if (icon_x < 16)
|
|
selecting = "r_leg"
|
|
else
|
|
selecting = "l_leg"
|
|
else if (icon_y < 12)
|
|
if ((icon_x > 11 && icon_x < 21))
|
|
if (icon_x < 14)
|
|
selecting = "r_leg"
|
|
else if (icon_x < 19)
|
|
selecting = "groin"
|
|
else
|
|
selecting = "l_leg"
|
|
else
|
|
return
|
|
else if (icon_y < 13)
|
|
if ((icon_x > 7 && icon_x < 25))
|
|
if (icon_x < 12)
|
|
selecting = "r_hand"
|
|
else if (icon_x < 13)
|
|
selecting = "r_leg"
|
|
else if (icon_x < 20)
|
|
selecting = "groin"
|
|
else if (icon_x < 21)
|
|
selecting = "l_leg"
|
|
else
|
|
selecting = "l_hand"
|
|
else
|
|
return
|
|
else if (icon_y < 14)
|
|
if ((icon_x > 7 && icon_x < 25))
|
|
if (icon_x < 12)
|
|
selecting = "r_hand"
|
|
else if (icon_x < 21)
|
|
selecting = "groin"
|
|
else
|
|
selecting = "l_hand"
|
|
else
|
|
return
|
|
else if (icon_y < 16)
|
|
if ((icon_x > 7 && icon_x < 25))
|
|
if (icon_x < 13)
|
|
selecting = "r_hand"
|
|
else if (icon_x < 20)
|
|
selecting = "chest"
|
|
else
|
|
selecting = "l_hand"
|
|
else
|
|
return
|
|
else if (icon_y < 23)
|
|
if ((icon_x > 7 && icon_x < 25))
|
|
if (icon_x < 12)
|
|
selecting = "r_arm"
|
|
else if (icon_x < 21)
|
|
selecting = "chest"
|
|
else
|
|
selecting = "l_arm"
|
|
else
|
|
return
|
|
else if (icon_y < 24)
|
|
if ((icon_x > 11 && icon_x < 21))
|
|
selecting = "chest"
|
|
else
|
|
return
|
|
else if (icon_y < 25)
|
|
if ((icon_x > 11 && icon_x < 21))
|
|
if (icon_x < 16)
|
|
selecting = "head"
|
|
else if (icon_x < 17)
|
|
selecting = "mouth"
|
|
else
|
|
selecting = "head"
|
|
else
|
|
return
|
|
else if (icon_y < 26)
|
|
if ((icon_x > 11 && icon_x < 21))
|
|
if (icon_x < 15)
|
|
selecting = "head"
|
|
else if (icon_x < 18)
|
|
selecting = "mouth"
|
|
else
|
|
selecting = "head"
|
|
else
|
|
return
|
|
else if (icon_y < 27)
|
|
if ((icon_x > 11 && icon_x < 21))
|
|
if (icon_x < 15)
|
|
selecting = "head"
|
|
else if (icon_x < 16)
|
|
selecting = "eyes"
|
|
else if (icon_x < 17)
|
|
selecting = "mouth"
|
|
else if (icon_x < 18)
|
|
selecting = "eyes"
|
|
else
|
|
selecting = "head"
|
|
else
|
|
return
|
|
else if (icon_y < 28)
|
|
if ((icon_x > 11 && icon_x < 21))
|
|
if (icon_x < 14)
|
|
selecting = "head"
|
|
else if (icon_x < 19)
|
|
selecting = "eyes"
|
|
else
|
|
selecting = "head"
|
|
else
|
|
return
|
|
else if (icon_y < 29)
|
|
if ((icon_x > 11 && icon_x < 21))
|
|
if (icon_x < 15)
|
|
selecting = "head"
|
|
else if (icon_x < 16)
|
|
selecting = "eyes"
|
|
else if (icon_x < 17)
|
|
selecting = "head"
|
|
else if (icon_x < 18)
|
|
selecting = "eyes"
|
|
else
|
|
selecting = "head"
|
|
else
|
|
return
|
|
else if (icon_y < 31)
|
|
if ((icon_x > 11 && icon_x < 21))
|
|
selecting = "head"
|
|
else
|
|
return
|
|
else
|
|
return
|
|
|
|
overlays = null
|
|
overlays += image("icon" = 'zone_sel.dmi', "icon_state" = text("[]", selecting))
|
|
|
|
return
|
|
|
|
/obj/screen/grab/Click()
|
|
master:s_click(src)
|
|
return
|
|
|
|
/obj/screen/grab/DblClick()
|
|
master:s_dbclick(src)
|
|
return
|
|
|
|
/obj/screen/grab/attack_hand()
|
|
return
|
|
|
|
/obj/screen/grab/attackby()
|
|
return
|
|
|
|
/obj/screen/Click(location, control, params)
|
|
|
|
var/list/pa = params2list(params)
|
|
|
|
switch(name)
|
|
if("map")
|
|
|
|
usr.clearmap()
|
|
if("maprefresh")
|
|
var/obj/machinery/computer/security/seccomp = usr.machine
|
|
|
|
if(seccomp!=null)
|
|
seccomp.drawmap(usr)
|
|
else
|
|
usr.clearmap()
|
|
|
|
if("other")
|
|
if (usr.hud_used.show_otherinventory)
|
|
usr.hud_used.show_otherinventory = 0
|
|
usr.client.screen -= usr.hud_used.other
|
|
else
|
|
usr.hud_used.show_otherinventory = 1
|
|
usr.client.screen += usr.hud_used.other
|
|
|
|
usr.hud_used.other_update()
|
|
|
|
|
|
if("act_intent")
|
|
if(pa.Find("left"))
|
|
switch(usr.a_intent)
|
|
if("help")
|
|
usr.a_intent = "disarm"
|
|
usr.hud_used.action_intent.icon_state = "disarm"
|
|
if("disarm")
|
|
usr.a_intent = "hurt"
|
|
usr.hud_used.action_intent.icon_state = "harm"
|
|
if("hurt")
|
|
usr.a_intent = "grab"
|
|
usr.hud_used.action_intent.icon_state = "grab"
|
|
if("grab")
|
|
usr.a_intent = "help"
|
|
usr.hud_used.action_intent.icon_state = "help"
|
|
else
|
|
switch(usr.a_intent)
|
|
if("help")
|
|
usr.a_intent = "grab"
|
|
usr.hud_used.action_intent.icon_state = "grab"
|
|
if("disarm")
|
|
usr.a_intent = "help"
|
|
usr.hud_used.action_intent.icon_state = "help"
|
|
if("hurt")
|
|
usr.a_intent = "disarm"
|
|
usr.hud_used.action_intent.icon_state = "disarm"
|
|
if("grab")
|
|
usr.a_intent = "hurt"
|
|
usr.hud_used.action_intent.icon_state = "harm"
|
|
|
|
if("arrowleft")
|
|
switch(usr.a_intent)
|
|
if("help")
|
|
if(issilicon(usr))
|
|
usr.a_intent = "hurt"
|
|
usr.hud_used.action_intent.icon_state = "harm"
|
|
else
|
|
usr.a_intent = "grab"
|
|
usr.hud_used.action_intent.icon_state = "grab"
|
|
|
|
if("disarm")
|
|
usr.a_intent = "help"
|
|
usr.hud_used.action_intent.icon_state = "help"
|
|
|
|
if("hurt")
|
|
if(issilicon(usr))
|
|
usr.a_intent = "help"
|
|
usr.hud_used.action_intent.icon_state = "help"
|
|
else
|
|
usr.a_intent = "disarm"
|
|
usr.hud_used.action_intent.icon_state = "disarm"
|
|
|
|
if("grab")
|
|
usr.a_intent = "hurt"
|
|
usr.hud_used.action_intent.icon_state = "harm"
|
|
|
|
if("arrowright")
|
|
switch(usr.a_intent)
|
|
if("help")
|
|
if(issilicon(usr))
|
|
usr.a_intent = "hurt"
|
|
usr.hud_used.action_intent.icon_state = "harm"
|
|
else
|
|
usr.a_intent = "disarm"
|
|
usr.hud_used.action_intent.icon_state = "disarm"
|
|
|
|
if("disarm")
|
|
usr.a_intent = "hurt"
|
|
usr.hud_used.action_intent.icon_state = "harm"
|
|
|
|
if("hurt")
|
|
if(issilicon(usr))
|
|
usr.a_intent = "help"
|
|
usr.hud_used.action_intent.icon_state = "help"
|
|
else
|
|
usr.a_intent = "grab"
|
|
usr.hud_used.action_intent.icon_state = "grab"
|
|
|
|
if("grab")
|
|
usr.a_intent = "help"
|
|
usr.hud_used.action_intent.icon_state = "help"
|
|
|
|
if("mov_intent")
|
|
switch(usr.m_intent)
|
|
if("run")
|
|
usr.m_intent = "walk"
|
|
usr.hud_used.move_intent.icon_state = "walking"
|
|
if("walk")
|
|
usr.m_intent = "run"
|
|
usr.hud_used.move_intent.icon_state = "running"
|
|
|
|
if("intent")
|
|
if (!( usr.intent ))
|
|
switch(usr.a_intent)
|
|
if("help")
|
|
usr.intent = "13,15"
|
|
if("disarm")
|
|
usr.intent = "14,15"
|
|
if("hurt")
|
|
usr.intent = "15,15"
|
|
if("grab")
|
|
usr.intent = "12,15"
|
|
else
|
|
usr.intent = null
|
|
if("m_intent")
|
|
if (!( usr.m_int ))
|
|
switch(usr.m_intent)
|
|
if("run")
|
|
usr.m_int = "13,14"
|
|
if("walk")
|
|
usr.m_int = "14,14"
|
|
if("face")
|
|
usr.m_int = "15,14"
|
|
else
|
|
usr.m_int = null
|
|
if("walk")
|
|
usr.m_intent = "walk"
|
|
usr.m_int = "14,14"
|
|
if("face")
|
|
usr.m_intent = "face"
|
|
usr.m_int = "15,14"
|
|
if("run")
|
|
usr.m_intent = "run"
|
|
usr.m_int = "13,14"
|
|
if("hurt")
|
|
usr.a_intent = "hurt"
|
|
usr.intent = "15,15"
|
|
if("grab")
|
|
usr.a_intent = "grab"
|
|
usr.intent = "12,15"
|
|
if("disarm")
|
|
if (istype(usr, /mob/living/carbon/human))
|
|
var/mob/M = usr
|
|
M.a_intent = "disarm"
|
|
M.intent = "14,15"
|
|
if("help")
|
|
usr.a_intent = "help"
|
|
usr.intent = "13,15"
|
|
if("Reset Machine")
|
|
usr.machine = null
|
|
if("internal")
|
|
if ((!( usr.stat ) && usr.canmove && !( usr.restrained() )))
|
|
if (usr.internal)
|
|
usr.internal = null
|
|
if (usr.internals)
|
|
usr.internals.icon_state = "internal0"
|
|
else
|
|
if (!( istype(usr.wear_mask, /obj/item/clothing/mask) ))
|
|
return
|
|
else
|
|
if (istype(usr.back, /obj/item/weapon/tank))
|
|
usr.internal = usr.back
|
|
else if (ishuman(usr) && istype(usr:s_store, /obj/item/weapon/tank))
|
|
usr.internal = usr:s_store
|
|
else if (ishuman(usr) && istype(usr:belt, /obj/item/weapon/tank))
|
|
usr.internal = usr:belt
|
|
else if (istype(usr.l_hand, /obj/item/weapon/tank))
|
|
usr.internal = usr.l_hand
|
|
else if (istype(usr.r_hand, /obj/item/weapon/tank))
|
|
usr.internal = usr.r_hand
|
|
if (usr.internal)
|
|
//for(var/mob/M in viewers(usr, 1))
|
|
// M.show_message(text("[] is now running on internals.", usr), 1)
|
|
usr << "You are now running on internals."
|
|
if (usr.internals)
|
|
usr.internals.icon_state = "internal1"
|
|
if("pull")
|
|
usr.pulling = null
|
|
if("sleep")
|
|
if(usr.sleeping && usr.sleeping_willingly)
|
|
usr.sleeping = 0
|
|
usr.sleeping_willingly = 0
|
|
else if(!usr.sleeping)
|
|
usr.sleeping = 1
|
|
usr.sleeping_willingly = 1
|
|
if("rest")
|
|
usr.resting = !( usr.resting )
|
|
if("throw")
|
|
if (!usr.stat && isturf(usr.loc) && !usr.restrained())
|
|
usr:toggle_throw_mode()
|
|
if("drop")
|
|
usr.drop_item_v()
|
|
if("swap")
|
|
usr:swap_hand()
|
|
if("hand")
|
|
usr:swap_hand()
|
|
if("resist")
|
|
if(usr.next_move < world.time)
|
|
return
|
|
usr.next_move = world.time + 20
|
|
if ((!( usr.stat ) && usr.canmove && !( usr.restrained() )))
|
|
for(var/obj/O in usr.requests)
|
|
del(O)
|
|
for(var/obj/item/weapon/grab/G in usr.grabbed_by)
|
|
if (G.state == 1)
|
|
del(G)
|
|
else
|
|
if (G.state == 2)
|
|
if (prob(25))
|
|
for(var/mob/O in viewers(usr, null))
|
|
O.show_message(text("\red [] has broken free of []'s grip!", usr, G.assailant), 1)
|
|
del(G)
|
|
else
|
|
if (G.state == 3)
|
|
if (prob(5))
|
|
for(var/mob/O in viewers(usr, null))
|
|
O.show_message(text("\red [] has broken free of []'s headlock!", usr, G.assailant), 1)
|
|
del(G)
|
|
for(var/mob/O in viewers(usr, null))
|
|
O.show_message(text("\red <B>[] resists!</B>", usr), 1)
|
|
|
|
if(usr:handcuffed && usr:canmove && (usr.last_special <= world.time))
|
|
var/breakouttime = 1200
|
|
var/displaytime = 2
|
|
if(!usr:canmove)
|
|
breakouttime = 2400
|
|
displaytime = 4
|
|
usr.next_move = world.time + 100
|
|
usr.last_special = world.time + 100
|
|
if(isalienadult(usr) || usr.mutations & HULK)//Don't want to do a lot of logic gating here.
|
|
usr << "\green You attempt to break your handcuffs. (This will take around 5 seconds and you need to stand still)"
|
|
for(var/mob/O in viewers(usr))
|
|
O.show_message(text("\red <B>[] is trying to break the handcuffs!</B>", usr), 1)
|
|
spawn(0)
|
|
if(do_after(usr, 50))
|
|
if(!usr:handcuffed) return
|
|
for(var/mob/O in viewers(usr))
|
|
O.show_message(text("\red <B>[] manages to break the handcuffs!</B>", usr), 1)
|
|
usr << "\green You successfully break your handcuffs."
|
|
del(usr:handcuffed)
|
|
usr:handcuffed = null
|
|
else
|
|
usr << "\red You attempt to remove your handcuffs. (This will take around [displaytime] minutes and you need to stand still)"
|
|
for(var/mob/O in viewers(usr))
|
|
O.show_message(text("\red <B>[] attempts to remove the handcuffs!</B>", usr), 1)
|
|
spawn(0)
|
|
var/increment = 150
|
|
for(var/i = 0, i < breakouttime, i += increment)
|
|
if(!do_after(usr, increment))
|
|
return
|
|
|
|
else
|
|
usr << pick("You hear something click, but it doesn't open yet.", // - Uristqwerty
|
|
"The latch resists!", // - IRC: BowlSoldier
|
|
"The chain is starting to give!", // - IRC: BowlSoldier
|
|
"The chain bends a little.", // - IRC: STALKER
|
|
"Your wrist hurts.", // - IRC: STALKER
|
|
"Unnng", // - IRC: Doug_H_Nuts
|
|
"The chain jangles a bit.", // - SkyMarshal
|
|
"\red Hurry up, dammit!", // - SkyMarshal
|
|
"This is exhausting!") // - SkyMarshal
|
|
if(!usr:handcuffed) return
|
|
for(var/mob/O in viewers(usr))
|
|
O.show_message(text("\red <B>[] manages to remove the handcuffs!</B>", usr), 1)
|
|
usr << "\blue You successfully remove your handcuffs."
|
|
usr:handcuffed:loc = usr:loc
|
|
usr:handcuffed = null
|
|
usr.update_clothing()
|
|
|
|
if(istype(usr, /mob/living/carbon/human) && istype(usr:wear_suit, /obj/item/clothing/suit/straight_jacket) && usr:canmove && (usr.last_special <= world.time))
|
|
usr.next_move = world.time + 200
|
|
usr.last_special = world.time + 200
|
|
if(isalienadult(usr) || usr.mutations & HULK)//Don't want to do a lot of logic gating here.
|
|
usr << "\green You attempt to break out of your straight jacket. (This will take around 5 seconds and you need to stand still)"
|
|
for(var/mob/O in viewers(usr))
|
|
O.show_message(text("\red <B>[] is trying to break out of \his straight jacket!</B>", usr), 1)
|
|
spawn(0)
|
|
if(do_after(usr, 50))
|
|
if(!istype(usr:wear_suit, /obj/item/clothing/suit/straight_jacket)) return
|
|
for(var/mob/O in viewers(usr))
|
|
O.show_message(text("\red <B>[] manages to break out of the straight jacket!</B>", usr), 1)
|
|
usr << "\green You successfully break out of your straight jacket."
|
|
var/obj/sj = usr:wear_suit
|
|
usr.remove_from_mob(sj)
|
|
sj.loc = usr.loc
|
|
else
|
|
usr << "\red You attempt to get out of your straight jacket. (This will take around 4 minutes and you need to stand still)"
|
|
for(var/mob/O in viewers(usr))
|
|
O.show_message(text("\red <B>[] attempts to get out \his straight jacket!</B>", usr), 1)
|
|
spawn(0)
|
|
if(do_after(usr, 1200))
|
|
if(!istype(usr:wear_suit, /obj/item/clothing/suit/straight_jacket)) return
|
|
for(var/mob/O in viewers(usr))
|
|
O.show_message(text("\red <B>[] manages to wriggle out of the straight jacket!</B>", usr), 1)
|
|
usr << "\blue You successfully get out of your straight jacket."
|
|
var/obj/sj = usr:wear_suit
|
|
usr.remove_from_mob(sj)
|
|
sj.loc = usr.loc
|
|
|
|
if(usr:handcuffed && (usr.last_special <= world.time) && usr:buckled)
|
|
usr.next_move = world.time + 100
|
|
usr.last_special = world.time + 100
|
|
usr << "\red You attempt to unbuckle yourself. (This will take around 2 minutes and you need to stand still)"
|
|
for(var/mob/O in viewers(usr))
|
|
O.show_message(text("\red <B>[] attempts to unbuckle themself!</B>", usr), 1)
|
|
spawn(0)
|
|
if(do_after(usr, 1200))
|
|
if(!usr:buckled) return
|
|
for(var/mob/O in viewers(usr))
|
|
O.show_message(text("\red <B>[] manages to unbuckle themself!</B>", usr), 1)
|
|
usr << "\blue You successfully unbuckle yourself."
|
|
usr:buckled.manual_unbuckle_all(usr)
|
|
if("module")
|
|
if(issilicon(usr))
|
|
if(usr:module)
|
|
return
|
|
usr:pick_module()
|
|
|
|
if("radio")
|
|
if(issilicon(usr))
|
|
usr:radio_menu()
|
|
if("panel")
|
|
if(issilicon(usr))
|
|
usr:installed_modules()
|
|
|
|
if("store")
|
|
if(issilicon(usr))
|
|
usr:uneq_active()
|
|
|
|
if("module1")
|
|
if(usr:module_state_1)
|
|
if(usr:module_active != usr:module_state_1)
|
|
usr:inv1.icon_state = "inv1 +a"
|
|
usr:inv2.icon_state = "inv2"
|
|
usr:inv3.icon_state = "inv3"
|
|
usr:module_active = usr:module_state_1
|
|
else
|
|
usr:inv1.icon_state = "inv1"
|
|
usr:module_active = null
|
|
|
|
if("module2")
|
|
if(usr:module_state_2)
|
|
if(usr:module_active != usr:module_state_2)
|
|
usr:inv1.icon_state = "inv1"
|
|
usr:inv2.icon_state = "inv2 +a"
|
|
usr:inv3.icon_state = "inv3"
|
|
usr:module_active = usr:module_state_2
|
|
else
|
|
usr:inv2.icon_state = "inv2"
|
|
usr:module_active = null
|
|
|
|
if("module3")
|
|
if(usr:module_state_3)
|
|
if(usr:module_active != usr:module_state_3)
|
|
usr:inv1.icon_state = "inv1"
|
|
usr:inv2.icon_state = "inv2"
|
|
usr:inv3.icon_state = "inv3 +a"
|
|
usr:module_active = usr:module_state_3
|
|
else
|
|
usr:inv3.icon_state = "inv3"
|
|
usr:module_active = null
|
|
|
|
else
|
|
DblClick()
|
|
return
|
|
|
|
/obj/screen/attack_hand(mob/user as mob, using)
|
|
user.db_click(name, using)
|
|
return
|
|
|
|
/obj/screen/attack_paw(mob/user as mob, using)
|
|
user.db_click(name, using)
|
|
return
|