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CHOMPStation2/code/modules/scripting/Implementations/Telecomms.dm
vageyenaman@gmail.com bb2e8a2773 A more long-term fix for the exosuit fabricator. Derped around with a few paths.
Removed stupid debug messages from the TCS interpreter.


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3201 316c924e-a436-60f5-8080-3fe189b3f50e
2012-02-26 22:10:37 +00:00

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/* --- Traffic Control Scripting Language --- */
// Nanotrasen TCS Language - Made by Doohl
/n_Interpreter/TCS_Interpreter
var/datum/TCS_Compiler/Compiler
HandleError(runtimeError/e)
Compiler.Holder.add_entry(e.ToString(), "Execution Error")
/datum/TCS_Compiler
var/n_Interpreter/TCS_Interpreter/interpreter
var/obj/machinery/telecomms/server/Holder // the server that is running the code
var/ready = 1 // 1 if ready to run code
/* -- Compile a raw block of text -- */
proc/Compile(code as message)
var
n_scriptOptions/nS_Options/options = new()
n_Scanner/nS_Scanner/scanner = new(code, options)
list/tokens = scanner.Scan()
n_Parser/nS_Parser/parser = new(tokens, options)
node/BlockDefinition/GlobalBlock/program = parser.Parse()
list/returnerrors = list()
returnerrors += scanner.errors
returnerrors += parser.errors
if(returnerrors.len)
return returnerrors
interpreter = new(program)
interpreter.persist = 1
interpreter.Compiler= src
// Set up all the preprocessor bullshit
//TCS_Setup(program)
// Apply preprocessor global variables
program.SetVar("PI" , 3.141592653) // value of pi
program.SetVar("E" , 2.718281828) // value of e
program.SetVar("SQURT2" , 1.414213562) // value of the square root of 2
program.SetVar("false" , 0) // boolean shortcut to 0
program.SetVar("true" , 1) // boolean shortcut to 1
program.SetVar("NORTH" , NORTH) // NORTH (1)
program.SetVar("SOUTH" , SOUTH) // SOUTH (2)
program.SetVar("EAST" , EAST) // EAST (4)
program.SetVar("WEST" , WEST) // WEST (8)
program.SetVar("HONK" , "clown griff u")
program.SetVar("CODERS" , "hide the fun")
program.SetVar("GRIFF" , pick("HALP IM BEING GRIFFED", "HALP AI IS MALF", "HALP GRIFFE", "HALP TRAITORS", "HALP WIZ GRIEFE ME"))
return returnerrors
/* -- Execute the compiled code -- */
proc/Run(var/datum/signal/signal)
if(!ready)
return
world << "sucessful run!"
interpreter.SetVar("$content", signal.data["message"])
interpreter.SetVar("$freq" , signal.frequency)
interpreter.SetVar("$source" , signal.data["name"])
interpreter.SetVar("$job" , signal.data["job"])
interpreter.SetVar("$sign" , signal)
interpreter.SetVar("$pass" , !(signal.data["reject"])) // if the signal isn't rejected, pass = 1; if the signal IS rejected, pass = 0
// Set up the script procs
/*
-> Send another signal to a server
@format: broadcast(content, frequency, source, job)
@param content: Message to broadcast
@param frequency: Frequency to broadcast to
@param source: The name of the source you wish to imitate. Must be stored in stored_names list.
@param job: The name of the job.
*/
interpreter.SetProc("broadcast", "tcombroadcast", signal, list("message", "freq", "source", "job"))
/*
-> Store a value permanently to the server machine (not the actual game hosting machine, the ingame machine)
@format: mem(address, value)
@param address: The memory address (string index) to store a value to
@param value: The value to store to the memory address
*/
interpreter.SetProc("mem", "mem", signal, list("address", "value"))
/*
-> Delay code for a given amount of deciseconds
@format: sleep(time)
@param time: time to sleep in deciseconds (1/10th second)
*/
interpreter.SetProc("sleep", /proc/delay)
/*
-> Replaces a string with another string
@format: replace(string, substring, replacestring)
@param string: the string to search for substrings (best used with $content$ constant)
@param substring: the substring to search for
@param replacestring: the string to replace the substring with
*/
interpreter.SetProc("replace", /proc/dd_replacetext)
/*
-> Locates an element/substring inside of a list or string
@format: find(haystack, needle, start = 1, end = 0)
@param haystack: the container to search
@param needle: the element to search for
@param start: the position to start in
@param end: the position to end in
*/
interpreter.SetProc("find", /proc/smartfind)
/*
-> Finds the length of a string or list
@format: length(container)
@param container: the list or container to measure
*/
interpreter.SetProc("length", /proc/smartfind)
/* -- Clone functions, carried from default BYOND procs --- */
// vector namespace
interpreter.SetProc("vector", /proc/n_list)
interpreter.SetProc("at", /proc/n_listpos)
interpreter.SetProc("copy", /proc/n_listcopy)
interpreter.SetProc("push_back", /proc/n_listadd)
interpreter.SetProc("remove", /proc/n_listremove)
interpreter.SetProc("cut", /proc/n_listcut)
interpreter.SetProc("swap", /proc/n_listswap)
interpreter.SetProc("insert", /proc/n_listinsert)
interpreter.SetProc("pick", /proc/n_pick)
interpreter.SetProc("prob", /proc/prob_chance)
// Run the compiled code
interpreter.Run()
world << "interpreter.Run() complete."
// Backwards-apply variables onto signal data
/* html_encode() EVERYTHING. fucking players can't be trusted with SHIT */
signal.data["message"] = html_encode(interpreter.GetVar("$content"))
signal.frequency = interpreter.GetVar("$freq")
var/setname = ""
var/obj/machinery/telecomms/server/S = signal.data["server"]
if(interpreter.GetVar("$source") in S.stored_names)
setname = html_encode(interpreter.GetVar("$source"))
else
setname = "<i>[html_encode(interpreter.GetVar("$source"))]</i>"
if(signal.data["name"] != setname)
signal.data["realname"] = setname
signal.data["name"] = setname
signal.data["job"] = html_encode(interpreter.GetVar("$job"))
signal.data["reject"] = !(interpreter.GetVar("$pass")) // set reject to the opposite of $pass
/* -- Actual language proc code -- */
datum/signal
proc/mem(var/address, var/value)
if(istext(address))
var/obj/machinery/telecomms/server/S = data["server"]
if(!value)
return S.memory[address]
else
S.memory[address] = value
proc/tcombroadcast(var/message, var/freq, var/source, var/job)
world << message
world << freq
world << source
world << job
var/mob/living/carbon/human/H = new
var/datum/signal/newsign = new
var/obj/machinery/telecomms/server/S = data["server"]
var/obj/item/device/radio/hradio
if(!message)
message = "*beep*"
if(!source)
source = "[html_encode(uppertext(S.id))]"
hradio = new // sets the hradio as a radio intercom
if(!freq)
freq = 1459
if(!job)
job = "None"
newsign.data["mob"] = H
newsign.data["mobtype"] = H.type
if(source in S.stored_names)
newsign.data["name"] = source
else
newsign.data["name"] = "<i>[html_encode(uppertext(source))]<i>"
newsign.data["realname"] = newsign.data["name"]
newsign.data["job"] = html_encode(job)
newsign.data["compression"] = 0
newsign.data["message"] = html_encode(message)
newsign.data["type"] = 2 // artificial broadcast
if(!isnum(freq))
freq = text2num(freq)
newsign.frequency = freq
var/datum/radio_frequency/connection = radio_controller.return_frequency(freq)
newsign.data["connection"] = connection
// This is a really hacky way of finding a source radio - but it works, i suppose.
if(!hradio)
for(var/obj/item/device/radio/headset/r in world)
hradio = r
break
// There are no radios in the world! Oh no! Just make a new one and pray to baby jesus
if(!hradio)
hradio = new
newsign.data["radio"] = hradio
newsign.data["vmessage"] = H.voice_message
newsign.data["vname"] = H.voice_name
newsign.data["vmask"] = 0
S.relay_information(newsign, "/obj/machinery/telecomms/broadcaster") // send this simple message to broadcasters