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cyberpresidentvanellope/CHOMPStation2
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mirror of https://github.com/CHOMPStation2/CHOMPStation2.git synced 2025-12-11 02:34:00 +00:00
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bb7cd10cbb37f903451f2595ba8509994006f83c
CHOMPStation2/code
History
PsiOmegaDelta bb7cd10cbb Merge pull request #8984 from volas/master
Fixes #8913
2015-04-28 07:53:45 +02:00
..
__HELPERS
Made get_area return master to avoid usual pitfalls with lighting subareas breaking everything
2015-04-15 16:12:47 +03:00
_onclick
Keeps zone selection and gun mode toggle HUD elements visible when scoped
2015-02-21 16:01:47 -05:00
ATMOSPHERICS
Examination fixes.
2015-04-06 10:46:19 +02:00
controllers
Makes it possible to debug the NanoUI manager.
2015-03-16 22:27:31 +01:00
datums
Merge remote-tracking branch 'upstream/master' into dev-freeze
2015-04-08 10:40:38 +02:00
defines
Merge remote-tracking branch 'upstream/master' into dev-freeze
2015-04-08 10:40:38 +02:00
FEA
…
game
Merge pull request #9009 from Yoshax/icanintosurgery
2015-04-28 07:35:58 +02:00
js
…
modules
Merge pull request #8984 from volas/master
2015-04-28 07:53:45 +02:00
TriDimension
Replaces awful connect type system with bitflags
2014-12-23 18:59:54 -05:00
ZAS
That should be it for procs there.
2015-02-27 13:09:40 +03:00
global.dm
Camera coverage fixes.
2015-02-26 11:39:41 +01:00
hub.dm
…
names.dm
…
setup.dm
Allows items to specify which icon files are used for specific slots, moves gun icons to a separate file
2015-03-29 01:52:26 -04:00
stylesheet.dm
Makes reflex shooting more obvious
2015-04-02 21:54:35 -04:00
world.dm
Added plant controller.
2015-02-05 15:53:20 +10:30
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