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cyberpresidentvanellope/CHOMPStation2
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mirror of https://github.com/CHOMPStation2/CHOMPStation2.git synced 2026-01-26 09:14:04 +00:00
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bb82f80885e53254989c170d9459ae382b073fa2
CHOMPStation2/code/game/objects
History
Zuhayr bb82f80885 Added get_bodytype() species proc as groundwork for subspecies.
Conflicts:
	code/modules/mob/living/carbon/human/update_icons.dm
	code/modules/organs/organ_icon.dm
2015-08-22 02:53:16 +09:30
..
effects
Explosion particle GC.
2015-08-09 12:35:07 +02:00
items
Added get_bodytype() species proc as groundwork for subspecies.
2015-08-22 02:53:16 +09:30
random
Final tweaks to recipe availability and material inheritance.
2015-05-17 18:22:21 +09:30
structures
Added get_bodytype() species proc as groundwork for subspecies.
2015-08-22 02:53:16 +09:30
buckling.dm
…
empulse.dm
Merge remote-tracking branch 'upstream/master' into dev-freeze
2015-08-11 08:21:06 +02:00
explosion_recursive.dm
Merge resolution.
2015-05-11 11:47:24 +09:30
explosion.dm
Merge remote-tracking branch 'upstream/master' into dev-freeze
2015-07-10 12:57:46 +02:00
items.dm
Destroyed items now use drop_from_inventory instead of unEquip. Reduces the risk of references being kept in case of held items.
2015-07-13 10:20:46 +02:00
objs.dm
NanoUI windows now close on Destroy(), preventing all sorts of qdel issues.
2015-08-12 09:41:22 +02:00
structures.dm
Merge pull request #9390 from mwerezak/attack-animation
2015-05-21 06:52:30 +02:00
weapons.dm
…
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