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-SC2 *Added a missing table on Chemistry -SC10, SC6, SC5. *Added non-euclidean portals to make transition between outpost, caverns and wilderness smooth if not seamless. -POI Spatial_anomaly.dmm *Removed blocks that prevent entry to this POI for testing, apparently there is a chance to crash a players client if they ghost over the POI or access the POI with masons/material scanner/x-ray. I can't seem to crash my own client from this so I will like to get some crash reports from players.