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CHOMPStation2/code/modules/projectiles
History
Zuhayr 115eb19d33 Merge branch 'bayupdate' of https://github.com/Zuhayr/Polaris into bayupdate
2016-02-06 14:30:51 +10:30
..
ammunition
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into 9/6/2015_baymerge
2015-09-06 18:26:06 -04:00
guns
Merge branch 'master' of https://github.com/PolarisSS13/Polaris
2016-01-26 11:11:55 +10:30
projectile
Merge branch 'bayupdate' of https://github.com/Zuhayr/Polaris into bayupdate
2016-02-06 14:30:51 +10:30
targeting
Fixes #676
2016-01-14 00:12:47 +10:30
ammunition.dm
Porting forensics from Aurora.
2015-12-10 19:16:28 +10:30
effects.dm
Projectile visual bug fixes
2015-07-11 00:06:44 +12:00
gun.dm
Merge branch 'master' of https://github.com/PolarisSS13/Polaris
2016-01-26 11:11:55 +10:30
projectile.dm
Refactors how armor works. It's now less of a dice roll, but still retains some randomness. This makes weaker armor worth using, and stronger armor not godlike.
2015-12-01 03:45:47 -05:00
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