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CHOMPStation2/code/modules/mob/new_player/logout.dm
2021-05-20 19:05:42 +00:00

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/mob/new_player/Logout()
ready = 0
// see login.dm
if(my_client)
my_client.screen -= lobby_image
my_client = null
..()
if(created_for)
del_mannequin(created_for)
if(!spawning)//Here so that if they are spawning and log out, the other procs can play out and they will have a mob to come back to.
key = null//We null their key before deleting the mob, so they are properly kicked out.
qdel(src)
return