mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-09 16:12:17 +00:00
Co-authored-by: Will <7099514+Willburd@users.noreply.github.com> Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
260 lines
8.1 KiB
Plaintext
260 lines
8.1 KiB
Plaintext
#define SHEATER_OFF 0
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#define SHEATER_STANDBY 1
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#define SHEATER_HEAT 2
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#define SHEATER_COOL 3
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#define DEFAULT_MIN_TEMP T0C
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#define DEFAULT_MAX_TEMP T0C + 90
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#define DEFAULT_HEATING_POWER 40000
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/obj/machinery/space_heater
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anchored = FALSE
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density = TRUE
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icon = 'icons/obj/atmos.dmi'
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icon_state = "sheater0"
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name = "space heater"
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desc = "Made by Space Amish using traditional space techniques, this heater is guaranteed not to set the station on fire."
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light_system = STATIC_LIGHT //CHOMPEdit, runtime cleanup
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light_range = 3
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light_power = 1
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light_on = FALSE
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var/obj/item/cell/cell
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var/cell_type = /obj/item/cell/high
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var/state = 0
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var/set_temperature = T0C + 20 //K
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var/min_temperature = DEFAULT_MIN_TEMP
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var/max_temperature = DEFAULT_MAX_TEMP
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var/heating_power = 40000
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var/power_efficiency = 1 //Inverse. The lower, the more power efficient we are.
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clicksound = "switch"
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interact_offline = TRUE
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bubble_icon = "engineering"
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circuit = /obj/item/circuitboard/space_heater
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/obj/machinery/space_heater/Initialize(mapload)
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. = ..()
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if(cell_type)
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cell = new cell_type(src)
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default_apply_parts()
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update_icon()
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AddElement(/datum/element/climbable)
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/obj/machinery/space_heater/RefreshParts(var/limited = 0)
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min_temperature = DEFAULT_MIN_TEMP
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max_temperature = DEFAULT_MAX_TEMP
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heating_power = DEFAULT_HEATING_POWER
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power_efficiency = 1
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for(var/obj/item/stock_parts/P in component_parts)
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if(P.rating <= 1) //We don't care about calculating if the rating is 1
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continue
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if(istype(P, /obj/item/stock_parts/micro_laser))
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heating_power += ((P.rating-1) * 25000) // Increases the maximum heating/cooling possible. Doesn't affect the heat it pumps out/sucks in. That depends on the difference between the thermostat and the environment. This just clamps that temp change.
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else if(istype(P, /obj/item/stock_parts/manipulator)) //Nothing really fits this so w/e. Capacitor it is.
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min_temperature -= ((P.rating-1) * 23) //min_temperature starts at 273. A level 5 (omni) will decrease it by 92. -92 x 3 = 276, which we clamp to 0. It still sucks cooling down normal temp areas, but whatever it's a heater. Get a temp pump if you want to cool.
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max_temperature += ((P.rating-1) * 121) //max_temperature starts at 363. A level 5 (omni) will increase it by 484. 484 x 3 = 1936. Giving us a total of 2299K/2026C.
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else if(istype(P, /obj/item/stock_parts/capacitor))
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power_efficiency -= ((P.rating-1) * 0.06) //Four T2 parts = 24% more efficient. Four T5 parts = 96% more efficient
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min_temperature = max(1, min_temperature)
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/obj/machinery/space_heater/update_icon()
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cut_overlays()
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icon_state = "sheater[state]"
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if(panel_open)
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add_overlay("sheater-open")
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switch(state)
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//CHOMPEdit start, fixing runtimes
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if(SHEATER_OFF)
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set_light(0)
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set_light_on(FALSE)
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if(SHEATER_STANDBY)
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set_light(0)
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set_light_on(FALSE)
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if(SHEATER_HEAT)
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set_light_color("#FFCC00")
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set_light(3)
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set_light_on(TRUE)
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if(SHEATER_COOL)
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set_light_color("#00ccff")
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set_light(3)
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set_light_on(TRUE)
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//CHOMPEdit end
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/obj/machinery/space_heater/examine(mob/user)
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. = ..()
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. += "The heater is [state ? "on" : "off"] and the hatch is [panel_open ? "open" : "closed"]."
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if(panel_open)
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. += "The power cell is [cell ? "installed" : "missing"]."
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else
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. += "The charge meter reads [cell ? round(cell.percent(),1) : 0]%"
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return
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/obj/machinery/space_heater/powered()
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if(cell && cell.charge)
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return 1
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return 0
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/obj/machinery/space_heater/emp_act(severity)
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if(stat & (BROKEN|NOPOWER))
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..(severity)
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return
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if(cell)
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cell.emp_act(severity)
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..(severity)
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/obj/machinery/space_heater/attackby(obj/item/I, mob/user)
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if(istype(I, /obj/item/cell))
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if(panel_open)
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if(cell)
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to_chat(user, "There is already a power cell inside.")
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return
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else
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// insert cell
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var/obj/item/cell/C = user.get_active_hand()
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if(istype(C))
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user.drop_item()
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cell = C
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C.loc = src
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C.add_fingerprint(user)
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user.visible_message(span_notice("[user] inserts a power cell into [src]."), span_notice("You insert the power cell into [src]."))
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power_change()
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else
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to_chat(user, "The hatch must be open to insert a power cell.")
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return
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else if(default_part_replacement(user, I))
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return
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else if(I.has_tool_quality(TOOL_SCREWDRIVER))
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panel_open = !panel_open
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playsound(src, I.usesound, 50, 1)
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user.visible_message(span_notice("[user] [panel_open ? "opens" : "closes"] the hatch on the [src]."), span_notice("You [panel_open ? "open" : "close"] the hatch on the [src]."))
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update_icon()
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if(!panel_open && user.machine == src)
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user << browse(null, "window=spaceheater")
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user.unset_machine()
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else
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..()
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return
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/obj/machinery/space_heater/attack_hand(mob/user as mob)
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add_fingerprint(user)
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interact(user)
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/obj/machinery/space_heater/interact(mob/user as mob)
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if(panel_open)
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tgui_interact(user)
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else
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state = state ? SHEATER_OFF : SHEATER_STANDBY
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user.visible_message(span_notice("[user] switches [state ? "on" : "off"] the [src]."),span_notice("You switch [state ? "on" : "off"] the [src]."))
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update_icon()
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return
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/obj/machinery/space_heater/tgui_state(mob/user)
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return GLOB.tgui_physical_state
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/obj/machinery/space_heater/tgui_status(mob/user)
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if(!panel_open)
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return STATUS_CLOSE
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return ..()
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/obj/machinery/space_heater/tgui_interact(mob/user, datum/tgui/ui)
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ui = SStgui.try_update_ui(user, src, ui)
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if(!ui)
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ui = new(user, src, "SpaceHeater", name)
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ui.open()
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/obj/machinery/space_heater/tgui_data(mob/user)
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var/list/data = list()
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data["cell"] = !!cell
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data["power"] = round(cell?.percent(), 1)
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data["temp"] = set_temperature
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data["minTemp"] = min_temperature
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data["maxTemp"] = max_temperature
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return data
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/obj/machinery/space_heater/tgui_act(action, params, datum/tgui/ui)
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if(..())
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return TRUE
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if(!panel_open)
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return FALSE
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switch(action)
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if("temp")
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// limit to 0-90 degC
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set_temperature = clamp(text2num(params["newtemp"]), min_temperature, max_temperature)
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. = TRUE
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if("cellremove")
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if(cell && !ui.user.get_active_hand())
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ui.user.visible_message(span_notice("[ui.user] removes [cell] from [src]."), span_notice("You remove [cell] from [src]."))
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cell.update_icon()
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ui.user.put_in_hands(cell)
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cell.add_fingerprint(ui.user)
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cell = null
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power_change()
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. = TRUE
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if("cellinstall")
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if(!cell)
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var/obj/item/cell/C = ui.user.get_active_hand()
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if(istype(C))
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ui.user.drop_item()
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cell = C
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C.loc = src
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C.add_fingerprint(ui.user)
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power_change()
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ui.user.visible_message(span_notice("[ui.user] inserts \the [C] into \the [src]."), span_notice("You insert \the [C] into \the [src]."))
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. = TRUE
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/obj/machinery/space_heater/process()
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if(!state)
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return
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if(cell && cell.charge)
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var/datum/gas_mixture/env = loc.return_air()
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if(env && abs(env.temperature - set_temperature) > 0.1)
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var/transfer_moles = 0.25 * env.total_moles
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var/datum/gas_mixture/removed = env.remove(transfer_moles)
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if(removed)
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var/heat_transfer = removed.get_thermal_energy_change(set_temperature)
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if(heat_transfer > 0) //heating air
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if(state == SHEATER_STANDBY)
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state = SHEATER_HEAT
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update_icon()
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heat_transfer = min(heat_transfer , heating_power) //limit by the power rating of the heater
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removed.add_thermal_energy(heat_transfer)
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cell.use(heat_transfer*CELLRATE*power_efficiency)
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else //cooling air
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if(state == SHEATER_STANDBY)
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state = SHEATER_COOL
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update_icon()
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heat_transfer = abs(heat_transfer)
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//Assume the heat is being pumped into the hull which is fixed at 20 C
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var/cop = removed.temperature/T20C //coefficient of performance from thermodynamics -> power used = heat_transfer/cop
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heat_transfer = min(heat_transfer, cop * heating_power) //limit heat transfer by available power
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heat_transfer = removed.add_thermal_energy(-heat_transfer) //get the actual heat transfer
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var/power_used = abs(heat_transfer)/cop
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cell.use(power_used*CELLRATE*power_efficiency)
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env.merge(removed)
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else
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state = SHEATER_OFF
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power_change()
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update_icon()
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#undef SHEATER_OFF
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#undef SHEATER_STANDBY
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#undef SHEATER_HEAT
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#undef SHEATER_COOL
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#undef DEFAULT_MIN_TEMP
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#undef DEFAULT_MAX_TEMP
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#undef DEFAULT_HEATING_POWER
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