Files
CHOMPStation2/code
baloh.matevz be8c18ead5 MAPPING:
- East facing basic windows now actually face east. (game panel spawning)
- Fully standardized reinforced windows and removed the obj/windows icon from displaying so it will never be used in mapping again.
- Gave robotics three health analyzers to go with their medic boxes.
- Minor mapping fixes here and there - stacked windows, wires, etc. the usual.
- Renamed all verbs in mapping to "MAP XYZ" so they won't show when you write part of a command and press tab. ("sec camera display" instead of "secrets")

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1165 316c924e-a436-60f5-8080-3fe189b3f50e
2011-03-06 23:21:54 +00:00
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2011-02-24 17:16:50 +00:00
2011-03-06 23:21:54 +00:00
2011-01-05 02:12:37 +00:00
2011-03-06 23:21:54 +00:00
2011-03-04 16:21:21 +00:00
2011-02-15 20:09:12 +00:00