Files
CHOMPStation2/code/modules/projectiles/ammunition/boxes.dm
mwerezak fc6dfb5f1b Ammo magazine and casing update
Rewrites ammo magazines and casings to be a bit more logical.
Updates gun/projectile and all subtypes to work with the new ammo code.
2015-02-09 21:32:49 -05:00

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/obj/item/ammo_magazine/a357
name = "ammo box (.357)"
desc = "A box of .357 ammo"
icon_state = "357"
caliber = "357"
ammo_type = /obj/item/ammo_casing/a357
max_ammo = 7
multiple_sprites = 1
/obj/item/ammo_magazine/c38
name = "speed loader (.38)"
icon_state = "38"
caliber = "38"
ammo_type = /obj/item/ammo_casing/c38
max_ammo = 6
multiple_sprites = 1
/obj/item/ammo_magazine/c38/rubber
name = "speed loader (.38 rubber)"
ammo_type = /obj/item/ammo_casing/c38r
/obj/item/ammo_magazine/c45m
name = "magazine (.45)"
icon_state = "45"
mag_type = MAGAZINE
ammo_type = /obj/item/ammo_casing/c45
caliber = ".45"
max_ammo = 7
multiple_sprites = 1
/obj/item/ammo_magazine/c45m/empty
initial_ammo = 0
/obj/item/ammo_magazine/c45m/rubber
name = "magazine (.45 rubber)"
ammo_type = /obj/item/ammo_casing/c45r
/obj/item/ammo_magazine/c45m/flash
name = "magazine (.45 flash)"
ammo_type = "/obj/item/ammo_casing/c45f"
/obj/item/ammo_magazine/mc9mm
name = "magazine (9mm)"
icon_state = "9x19p"
origin_tech = "combat=2"
mag_type = MAGAZINE
caliber = "9mm"
ammo_type = /obj/item/ammo_casing/c9mm
max_ammo = 10
multiple_sprites = 1
/obj/item/ammo_magazine/mc9mm/empty
initial_ammo = 0
/obj/item/ammo_magazine/mc9mm/flash
ammo_type = /obj/item/ammo_casing/c9mmf
/obj/item/ammo_magazine/c9mm
name = "ammunition Box (9mm)"
icon_state = "9mm"
origin_tech = "combat=2"
caliber = "9mm"
ammo_type = /obj/item/ammo_casing/c9mm
max_ammo = 30
/obj/item/ammo_magazine/c9mm/empty
initial_ammo = 0
/obj/item/ammo_magazine/c45
name = "ammunition Box (.45)"
icon_state = "9mm"
origin_tech = "combat=2"
caliber = ".45"
ammo_type = /obj/item/ammo_casing/c45
max_ammo = 30
/obj/item/ammo_magazine/c9mm/empty
initial_ammo = 0
/obj/item/ammo_magazine/a12mm
name = "magazine (12mm)"
icon_state = "12mm"
origin_tech = "combat=2"
mag_type = MAGAZINE
caliber = "12mm"
ammo_type = "/obj/item/ammo_casing/a12mm"
max_ammo = 20
multiple_sprites = 1
/obj/item/ammo_magazine/a12mm/empty
initial_ammo = 0
/obj/item/ammo_magazine/a50
name = "magazine (.50)"
icon_state = "50ae"
origin_tech = "combat=2"
mag_type = MAGAZINE
caliber = ".50"
ammo_type = /obj/item/ammo_casing/a50
max_ammo = 7
multiple_sprites = 1
/obj/item/ammo_magazine/a50/empty
initial_ammo = 0
/obj/item/ammo_magazine/a75
name = "ammo magazine (20mm)"
icon_state = "75"
mag_type = MAGAZINE
caliber = "75"
ammo_type = /obj/item/ammo_casing/a75
multiple_sprites = 1
max_ammo = 4
/obj/item/ammo_magazine/a75/empty
initial_ammo = 0
/obj/item/ammo_magazine/a762
name = "magazine box (7.62mm)"
icon_state = "a762"
origin_tech = "combat=2"
mag_type = MAGAZINE
caliber = "a762"
ammo_type = /obj/item/ammo_casing/a762
max_ammo = 50
multiple_sprites = 1
/obj/item/ammo_magazine/a762/empty
initial_ammo = 0
/obj/item/ammo_magazine/chameleon
name = "magazine (.45)"
icon_state = "45"
mag_type = MAGAZINE
caliber = ".45"
ammo_type = /obj/item/ammo_casing/chameleon
max_ammo = 7
multiple_sprites = 1
matter = list()
/obj/item/ammo_magazine/chameleon/empty
initial_ammo = 0
/*
//unused garbage
/obj/item/ammo_magazine/a418
name = "ammo box (.418)"
icon_state = "418"
ammo_type = "/obj/item/ammo_casing/a418"
max_ammo = 7
multiple_sprites = 1
/obj/item/ammo_magazine/a666
name = "ammo box (.666)"
icon_state = "666"
ammo_type = "/obj/item/ammo_casing/a666"
max_ammo = 4
multiple_sprites = 1
*/