Files
CHOMPStation2/code/modules/admin/admin_verbs.dm
Erthilo 7de0918d3e TG: Random button added to traitor uplinks.
- All traitor items are available in the random button so long as you have the
crystals to purchase it.
- This means it's possible (though very unlikely) to get 5 sets of revolver
ammo.
- It's RANDOM, don't expect great stuff every time.

Made startSinglo() a game-master only verb in the debug tab.
- It is incredibly useful and time saving when testing stuff out before
committing.

Added borgs, AIs and dead players to the list of protected paths in the delete
all verb.
- Unless someone can give me a valid reason as to why an admin would delete all
ghosts.
Revision: r3595
Author: 	 johnsonmt88
2012-05-15 23:53:35 +01:00

1010 lines
39 KiB
Plaintext

//GUYS REMEMBER TO ADD A += to UPDATE_ADMINS
//AND A -= TO CLEAR_ADMIN_VERBS
//Some verbs that are still in the code but not used atm
// Debug
// verbs += /client/proc/radio_report //for radio debugging dont think its been used in a very long time
// verbs += /client/proc/fix_next_move //has not been an issue in a very very long time
// Mapping helpers added via enable_debug_verbs verb
// verbs += /client/proc/do_not_use_these
// verbs += /client/proc/camera_view
// verbs += /client/proc/sec_camera_report
// verbs += /client/proc/intercom_view
// verbs += /client/proc/air_status //Air things
// verbs += /client/proc/Cell //More air things
/client/proc/update_admins(var/rank)
if(!holder)
holder = new /obj/admins(src)
holder.rank = rank
if(!holder.state)
var/state = alert("Which state do you want the admin to begin in?", "Admin-state", "Play", "Observe", "Neither")
if(state == "Play")
holder.state = 1
admin_play()
return
else if(state == "Observe")
holder.state = 2
admin_observe()
return
else
del(holder)
return
switch (rank)
if ("Game Master")
holder.level = 6
if ("Game Admin")
holder.level = 5
if ("Badmin")
holder.level = 4
if ("Trial Admin")
holder.level = 3
if(holder.state == 2) // if observing
verbs += /client/proc/debug_variables
verbs += /client/proc/cmd_modify_ticker_variables
verbs += /client/proc/toggle_view_range
verbs += /client/proc/Getmob
verbs += /client/proc/Getkey
verbs += /client/proc/sendmob
verbs += /client/proc/Jump
verbs += /client/proc/jumptokey
verbs += /client/proc/jumptomob
verbs += /client/proc/jumptoturf
verbs += /client/proc/jumptocoord
verbs += /client/proc/cmd_admin_delete
verbs += /client/proc/cmd_admin_add_freeform_ai_law
verbs += /client/proc/cmd_admin_rejuvenate
//verbs += /client/proc/cmd_admin_drop_everything --Merged with view variables
//verbs += /client/proc/cmd_modify_object_variables --Merged with view variables
if ("Admin Candidate")
holder.level = 2
if(holder.state == 2) // if observing
deadchat = 1
verbs += /obj/admins/proc/toggleaban //abandon mob
verbs += /client/proc/deadchat //toggles deadchat
verbs += /client/proc/cmd_admin_check_contents
verbs += /client/proc/Jump
verbs += /client/proc/jumptokey
verbs += /client/proc/jumptomob
//verbs += /client/proc/cmd_admin_attack_log --Merged with view variables
if ("Temporary Admin")
holder.level = 1
if ("Moderator")
holder.level = 0
if ("Admin Observer")
holder.level = -1
if ("Banned")
holder.level = -2
del(src)
return
if ("Retired Admin")
holder.level = -3
else
del(holder)
return
if (holder) //THE BELOW handles granting powers. The above is for special cases only!
holder.owner = src
//Admin Observer
if (holder.level >= -1)
verbs += /client/proc/cmd_admin_say
verbs += /client/proc/cmd_admin_gib_self
verbs += /client/proc/deadmin_self
else if (holder.level == -3) // Retired Admin
verbs += /client/proc/cmd_admin_say
return
else return
//Moderator
if (holder.level >= 0)
verbs += /obj/admins/proc/announce
verbs += /obj/admins/proc/startnow
verbs += /obj/admins/proc/toggleAI //Toggle the AI
verbs += /obj/admins/proc/toggleenter //Toggle enterting
// verbs += /obj/admins/proc/toggleguests //Toggle guests entering
verbs += /obj/admins/proc/toggleooc //toggle ooc
verbs += /obj/admins/proc/toggleoocdead //toggle ooc for dead/unc
verbs += /obj/admins/proc/voteres //toggle votes
verbs += /obj/admins/proc/vmode
verbs += /obj/admins/proc/votekill
verbs += /obj/admins/proc/show_player_panel
verbs += /client/proc/deadchat //toggles deadchat
//verbs += /client/proc/cmd_admin_mute --was never used (according to stats trackind) - use show player panel --erro
verbs += /client/proc/cmd_admin_pm_context
verbs += /client/proc/cmd_admin_pm_panel
verbs += /client/proc/cmd_admin_subtle_message
//verbs += /client/proc/warn - was never used
verbs += /client/proc/dsay
verbs += /client/proc/admin_play
verbs += /client/proc/admin_observe
verbs += /client/proc/game_panel
// verbs += /client/proc/player_panel
verbs += /client/proc/player_panel_new
verbs += /client/proc/unban_panel
verbs += /client/proc/jobbans
verbs += /client/proc/voting
verbs += /client/proc/hide_verbs
verbs += /client/proc/general_report
verbs += /client/proc/air_report
verbs += /client/proc/deadmin_self
//verbs += /client/proc/cmd_admin_prison --Merged with player panel
//verbs += /obj/admins/proc/unprison --Merged with player panel
verbs += /client/proc/playernotes
verbs += /obj/admins/proc/show_skills
else return
//Temporary Admin
if (holder.level >= 1)
verbs += /obj/admins/proc/delay //game start delay
verbs += /obj/admins/proc/immreboot //immediate reboot
verbs += /obj/admins/proc/restart //restart
verbs += /client/proc/cmd_admin_check_contents
verbs += /client/proc/cmd_admin_create_centcom_report
verbs += /client/proc/toggle_hear_deadcast
verbs += /client/proc/toggle_hear_radio
verbs += /client/proc/deadmin_self
//verbs += /client/proc/cmd_admin_attack_log --Merged with view variables
verbs += /client/proc/cmd_admin_change_custom_event
else return
//Admin Candidate
if (holder.level >= 2)
verbs += /client/proc/cmd_admin_add_random_ai_law
verbs += /client/proc/secrets
verbs += /client/proc/check_antagonists
verbs += /client/proc/play_sound
verbs += /client/proc/stealth
verbs += /client/proc/deadmin_self
else return
//Trial Admin
if (holder.level >= 3)
deadchat = 1
seeprayers = 1
verbs += /obj/admins/proc/view_txt_log
verbs += /obj/admins/proc/view_atk_log
verbs += /obj/admins/proc/toggleaban //abandon mob
verbs += /obj/admins/proc/show_traitor_panel
verbs += /client/proc/getserverlog //fetch an old serverlog to look at
//verbs += /client/proc/cmd_admin_remove_plasma --This proc is outdated, does not do anything
verbs += /client/proc/admin_call_shuttle
verbs += /client/proc/admin_cancel_shuttle
verbs += /client/proc/cmd_admin_dress
verbs += /client/proc/respawn_character
verbs += /client/proc/spawn_xeno
verbs += /client/proc/toggleprayers
verbs += /client/proc/deadmin_self
verbs += /client/proc/tension_report
verbs += /client/proc/toggleadminhelpsound
verbs += /proc/possess
verbs += /proc/release
verbs += /client/proc/make_tajaran
verbs += /client/proc/admin_deny_shuttle
verbs += /client/proc/cmd_admin_christmas
verbs += /client/proc/editappear
else return
//Badmin
if (holder.level >= 4)
verbs += /obj/admins/proc/adrev //toggle admin revives
verbs += /obj/admins/proc/adspawn //toggle admin item spawning
verbs += /client/proc/debug_variables
verbs += /client/proc/cmd_modify_ticker_variables
verbs += /client/proc/cmd_modify_ref_variables
verbs += /client/proc/Debug2 //debug toggle switch
verbs += /client/proc/toggle_view_range
verbs += /client/proc/Getmob
verbs += /client/proc/Getkey
verbs += /client/proc/sendmob
verbs += /client/proc/Jump
verbs += /client/proc/jumptokey
verbs += /client/proc/jumptomob
verbs += /client/proc/jumptoturf
verbs += /client/proc/cmd_admin_delete
verbs += /client/proc/cmd_admin_add_freeform_ai_law
verbs += /client/proc/cmd_admin_add_random_ai_law
verbs += /client/proc/cmd_admin_rejuvenate
verbs += /client/proc/hide_most_verbs
verbs += /client/proc/jumptocoord
verbs += /client/proc/deadmin_self
//verbs += /client/proc/cmd_admin_godmode --Merged with view variables
//verbs += /client/proc/cmd_admin_gib --Merged with view variables
//verbs += /proc/togglebuildmode --Merged with view variables
//verbs += /client/proc/cmd_modify_object_variables --Merged with view variables
verbs += /client/proc/togglebuildmodeself
verbs += /client/proc/debug_master_controller
else return
//Game Admin
if (holder.level >= 5)
verbs += /obj/admins/proc/spawn_atom
verbs += /client/proc/cmd_admin_list_open_jobs
verbs += /client/proc/cmd_admin_direct_narrate
verbs += /client/proc/colorooc
verbs += /client/proc/cmd_admin_world_narrate
verbs += /client/proc/cmd_debug_del_all
verbs += /client/proc/cmd_debug_tog_aliens
// verbs += /client/proc/mapload
verbs += /client/proc/check_words
verbs += /client/proc/drop_bomb
verbs += /client/proc/kill_airgroup
//verbs += /client/proc/cmd_admin_drop_everything --Merged with view variables
verbs += /client/proc/make_sound
verbs += /client/proc/play_local_sound
verbs += /client/proc/send_space_ninja
verbs += /client/proc/restartcontroller //Can call via aproccall --I_hate_easy_things.jpg, Mport --Agouri
verbs += /client/proc/Blobize //I need to remember to move/remove this later
verbs += /client/proc/toggle_clickproc //TODO ERRORAGE (Temporary proc while the new clickproc is being tested)
verbs += /client/proc/toggle_gravity_on
verbs += /client/proc/toggle_gravity_off
verbs += /client/proc/toggle_random_events
verbs += /client/proc/deadmin_self
//verbs += /client/proc/cmd_mass_modify_object_variables --Merged with view variables
//verbs += /client/proc/cmd_admin_explosion --Merged with view variables
//verbs += /client/proc/cmd_admin_emp --Merged with view variables
//verbs += /client/proc/give_spell --Merged with view variables
//verbs += /client/proc/cmd_admin_ninjafy --Merged with view variables
//verbs += /client/proc/cmd_switch_radio --removed as tcommsat is staying
// Moved over from tg's Game Master:
verbs += /obj/admins/proc/toggle_aliens //toggle aliens
verbs += /obj/admins/proc/toggle_space_ninja //toggle ninjas
verbs += /client/proc/triple_ai
verbs += /client/proc/object_talk
verbs += /client/proc/strike_team
verbs += /client/proc/admin_invis
verbs += /client/proc/cmd_admin_godmode
verbs += /client/proc/delbook
verbs += /client/proc/Force_Event_admin
verbs += /client/proc/radioalert
verbs += /client/proc/CarbonCopy
verbs += /client/proc/jump_to_dead_group
else return
//Game Master
if (holder.level >= 6)
verbs += /obj/admins/proc/adjump
verbs += /client/proc/callproc
verbs += /client/proc/get_admin_state
verbs += /client/proc/reload_admins
verbs += /client/proc/cmd_debug_make_powernets
verbs += /client/proc/enable_debug_verbs
verbs += /client/proc/everyone_random
verbs += /client/proc/only_one
verbs += /client/proc/deadmin_self
verbs += /client/proc/giveruntimelog //used by coders to retrieve runtime logs
verbs += /client/proc/cinematic //show a cinematic sequence
verbs += /client/proc/startSinglo //Used to prevent the station from losing power while testing stuff out.
verbs += /client/proc/enable_debug_verbs
verbs += /client/proc/kill_air
verbs += /client/proc/callprocgen
verbs += /client/proc/callprocobj
verbs += /client/proc/rnd_check_designs
verbs += /client/proc/CarbonCopy
else return
return
/client/proc/clear_admin_verbs()
deadchat = 0
verbs -= /obj/admins/proc/vmode
verbs -= /obj/admins/proc/votekill
verbs -= /obj/admins/proc/announce
verbs -= /obj/admins/proc/startnow
verbs -= /obj/admins/proc/toggleAI //Toggle the AI
verbs -= /obj/admins/proc/toggleenter //Toggle enterting
// verbs -= /obj/admins/proc/toggleguests //Toggle guests entering
verbs -= /obj/admins/proc/toggleooc //toggle ooc
verbs -= /obj/admins/proc/toggleoocdead //toggle ooc for dead/unc
verbs -= /obj/admins/proc/voteres //toggle votes
verbs -= /obj/admins/proc/delay //game start delay
verbs -= /obj/admins/proc/immreboot //immediate reboot
verbs -= /obj/admins/proc/restart //restart
verbs -= /obj/admins/proc/show_traitor_panel
verbs -= /obj/admins/proc/show_player_panel
verbs -= /obj/admins/proc/toggle_aliens //toggle aliens
verbs -= /obj/admins/proc/toggle_space_ninja //toggle ninjas
verbs -= /obj/admins/proc/adjump
verbs -= /obj/admins/proc/view_txt_log
verbs -= /obj/admins/proc/view_atk_log
verbs -= /obj/admins/proc/spawn_atom
verbs -= /obj/admins/proc/adrev //toggle admin revives
verbs -= /obj/admins/proc/adspawn //toggle admin item spawning
verbs -= /obj/admins/proc/toggleaban //abandon mob
verbs -= /client/proc/hide_verbs
verbs -= /client/proc/hide_most_verbs
verbs -= /client/proc/show_verbs
verbs -= /client/proc/colorooc
verbs -= /client/proc/triple_ai
verbs -= /client/proc/get_admin_state
verbs -= /client/proc/reload_admins
verbs -= /client/proc/kill_air
verbs -= /client/proc/cmd_debug_make_powernets
verbs -= /client/proc/object_talk
verbs -= /client/proc/strike_team
verbs -= /client/proc/cmd_admin_list_open_jobs
verbs -= /client/proc/cmd_admin_direct_narrate
verbs -= /client/proc/cmd_admin_world_narrate
verbs -= /client/proc/callproc
verbs -= /client/proc/Cell
verbs -= /client/proc/cmd_debug_del_all
verbs -= /client/proc/cmd_debug_tog_aliens
// verbs -= /client/proc/mapload
verbs -= /client/proc/check_words
verbs -= /client/proc/drop_bomb
//verbs -= /client/proc/cmd_admin_drop_everything --merged with view variables
verbs -= /client/proc/make_sound
verbs -= /client/proc/only_one
verbs -= /client/proc/send_space_ninja
verbs -= /client/proc/debug_variables
verbs -= /client/proc/cmd_modify_ticker_variables
verbs -= /client/proc/Debug2 //debug toggle switch
verbs -= /client/proc/toggle_view_range
verbs -= /client/proc/Getmob
verbs -= /client/proc/Getkey
verbs -= /client/proc/sendmob
verbs -= /client/proc/Jump
verbs -= /client/proc/jumptokey
verbs -= /client/proc/jumptomob
verbs -= /client/proc/jumptoturf
verbs -= /client/proc/cmd_admin_add_freeform_ai_law
verbs -= /client/proc/cmd_admin_add_random_ai_law
verbs -= /client/proc/cmd_admin_rejuvenate
verbs -= /client/proc/cmd_admin_delete
verbs -= /client/proc/toggleadminhelpsound
//verbs -= /client/proc/cmd_admin_remove_plasma --This proc is outdated, does not do anything
verbs -= /client/proc/admin_call_shuttle
verbs -= /client/proc/admin_cancel_shuttle
verbs -= /client/proc/cmd_admin_dress
verbs -= /client/proc/respawn_character
verbs -= /client/proc/spawn_xeno
verbs -= /client/proc/cmd_admin_add_random_ai_law
verbs -= /client/proc/secrets
verbs -= /client/proc/check_antagonists
verbs -= /client/proc/play_sound
verbs -= /client/proc/stealth
verbs -= /client/proc/cmd_admin_check_contents
verbs -= /client/proc/cmd_admin_create_centcom_report
verbs -= /client/proc/deadchat //toggles deadchat
//verbs -= /client/proc/cmd_admin_mute --was never used (according to stats trackind) - use show player panel --erro
verbs -= /client/proc/cmd_admin_pm_context
verbs -= /client/proc/cmd_admin_pm_panel
verbs -= /client/proc/cmd_admin_say
verbs -= /client/proc/cmd_admin_subtle_message
//verbs -= /client/proc/warn
verbs -= /client/proc/dsay
verbs -= /client/proc/admin_play
verbs -= /client/proc/admin_observe
verbs -= /client/proc/game_panel
// verbs -= /client/proc/player_panel
verbs -= /client/proc/unban_panel
verbs -= /client/proc/jobbans
verbs -= /client/proc/voting
verbs -= /client/proc/hide_verbs
verbs -= /client/proc/general_report
verbs -= /client/proc/air_report
verbs -= /client/proc/cmd_admin_say
verbs -= /client/proc/cmd_admin_gib_self
verbs -= /client/proc/restartcontroller
verbs -= /client/proc/play_local_sound
verbs -= /client/proc/enable_debug_verbs
verbs -= /client/proc/toggleprayers
verbs -= /client/proc/Blobize
verbs -= /client/proc/toggle_clickproc //TODO ERRORAGE (Temporary proc while the enw clickproc is being tested)
verbs -= /client/proc/toggle_hear_deadcast
verbs -= /client/proc/toggle_hear_radio
verbs -= /client/proc/tension_report
verbs -= /client/proc/player_panel_new
verbs -= /client/proc/toggle_gravity_on
verbs -= /client/proc/toggle_gravity_off
verbs -= /client/proc/toggle_random_events
verbs -= /client/proc/deadmin_self
verbs -= /client/proc/jumptocoord
verbs -= /client/proc/everyone_random
verbs -= /client/proc/giveruntimelog //used by coders to retrieve runtime logs
verbs -= /client/proc/getserverlog
verbs -= /client/proc/cinematic //show a cinematic sequence
verbs -= /client/proc/cmd_admin_change_custom_event
verbs -= /client/proc/admin_invis
verbs -= /client/proc/callprocgen
verbs -= /client/proc/callprocobj
verbs -= /client/proc/cmd_admin_godmode
verbs -= /client/proc/delbook
verbs -= /client/proc/Force_Event_admin
verbs -= /client/proc/radioalert
verbs -= /client/proc/rnd_check_designs
verbs -= /client/proc/CarbonCopy
verbs -= /client/proc/cmd_modify_ref_variables
verbs -= /proc/possess
verbs -= /proc/release
//verbs -= /client/proc/give_spell --Merged with view variables
//verbs -= /client/proc/cmd_admin_ninjafy --Merged with view variables
//verbs -= /client/proc/cmd_modify_object_variables --Merged with view variables
//verbs -= /client/proc/cmd_admin_explosion --Merged with view variables
//verbs -= /client/proc/cmd_admin_emp --Merged with view variables
//verbs -= /client/proc/cmd_admin_godmode --Merged with view variables
//verbs -= /client/proc/cmd_admin_gib --Merged with view variables
//verbs -= /client/proc/cmd_mass_modify_object_variables --Merged with view variables
//verbs -= /client/proc/cmd_admin_attack_log --Merged with view variables
//verbs -= /proc/togglebuildmode --Merged with view variables
//verbs -= /client/proc/cmd_admin_prison --Merged with player panel
//verbs -= /obj/admins/proc/unprison --Merged with player panel
//verbs -= /client/proc/cmd_switch_radio --removed because tcommsat is staying
verbs -= /client/proc/togglebuildmodeself
verbs -= /client/proc/kill_airgroup
verbs -= /client/proc/debug_master_controller
verbs -= /client/proc/make_tajaran
verbs -= /client/proc/admin_deny_shuttle
verbs -= /client/proc/cmd_admin_christmas
verbs -= /client/proc/editappear
verbs -= /client/proc/jump_to_dead_group
verbs -= /client/proc/playernotes
verbs -= /obj/admins/proc/show_skills
verbs -= /client/proc/enable_debug_verbs
return
/client/proc/admin_observe()
set category = "Admin"
set name = "Set Observe"
if(!holder)
alert("You are not an admin")
return
verbs -= /client/proc/admin_play
spawn( 1200 )
verbs += /client/proc/admin_play
var/rank = holder.rank
clear_admin_verbs()
holder.state = 2
update_admins(rank)
if(!istype(mob, /mob/dead/observer))
mob.admin_observing = 1
mob.adminghostize(1)
src << "\blue You are now observing"
// feedback_add_details("admin_verb","O") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/admin_play()
set category = "Admin"
set name = "Set Play"
if(!holder)
alert("You are not an admin")
return
verbs -= /client/proc/admin_observe
spawn( 1200 )
verbs += /client/proc/admin_observe
var/rank = holder.rank
clear_admin_verbs()
holder.state = 1
update_admins(rank)
if(istype(mob, /mob/dead/observer))
mob:reenter_corpse()
src << "\blue You are now playing"
// feedback_add_details("admin_verb","P") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/get_admin_state()
set name = "Get Admin State"
set category = "Debug"
for(var/mob/M in world)
if(M.client && M.client.holder)
if(M.client.holder.state == 1)
src << "[M.key] is playing - [M.client.holder.state]"
else if(M.client.holder.state == 2)
src << "[M.key] is observing - [M.client.holder.state]"
else
src << "[M.key] is undefined - [M.client.holder.state]"
// feedback_add_details("admin_verb","GAS") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/*
/client/proc/player_panel()
set name = "Player Panel-Old"
set category = "Admin"
if(holder)
holder.player_panel_old()
// feedback_add_details("admin_verb","PP") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
return
*/
/client/proc/player_panel_new()
set name = "Player Panel"
set category = "Admin"
if(holder)
holder.player_panel_new()
// feedback_add_details("admin_verb","PPN") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
return
/client/proc/check_antagonists()
set name = "Check Antagonists"
set category = "Admin"
if(holder)
holder.check_antagonists()
//feedback_add_details("admin_verb","CHA") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
return
/client/proc/jobbans()
set name = "Unjobban Panel"
set category = "Admin"
if(holder)
holder.Jobbans()
// feedback_add_details("admin_verb","VJB") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
return
/client/proc/unban_panel()
set name = "Unban Panel"
set category = "Admin"
if(holder)
holder.unbanpanel()
// feedback_add_details("admin_verb","UBP") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
return
/client/proc/game_panel()
set name = "Game Panel"
set category = "Admin"
if(holder)
holder.Game()
// feedback_add_details("admin_verb","GP") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
return
/client/proc/secrets()
set name = "Secrets"
set category = "Admin"
if (holder)
holder.Secrets()
// feedback_add_details("admin_verb","S") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
return
/client/proc/voting()
set name = "Voting"
set category = "Admin"
if (holder)
holder.Voting()
// feedback_add_details("admin_verb","VO") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/colorooc()
set category = "Fun"
set name = "OOC Text Color"
ooccolor = input(src, "Please select your OOC colour.", "OOC colour") as color
// feedback_add_details("admin_verb","OC") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
return
/client/proc/stealth()
set category = "Admin"
set name = "Stealth Mode"
if(!holder)
src << "Only administrators may use this command."
return
stealth = !stealth
if(stealth)
var/new_key = trim(input("Enter your desired display name.", "Fake Key", key))
if(!new_key)
stealth = 0
return
new_key = strip_html(new_key)
if(length(new_key) >= 26)
new_key = copytext(new_key, 1, 26)
fakekey = new_key
else
fakekey = null
log_admin("[key_name(usr)] has turned stealth mode [stealth ? "ON" : "OFF"]")
message_admins("[key_name_admin(usr)] has turned stealth mode [stealth ? "ON" : "OFF"]", 1)
// feedback_add_details("admin_verb","SM") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/playernotes()
set name = "Show Player Info"
set category = "Admin"
if(holder)
holder.PlayerNotes()
return
#define AUTOBANTIME 10
/client/proc/warn(var/mob/M in world)
set category = "Special Verbs"
set name = "Warn"
// If you've edited AUTOBANTIME, change the below desc.
set desc = "Warn a player. If player is already warned, they will be autobanned for 10 minutes."
if(!holder)
src << "Only administrators may use this command."
return
if(M.client && M.client.holder && (M.client.holder.level >= holder.level))
alert("You cannot perform this action. You must be of a higher administrative rank!", null, null, null, null, null)
return
if(!M.client.warned)
M << "\red <B>You have been warned by an administrator. This is the only warning you will recieve.</B>"
M.client.warned = 1
message_admins("\blue [ckey] warned [M.ckey].")
else
AddBan(M.ckey, M.computer_id, "Autobanning due to previous warn", ckey, 1, AUTOBANTIME)
M << "\red<BIG><B>You have been autobanned by [ckey]. This is what we in the biz like to call a \"second warning\".</B></BIG>"
M << "\red This is a temporary ban; it will automatically be removed in [AUTOBANTIME] minutes."
log_admin("[ckey] warned [M.ckey], resulting in a [AUTOBANTIME] minute autoban.")
ban_unban_log_save("[ckey] warned [M.ckey], resulting in a [AUTOBANTIME] minute autoban.")
message_admins("\blue [ckey] warned [M.ckey], resulting in a [AUTOBANTIME] minute autoban.")
//feedback_inc("ban_warn",1)
del(M.client)
// feedback_add_details("admin_verb","WARN") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/drop_bomb() // Some admin dickery that can probably be done better -- TLE
set category = "Special Verbs"
set name = "Drop Bomb"
set desc = "Cause an explosion of varying strength at your location."
var/turf/epicenter = mob.loc
var/list/choices = list("Small Bomb", "Medium Bomb", "Big Bomb", "Custom Bomb")
var/choice = input("What size explosion would you like to produce?") in choices
switch(choice)
if(null)
return 0
if("Small Bomb")
explosion(epicenter, 1, 2, 3, 3)
if("Medium Bomb")
explosion(epicenter, 2, 3, 4, 4)
if("Big Bomb")
explosion(epicenter, 3, 5, 7, 5)
if("Custom Bomb")
var/devastation_range = input("Devastation range (in tiles):") as num
var/heavy_impact_range = input("Heavy impact range (in tiles):") as num
var/light_impact_range = input("Light impact range (in tiles):") as num
var/flash_range = input("Flash range (in tiles):") as num
explosion(epicenter, devastation_range, heavy_impact_range, light_impact_range, flash_range)
message_admins("\blue [ckey] creating an admin explosion at [epicenter.loc].")
// feedback_add_details("admin_verb","DB") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/give_spell(mob/T as mob in world) // -- Urist
set category = "Fun"
set name = "Give Spell"
set desc = "Gives a spell to a mob."
var/obj/effect/proc_holder/spell/S = input("Choose the spell to give to that guy", "ABRAKADABRA") as null|anything in spells
if(!S) return
T.spell_list += new S
// feedback_add_details("admin_verb","GS") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
log_admin("[key_name(usr)] gave [key_name(T)] the spell [S].")
message_admins("\blue [key_name_admin(usr)] gave [key_name(T)] the spell [S].", 1)
/client/proc/make_sound(var/obj/O in world) // -- TLE
set category = "Special Verbs"
set name = "Make Sound"
set desc = "Display a message to everyone who can hear the target"
if(O)
var/message = input("What do you want the message to be?", "Make Sound") as text|null
if(!message)
return
for (var/mob/V in hearers(O))
V.show_message(message, 2)
log_admin("[key_name(usr)] made [O] at [O.x], [O.y], [O.z]. make a sound")
message_admins("\blue [key_name_admin(usr)] made [O] at [O.x], [O.y], [O.z]. make a sound", 1)
// feedback_add_details("admin_verb","MS") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/togglebuildmodeself()
set name = "Toggle Build Mode Self"
set category = "Special Verbs"
if(src.mob)
togglebuildmode(src.mob)
// feedback_add_details("admin_verb","TBMS") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/toggleadminhelpsound()
set name = "Toggle Adminhelp Sound"
set category = "Admin"
sound_adminhelp = !sound_adminhelp
if(sound_adminhelp)
usr << "You will now hear a sound when adminhelps arrive"
else
usr << "You will no longer hear a sound when adminhelps arrive"
// feedback_add_details("admin_verb","AHS") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/object_talk(var/msg as text) // -- TLE
set category = "Special Verbs"
set name = "oSay"
set desc = "Display a message to everyone who can hear the target"
if(mob.control_object)
if(!msg)
return
for (var/mob/V in hearers(mob.control_object))
V.show_message("<b>[mob.control_object.name]</b> says: \"" + msg + "\"", 2)
// feedback_add_details("admin_verb","OT") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/kill_air() // -- TLE
set category = "Debug"
set name = "Kill Air"
set desc = "Toggle Air Processing"
if(kill_air)
kill_air = 0
usr << "<b>Enabled air processing.</b>"
else
kill_air = 1
usr << "<b>Disabled air processing.</b>"
// feedback_add_details("admin_verb","KA") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
log_admin("[key_name(usr)] used 'kill air'.")
message_admins("\blue [key_name_admin(usr)] used 'kill air'.", 1)
/client/proc/show_verbs()
set name = "Toggle admin verb visibility"
set category = "Admin"
src << "Restoring admin verbs back"
var/temp = deadchat
clear_admin_verbs()
update_admins(holder.rank)
deadchat = temp
// feedback_add_details("admin_verb","TAVVS") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/toggle_clickproc() //TODO ERRORAGE (This is a temporary verb here while I test the new clicking proc)
set name = "Toggle NewClickProc"
set category = "Debug"
if(!holder) return
using_new_click_proc = !using_new_click_proc
world << "Testing of new click proc [using_new_click_proc ? "enabled" : "disabled"]"
// feedback_add_details("admin_verb","TNCP") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/toggle_hear_deadcast()
set name = "Toggle Hear Deadcast"
set category = "Admin"
if(!holder) return
STFU_ghosts = !STFU_ghosts
usr << "You will now [STFU_ghosts ? "not hear" : "hear"] ghosts"
// feedback_add_details("admin_verb","THDC") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/toggle_hear_radio()
set name = "Toggle Hear Radio"
set category = "Admin"
if(!holder) return
STFU_radio = !STFU_radio
usr << "You will now [STFU_radio ? "not hear" : "hear"] radio chatter from nearby radios or speakers"
// feedback_add_details("admin_verb","THR") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/deadmin_self()
set name = "De-admin self"
set category = "Admin"
if(src.holder)
if(alert("Confirm self-deadmin for the round? You can't re-admin yourself without someont promoting you.",,"Yes","No") == "Yes")
del(holder)
log_admin("[src] deadmined themself.")
message_admins("[src] deadmined themself.", 1)
src.clear_admin_verbs()
src.update_admins(null)
admins.Remove(src.ckey)
usr << "You are now a normal player."
// feedback_add_details("admin_verb","DAS") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/hide_most_verbs()//Allows you to keep some functionality while hiding some verbs
set name = "Toggle most admin verb visibility"
set category = "Admin"
src << "Hiding most admin verbs"
var/temp = deadchat
clear_admin_verbs()
deadchat = temp
verbs -= /client/proc/hide_verbs
verbs -= /client/proc/hide_most_verbs
verbs += /client/proc/show_verbs
if(holder.level >= 5)//Game Admin********************************************************************
verbs += /client/proc/colorooc
if(holder.level >= 4)//Badmin********************************************************************
verbs += /client/proc/debug_variables
//verbs += /client/proc/cmd_modify_object_variables --merged with view vairiables
verbs += /client/proc/Jump
verbs += /client/proc/jumptoturf
verbs += /client/proc/togglebuildmodeself
verbs += /client/proc/dsay
verbs += /client/proc/admin_play
verbs += /client/proc/admin_observe
verbs += /client/proc/game_panel
// verbs += /client/proc/player_panel
verbs += /client/proc/cmd_admin_subtle_message
verbs += /client/proc/cmd_admin_pm_context
verbs += /client/proc/cmd_admin_pm_panel
verbs += /client/proc/cmd_admin_gib_self
verbs += /client/proc/admin_invis
verbs += /client/proc/deadchat //toggles deadchat
verbs += /obj/admins/proc/toggleooc //toggle ooc
verbs += /client/proc/cmd_admin_say//asay
verbs += /client/proc/toggleadminhelpsound
// feedback_add_details("admin_verb","HMV") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
return
/client/proc/hide_verbs()
set name = "Toggle admin verb visibility"
set category = "Admin"
src << "Hiding almost all admin verbs"
var/temp = deadchat
clear_admin_verbs()
deadchat = temp
verbs -= /client/proc/hide_verbs
verbs -= /client/proc/hide_most_verbs
verbs += /client/proc/show_verbs
verbs += /client/proc/deadchat //toggles deadchat
verbs += /obj/admins/proc/toggleooc //toggle ooc
verbs += /client/proc/cmd_admin_say//asay
// feedback_add_details("admin_verb","TAVVH") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
return
/client/proc/admin_invis()
set category = "Admin"
set name = "Invisibility"
if(!src.holder)
src << "Only administrators may use this command."
return
src.admin_invis =! src.admin_invis
if(src.mob)
var/mob/m = src.mob//probably don't need this cast, but I'm too lazy to check if /client.mob is of type /mob or not
m.update_clothing()
log_admin("[key_name(usr)] has turned their invisibility [src.admin_invis ? "ON" : "OFF"]")
message_admins("[key_name_admin(usr)] has turned their invisibility [src.admin_invis ? "ON" : "OFF"]", 1)
/client/proc/cmd_admin_godmode(mob/M as mob in world)
set category = "Admin"
set name = "Toggle Godmode"
if(!src.holder)
src << "Only administrators may use this command."
return
if (M.nodamage == 1)
M.nodamage = 0
usr << "\blue Toggled OFF"
else
M.nodamage = 1
usr << "\blue Toggled ON"
log_admin("[key_name(usr)] has toggled [key_name(M)]'s nodamage to [(M.nodamage ? "On" : "Off")]")
message_admins("[key_name_admin(usr)] has toggled [key_name_admin(M)]'s nodamage to [(M.nodamage ? "On" : "Off")]", 1)
/client/proc/editappear(mob/living/carbon/human/M as mob in world)
set name = "Edit Appearance"
set category = "Fun"
if(!istype(M, /mob/living/carbon/human))
usr << "\red You can only do this to humans!"
return
switch(alert("You sure you wish to edit this mob's appearance?",,"Yes","No"))
if("No")
return
if(istype(M,/mob/living/carbon/human/tajaran))
usr << "\red Tajarans do not have an editable appearance... yet!"
else
var/new_facial = input("Please select facial hair color.", "Character Generation") as color
if(new_facial)
M.r_facial = hex2num(copytext(new_facial, 2, 4))
M.g_facial = hex2num(copytext(new_facial, 4, 6))
M.b_facial = hex2num(copytext(new_facial, 6, 8))
var/new_hair = input("Please select hair color.", "Character Generation") as color
if(new_facial)
M.r_hair = hex2num(copytext(new_hair, 2, 4))
M.g_hair = hex2num(copytext(new_hair, 4, 6))
M.b_hair = hex2num(copytext(new_hair, 6, 8))
var/new_eyes = input("Please select eye color.", "Character Generation") as color
if(new_eyes)
M.r_eyes = hex2num(copytext(new_eyes, 2, 4))
M.g_eyes = hex2num(copytext(new_eyes, 4, 6))
M.b_eyes = hex2num(copytext(new_eyes, 6, 8))
var/new_tone = input("Please select skin tone level: 1-220 (1=albino, 35=caucasian, 150=black, 220='very' black)", "Character Generation") as text
if (new_tone)
M.s_tone = max(min(round(text2num(new_tone)), 220), 1)
M.s_tone = -M.s_tone + 35
// hair
var/list/all_hairs = typesof(/datum/sprite_accessory/hair) - /datum/sprite_accessory/hair
var/list/hairs = list()
// loop through potential hairs
for(var/x in all_hairs)
var/datum/sprite_accessory/hair/H = new x // create new hair datum based on type x
hairs.Add(H.name) // add hair name to hairs
del(H) // delete the hair after it's all done
var/new_style = input("Please select hair style", "Character Generation") as null|anything in hairs
// if new style selected (not cancel)
if (new_style)
M.h_style = new_style
for(var/x in all_hairs) // loop through all_hairs again. Might be slightly CPU expensive, but not significantly.
var/datum/sprite_accessory/hair/H = new x // create new hair datum
if(H.name == new_style)
M.hair_style = H // assign the hair_style variable a new hair datum
break
else
del(H) // if hair H not used, delete. BYOND can garbage collect, but better safe than sorry
// facial hair
var/list/all_fhairs = typesof(/datum/sprite_accessory/facial_hair) - /datum/sprite_accessory/facial_hair
var/list/fhairs = list()
for(var/x in all_fhairs)
var/datum/sprite_accessory/facial_hair/H = new x
fhairs.Add(H.name)
del(H)
new_style = input("Please select facial style", "Character Generation") as null|anything in fhairs
if(new_style)
M.f_style = new_style
for(var/x in all_fhairs)
var/datum/sprite_accessory/facial_hair/H = new x
if(H.name == new_style)
M.facial_hair_style = H
break
else
del(H)
var/new_gender = alert(usr, "Please select gender.", "Character Generation", "Male", "Female")
if (new_gender)
if(new_gender == "Male")
M.gender = MALE
else
M.gender = FEMALE
M.update_body()
M.update_face()
M.update_clothing()
M.check_dna(M)
/client/proc/radioalert()
set category = "Fun"
set name = "Create Radio Alert"
var/message = input("Choose a message! (Don't forget the \"says, \" or similar at the start.)", "Message") as text|null
var/from = input("From whom? (Who's saying this?)", "From") as text|null
if(message && from)
var/obj/item/device/radio/intercom/a = new /obj/item/device/radio/intercom(null)
a.autosay(message,from)
del(a)
/client/proc/CarbonCopy(atom/movable/O as mob|obj in world)
set category = "Admin"
var/atom/movable/NewObj = new O.type(usr.loc)
for(var/V in O.vars)
if (issaved(O.vars[V]))
if(V == "contents")
for(var/atom/movable/C in O.contents)
C.CarbonCopy2(NewObj)
else
NewObj.vars[V] = O.vars[V]
return NewObj
/atom/proc/CarbonCopy2(atom/movable/O as mob|obj in world)
var/atom/movable/NewObj = new type(O)
for(var/V in vars)
if (issaved(vars[V]))
if(V == "contents")
for(var/atom/movable/C in contents)
C.CarbonCopy2(NewObj)
else
NewObj.vars[V] = vars[V]
return NewObj