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cyberpresidentvanellope/CHOMPStation2
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mirror of https://github.com/CHOMPStation2/CHOMPStation2.git synced 2025-12-15 12:43:13 +00:00
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c1cc954e9449ba107f03bb06d319b89c1ca8869f
CHOMPStation2/code/modules
History
Albert Iordache 9440d9d296 Renamed tgstation.dme to baystation12.dme, added Bay12 admin list and moved a few admin verbs around from Game Master to Game Admin.
2011-11-21 20:01:13 +02:00
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admin
Renamed tgstation.dme to baystation12.dme, added Bay12 admin list and moved a few admin verbs around from Game Master to Game Admin.
2011-11-21 20:01:13 +02:00
assembly
Timers will no longer go off when you set them to 0 unless they are on.
2011-11-05 05:25:22 +00:00
chemical
Implemented adjustToxLoss(amount)
2011-11-20 10:25:24 +02:00
clothing
Changed a few numbers for the health scanner hud where it had been not programmed to show an icon state for the hud when target was between 15 and 20 hp.
2011-11-09 17:02:55 +00:00
critters
Energy projectiles work again.
2011-10-11 07:52:30 +00:00
food
Fixed some runtimes.
2011-10-30 07:14:17 +00:00
mining
Fastler's changes: adding ID requirements to mining consoles.
2011-11-18 12:14:13 -06:00
mob
Implemented adjustToxLoss(amount)
2011-11-20 10:25:24 +02:00
power
New chem dispenser interface, by Tobba. Some sanity checking in power.dm, by Tobba.
2011-11-20 10:24:17 +02:00
projectiles
Beepsky was freaking out that his target got away (vanished) and almost crashed the server, this has been fixed.
2011-11-07 10:19:24 +00:00
research
Added the pirate captain stuff for HG
2011-11-08 00:47:50 +00:00
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