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CHOMPStation2/code/modules/events/infestation.dm
Razgriz da44a8bf0b Fix hangar locations
Forgot to increase numerically
2020-07-16 20:04:31 -07:00

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//CHOMP Edit changed for Southern Cross areas
#define LOC_KITCHEN 0
#define LOC_ATMOS 1
#define LOC_CHAPEL 2
#define LOC_LIBRARY 3
#define LOC_HYDRO 4
#define LOC_TECH 5
#define LOC_HANGAR1 6
#define LOC_HANGAR2 7
#define LOC_HANGAR3 8
#define LOC_VAULT 9
#define VERM_MICE 0
#define VERM_LIZARDS 1
#define VERM_SPIDERS 2
/datum/event/infestation
announceWhen = 10
endWhen = 11
var/location
var/locstring
var/vermin
var/vermstring
/datum/event/infestation/start()
//CHOMP Edit changed for Southern Cross areas
location = rand(0,9)
var/list/turf/simulated/floor/turfs = list()
var/spawn_area_type
switch(location)
if(LOC_KITCHEN)
spawn_area_type = /area/crew_quarters/kitchen
locstring = "the kitchen"
if(LOC_ATMOS)
spawn_area_type = /area/engineering/atmos
locstring = "atmospherics"
if(LOC_CHAPEL)
spawn_area_type = /area/chapel/main
locstring = "the chapel"
if(LOC_LIBRARY)
spawn_area_type = /area/library
locstring = "the library"
if(LOC_HYDRO)
spawn_area_type = /area/hydroponics
locstring = "hydroponics"
if(LOC_TECH)
spawn_area_type = /area/storage/tech
locstring = "technical storage"
if(LOC_HANGAR1)
spawn_area_type = /area/hangar/one
locstring = "the hangar deck"
if(LOC_HANGAR2)
spawn_area_type = /area/hangar/two
locstring = "the hangar deck"
if(LOC_HANGAR3)
spawn_area_type = /area/hangar/three
locstring = "the hangar deck"
if(LOC_VAULT)
spawn_area_type = /area/security/nuke_storage
locstring = "the vault"
for(var/areapath in typesof(spawn_area_type))
var/area/A = locate(areapath)
for(var/turf/simulated/floor/F in A.contents)
if(turf_clear(F))
turfs += F
var/list/spawn_types = list()
var/max_number
vermin = rand(0,2)
switch(vermin)
if(VERM_MICE)
spawn_types = list(/mob/living/simple_mob/animal/passive/mouse/gray, /mob/living/simple_mob/animal/passive/mouse/brown, /mob/living/simple_mob/animal/passive/mouse/white)
max_number = 12
vermstring = "mice"
if(VERM_LIZARDS)
spawn_types = list(/mob/living/simple_mob/animal/passive/lizard)
max_number = 6
vermstring = "lizards"
if(VERM_SPIDERS)
spawn_types = list(/obj/effect/spider/spiderling)
max_number = 3
vermstring = "spiders"
spawn(0)
var/num = rand(2,max_number)
while(turfs.len > 0 && num > 0)
var/turf/simulated/floor/T = pick(turfs)
turfs.Remove(T)
num--
if(vermin == VERM_SPIDERS)
var/obj/effect/spider/spiderling/S = new(T)
S.amount_grown = -1
else
var/spawn_type = pick(spawn_types)
new spawn_type(T)
/datum/event/infestation/announce()
command_announcement.Announce("Bioscans indicate that [vermstring] have been breeding in [locstring]. Clear them out, before this starts to affect productivity.", "Vermin infestation")
#undef LOC_KITCHEN
#undef LOC_ATMOS
#undef LOC_CHAPEL
#undef LOC_LIBRARY
#undef LOC_HYDRO
#undef LOC_TECH
#undef LOC_HANGAR1
#undef LOC_HANGAR2
#undef LOC_HANGAR3
#undef LOC_VAULT
#undef VERM_MICE
#undef VERM_LIZARDS
#undef VERM_SPIDERS