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32 lines
1.0 KiB
Plaintext
32 lines
1.0 KiB
Plaintext
//as core click exists at the mob level
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/mob/proc/trigger_aiming(var/trigger_type)
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return
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/mob/living/trigger_aiming(var/trigger_type)
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if(!aimed.len)
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return
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for(var/obj/aiming_overlay/AO in aimed)
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if(AO.aiming_at == src)
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AO.update_aiming()
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if(AO.aiming_at == src)
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AO.trigger(trigger_type)
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AO.update_aiming_deferred()
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/obj/aiming_overlay/proc/trigger(var/perm)
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if(!owner || !aiming_with || !aiming_at || !locked)
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return
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if(perm && (target_permissions & perm))
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return
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if(!owner.checkClickCooldown())
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return
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owner.setClickCooldown(5) // Spam prevention, essentially.
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if(owner.a_intent == I_HELP && owner.is_preference_enabled(/datum/client_preference/safefiring))
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to_chat(owner, "<span class='warning'>You refrain from firing \the [aiming_with] as your intent is set to help.</span>")
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return
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owner.visible_message("<span class='danger'>\The [owner] pulls the trigger reflexively!</span>")
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var/obj/item/weapon/gun/G = aiming_with
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if(istype(G))
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G.Fire(aiming_at, owner, reflex = 1)
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locked = 0
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lock_time = world.time+10
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