mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-13 03:33:21 +00:00
More tweaks to IPC fixes. Merge resolution/compile fixes. Further work on properly integrating, updating and fixing prosthetic options. Repathed internal organs to organ/internal. More work on full synthetics, changelings, overheating. Working on getting organs to qdel properly and spawn properly when robotized. Finalized some overheating values, added remaining prosthetic icons. Finalizing the testing version of the full prosthetic bodies branch. Added suit cyclers to the autolathe and map. Fixing runtime errors. Fixing errors. Changelog. Replacing limb and organ strings with constants. Prevented brainless species from becoming full cyborgs. Fixed issues with brain/MMIs renaming themselves inappropriately. Various fixes and oversights.
173 lines
5.4 KiB
Plaintext
173 lines
5.4 KiB
Plaintext
/atom/movable/proc/get_mob()
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return
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/obj/machinery/bot/mulebot/get_mob()
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if(load && istype(load,/mob/living))
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return load
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/obj/mecha/get_mob()
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return occupant
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/obj/vehicle/train/get_mob()
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return buckled_mob
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/mob/get_mob()
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return src
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/proc/mobs_in_view(var/range, var/source)
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var/list/mobs = list()
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for(var/atom/movable/AM in view(range, source))
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var/M = AM.get_mob()
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if(M)
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mobs += M
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return mobs
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proc/random_hair_style(gender, species = "Human")
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var/h_style = "Bald"
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var/list/valid_hairstyles = list()
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for(var/hairstyle in hair_styles_list)
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var/datum/sprite_accessory/S = hair_styles_list[hairstyle]
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if(gender != NEUTER && gender != PLURAL)
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if(gender == MALE && S.gender == FEMALE)
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continue
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if(gender == FEMALE && S.gender == MALE)
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continue
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if( !(species in S.species_allowed))
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continue
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valid_hairstyles[hairstyle] = hair_styles_list[hairstyle]
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if(valid_hairstyles.len)
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h_style = pick(valid_hairstyles)
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return h_style
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proc/random_facial_hair_style(gender, species = "Human")
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var/f_style = "Shaved"
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var/list/valid_facialhairstyles = list()
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for(var/facialhairstyle in facial_hair_styles_list)
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var/datum/sprite_accessory/S = facial_hair_styles_list[facialhairstyle]
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if(gender != NEUTER && gender != PLURAL)
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if(gender == MALE && S.gender == FEMALE)
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continue
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if(gender == FEMALE && S.gender == MALE)
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continue
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if( !(species in S.species_allowed))
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continue
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valid_facialhairstyles[facialhairstyle] = facial_hair_styles_list[facialhairstyle]
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if(valid_facialhairstyles.len)
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f_style = pick(valid_facialhairstyles)
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return f_style
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proc/sanitize_name(name, species = "Human")
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var/datum/species/current_species
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if(species)
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current_species = all_species[species]
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return current_species ? current_species.sanitize_name(name) : sanitizeName(name)
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proc/random_name(gender, species = "Human")
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var/datum/species/current_species
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if(species)
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current_species = all_species[species]
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if(!current_species || current_species.name_language == null)
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if(gender==FEMALE)
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return capitalize(pick(first_names_female)) + " " + capitalize(pick(last_names))
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else
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return capitalize(pick(first_names_male)) + " " + capitalize(pick(last_names))
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else
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return current_species.get_random_name(gender)
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proc/random_skin_tone()
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switch(pick(60;"caucasian", 15;"afroamerican", 10;"african", 10;"latino", 5;"albino"))
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if("caucasian") . = -10
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if("afroamerican") . = -115
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if("african") . = -165
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if("latino") . = -55
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if("albino") . = 34
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else . = rand(-185,34)
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return min(max( .+rand(-25, 25), -185),34)
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proc/skintone2racedescription(tone)
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switch (tone)
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if(30 to INFINITY) return "albino"
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if(20 to 30) return "pale"
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if(5 to 15) return "light skinned"
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if(-10 to 5) return "white"
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if(-25 to -10) return "tan"
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if(-45 to -25) return "darker skinned"
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if(-65 to -45) return "brown"
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if(-INFINITY to -65) return "black"
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else return "unknown"
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proc/age2agedescription(age)
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switch(age)
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if(0 to 1) return "infant"
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if(1 to 3) return "toddler"
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if(3 to 13) return "child"
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if(13 to 19) return "teenager"
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if(19 to 30) return "young adult"
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if(30 to 45) return "adult"
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if(45 to 60) return "middle-aged"
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if(60 to 70) return "aging"
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if(70 to INFINITY) return "elderly"
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else return "unknown"
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proc/RoundHealth(health)
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switch(health)
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if(100 to INFINITY)
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return "health100"
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if(70 to 100)
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return "health80"
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if(50 to 70)
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return "health60"
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if(30 to 50)
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return "health40"
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if(18 to 30)
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return "health25"
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if(5 to 18)
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return "health10"
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if(1 to 5)
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return "health1"
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if(-99 to 0)
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return "health0"
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else
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return "health-100"
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return "0"
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/*
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Proc for attack log creation, because really why not
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1 argument is the actor
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2 argument is the target of action
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3 is the description of action(like punched, throwed, or any other verb)
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4 should it make adminlog note or not
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5 is the tool with which the action was made(usually item) 5 and 6 are very similar(5 have "by " before it, that it) and are separated just to keep things in a bit more in order
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6 is additional information, anything that needs to be added
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*/
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/proc/add_logs(mob/user, mob/target, what_done, var/admin=1, var/object=null, var/addition=null)
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if(user && ismob(user))
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user.attack_log += text("\[[time_stamp()]\] <font color='red'>Has [what_done] [target ? "[target.name][(ismob(target) && target.ckey) ? "([target.ckey])" : ""]" : "NON-EXISTANT SUBJECT"][object ? " with [object]" : " "][addition]</font>")
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if(target && ismob(target))
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target.attack_log += text("\[[time_stamp()]\] <font color='orange'>Has been [what_done] by [user ? "[user.name][(ismob(user) && user.ckey) ? "([user.ckey])" : ""]" : "NON-EXISTANT SUBJECT"][object ? " with [object]" : " "][addition]</font>")
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if(admin)
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log_attack("<font color='red'>[user ? "[user.name][(ismob(user) && user.ckey) ? "([user.ckey])" : ""]" : "NON-EXISTANT SUBJECT"] [what_done] [target ? "[target.name][(ismob(target) && target.ckey)? "([target.ckey])" : ""]" : "NON-EXISTANT SUBJECT"][object ? " with [object]" : " "][addition]</font>")
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//checks whether this item is a module of the robot it is located in.
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/proc/is_robot_module(var/obj/item/thing)
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if (!thing || !istype(thing.loc, /mob/living/silicon/robot))
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return 0
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var/mob/living/silicon/robot/R = thing.loc
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return (thing in R.module.modules)
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