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cyberpresidentvanellope/CHOMPStation2
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mirror of https://github.com/CHOMPStation2/CHOMPStation2.git synced 2025-12-11 10:43:20 +00:00
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c4e4c7732000654e5d2d62a87a97ad7ec1a14203
CHOMPStation2/code
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mwerezak c4e4c77320 Having a neck grab on someone causes them to be hit by projectiles first instead of you.
If however the bullet misses or passes through the person being grabbed then it continues on and may still hit the person doing the grabbing.
2015-03-14 01:30:09 -04:00
..
__HELPERS
Merge remote-tracking branch 'upstream/master' into dev-freeze
2015-03-12 10:30:16 +01:00
_onclick
Keeps zone selection and gun mode toggle HUD elements visible when scoped
2015-02-21 16:01:47 -05:00
ATMOSPHERICS
Corrects return values for the Topic procs of several computers and some other machines as well.
2015-02-25 21:32:35 -05:00
controllers
Merged with dev.
2015-02-24 17:03:39 +10:30
datums
Robot code clean up and fixes.
2015-03-10 13:37:20 +01:00
defines
Master into dev-freeze.
2015-03-07 11:33:39 +10:30
FEA
…
game
Merge pull request #8432 from PsiOmegaDelta/WanderingNano
2015-03-11 08:08:04 +10:30
js
…
modules
Having a neck grab on someone causes them to be hit by projectiles first instead of you.
2015-03-14 01:30:09 -04:00
TriDimension
…
ZAS
That should be it for procs there.
2015-02-27 13:09:40 +03:00
global.dm
Camera coverage fixes.
2015-02-26 11:39:41 +01:00
hub.dm
…
names.dm
…
setup.dm
Having a neck grab on someone causes them to be hit by projectiles first instead of you.
2015-03-14 01:30:09 -04:00
stylesheet.dm
Improves cult conversion
2015-03-05 23:58:56 -05:00
world.dm
…
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