mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-10 10:12:45 +00:00
Co-authored-by: Changelogs <action@github.com> Co-authored-by: Heroman3003 <31296024+Heroman3003@users.noreply.github.com> Co-authored-by: Guti <32563288+TheCaramelion@users.noreply.github.com> Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com> Co-authored-by: Kashargul <KashL@t-online.de>
29 lines
1.0 KiB
Plaintext
29 lines
1.0 KiB
Plaintext
/obj/item/gun/launcher
|
|
name = "launcher"
|
|
desc = "A device that launches things."
|
|
w_class = ITEMSIZE_HUGE
|
|
slot_flags = SLOT_BACK
|
|
|
|
var/release_force = 0
|
|
var/throw_distance = 10
|
|
muzzle_flash = 0
|
|
fire_sound_text = "a launcher firing"
|
|
|
|
//This normally uses a proc on projectiles and our ammo is not strictly speaking a projectile.
|
|
/obj/item/gun/launcher/can_hit(var/mob/living/target as mob, var/mob/living/user as mob)
|
|
return 1
|
|
|
|
//Override this to avoid a runtime with suicide handling.
|
|
/obj/item/gun/launcher/handle_suicide(mob/living/user)
|
|
to_chat(user, span_red("Shooting yourself with \a [src] is pretty tricky. You can't seem to manage it."))
|
|
return
|
|
|
|
/obj/item/gun/launcher/proc/update_release_force(obj/item/projectile)
|
|
return 0
|
|
|
|
/obj/item/gun/launcher/process_projectile(obj/item/projectile, mob/user, atom/target, var/target_zone, var/params=null, var/pointblank=0, var/reflex=0)
|
|
update_release_force(projectile)
|
|
projectile.loc = get_turf(user)
|
|
projectile.throw_at(target, throw_distance, release_force, user)
|
|
return 1
|