Files
CHOMPStation2/code/datums/diseases/brainrot.dm
2015-07-18 21:13:32 +01:00

68 lines
2.4 KiB
Plaintext

/datum/disease/brainrot
name = "Brainrot"
max_stages = 4
spread = "On contact"
spread_type = CONTACT_GENERAL
cure = "Alkysine"
cure_id = list("alkysine")
agent = "Cryptococcus Cosmosis"
affected_species = list("Human")
curable = 0
cure_chance = 15//higher chance to cure, since two reagents are required
desc = "This disease destroys the braincells, causing brain fever, brain necrosis and general intoxication."
severity = "Major"
/datum/disease/brainrot/stage_act() //Removed toxloss because damaging diseases are pretty horrible. Last round it killed the entire station because the cure didn't work -- Urist
..()
switch(stage)
if(2)
if(prob(2))
affected_mob.emote("blink")
if(prob(2))
affected_mob.emote("yawn")
if(prob(2))
affected_mob << "<span class='warning'>Your don't feel like yourself.</span>"
if(prob(5))
affected_mob.adjustBrainLoss(1)
affected_mob.updatehealth()
if(3)
if(prob(2))
affected_mob.emote("stare")
if(prob(2))
affected_mob.emote("drool")
if(prob(10) && affected_mob.getBrainLoss()<=98)//shouldn't retard you to death now
affected_mob.adjustBrainLoss(2)
affected_mob.updatehealth()
if(prob(2))
affected_mob << "<span class='warning'>You try to remember something important...but can't.</span>"
/* if(prob(10))
affected_mob.adjustToxLoss(3)
affected_mob.updatehealth()
if(prob(2))
affected_mob << "<span class='warning'>Your head hurts.</span>" */
if(4)
if(prob(2))
affected_mob.emote("stare")
if(prob(2))
affected_mob.emote("drool")
/* if(prob(15))
affected_mob.adjustToxLoss(4)
affected_mob.updatehealth()
if(prob(2))
affected_mob << "<span class='notice'>Your head hurts.</span>" */
if(prob(15) && affected_mob.getBrainLoss()<=98) //shouldn't retard you to death now
affected_mob.adjustBrainLoss(3)
affected_mob.updatehealth()
if(prob(2))
affected_mob << "<span class='warning'>A strange buzzing fills your head, removing all thoughts.</span>"
if(prob(3))
affected_mob << "<span class='warning'>You lose consciousness...</span>"
for(var/mob/O in viewers(affected_mob, null))
O.show_message("[affected_mob] suddenly collapses", 1)
affected_mob.Paralyse(rand(5,10))
if(prob(1))
affected_mob.emote("snore")
if(prob(15))
affected_mob.stuttering += 3
return