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CHOMPStation2/code/modules/materials/materials_vr.dm
KasparoVy 1a5bdf4e98 Refactors Ore Eating to Allow the Consumption of Material Sheets
Refactors ore eating to facilitate the ethical consumption of refined materials, easily obtainable on station. Suggested by the kobolds.

Also fixes the material name of Plastitanium glass throughout the codebase.
2020-05-22 03:55:04 -04:00

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/material/flesh
name = "flesh"
display_name = "chunk of flesh"
icon_colour = "#dd90aa"
sheet_singular_name = "meat"
sheet_plural_name = "meats"
integrity = 1200
melting_point = 6000
explosion_resistance = 200
hardness = 500
weight = 500
/material/fluff //This is to allow for 2 handed weapons that don't want to have a prefix.
name = " "
display_name = ""
icon_colour = "#000000"
sheet_singular_name = "fluff"
sheet_plural_name = "fluffs"
hardness = 60
weight = 20 //Strong as iron.
/material/darkglass
name = "darkglass"
display_name = "darkglass"
icon_base = "darkglass"
icon_colour = "#FFFFFF"
/material/fancyblack
name = "fancyblack"
display_name = "fancyblack"
icon_base = "fancyblack"
icon_colour = "#FFFFFF"
/material/glass/titaniumglass
name = MAT_TITANIUMGLASS
display_name = "titanium glass"
stack_type = /obj/item/stack/material/glass/titanium
integrity = 150
hardness = 50
weight = 50
flags = MATERIAL_BRITTLE
icon_colour = "#A7A3A6"
stack_origin_tech = list(TECH_MATERIAL = 5)
window_options = list("One Direction" = 1, "Full Window" = 4)
created_window = /obj/structure/window/titanium
created_fulltile_window = /obj/structure/window/titanium/full
wire_product = null
rod_product = /obj/item/stack/material/glass/titanium
composite_material = list(MAT_TITANIUM = SHEET_MATERIAL_AMOUNT, "glass" = SHEET_MATERIAL_AMOUNT)
/material/plastitanium
name = MAT_PLASTITANIUM
stack_type = /obj/item/stack/material/plastitanium
integrity = 600
melting_point = 9000
icon_base = "solid"
icon_reinf = "reinf_over"
icon_colour = "#585658"
explosion_resistance = 35
hardness = 90
weight = 40
protectiveness = 30
conductivity = 7
stack_origin_tech = list(TECH_MATERIAL = 5)
composite_material = list(MAT_TITANIUM = SHEET_MATERIAL_AMOUNT, MAT_PLASTEEL = SHEET_MATERIAL_AMOUNT)
/material/glass/plastaniumglass
name = MAT_PLASTITANIUMGLASS
display_name = "plas-titanium glass"
stack_type = /obj/item/stack/material/glass/plastitanium
integrity = 200
hardness = 60
weight = 80
flags = MATERIAL_BRITTLE
icon_colour = "#676366"
stack_origin_tech = list(TECH_MATERIAL = 6)
window_options = list("One Direction" = 1, "Full Window" = 4)
created_window = /obj/structure/window/plastitanium
created_fulltile_window = /obj/structure/window/plastitanium/full
wire_product = null
rod_product = /obj/item/stack/material/glass/plastitanium
composite_material = list(MAT_PLASTITANIUM = SHEET_MATERIAL_AMOUNT, "glass" = SHEET_MATERIAL_AMOUNT)