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CHOMPStation2/code/unused/musicplayer.dm

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// this toggle doesn't save across rounds
/mob/verb/musictoggle()
set name = "Music Toggle"
if(src.be_music == 0)
src.be_music = 1
src << "\blue Music toggled on!"
return
src.be_music = 0
src << "\blue Music toggled off!"
// This checks a var on each area and plays that var
/area/Entered(mob/A as mob)
if (A && src.music != "" && A.client && A.be_music != 0 && (A.music_lastplayed != src.music))
A.music_lastplayed = src.music
A << sound(src.music, repeat = 0, wait = 0, volume = 20, channel = 1)