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https://github.com/CHOMPStation2/CHOMPStation2.git
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Fixes in order: - Removes List of defines in misc_ch.dm that are no longer used - they're defined here for the casino prize dispenser, making these obsolete:  - Fixes relative pathing in mecha_parts_ch.dm - Fixes relative pathing in bodybag.dm - Fixes relative pathing in sahoc_ch.dm - Fixes relative pathing in toys_yw.dm - Fixes def_zone being defined when only the variable was needed in twohanded_ch.dm - Fixes relative pathing in trash_pile_vr_ch.dm - Fixes clip_mask being missing in misc_ch.dm - Fixes relative pathing in tesh_synth_facemask.dm - Fixes absolute path being indented in by one (typo?) - Fixes relative pathing in armor_yw.dm - Fixes unreachable parent call in audible_scream_ch.dm - Fixes VERM_LIZARDS being undefined when it wasn't defined, as VERM_LIZARDMEN was the variable being defined + used in mutants.dm - Removes two un-needed parent calls - these procs have no parent on /obj/structure - thecake_ch.dm - Fixes invalid kword nano_state in protean_blob.dm - Fixes relative pathing in drone_manufacturer_unify.dm - Fixes relative pathing in synx.dm - Removes arguments of drop_item that don't exist (port was from TG and had force_drop = 1 and src defined.) - vox.dm - Added vision_required = TRUE to fix proc argument missing - bigdragon_ch.dm - Added include_robo = TRUE to fix argument missing in demon_ch.dm - Fixes relative pathing in rakshasa_abilities.dm - Adds comment to solargrub.dm, unable to fix operator overload error yet. - Fixes relative pathing in sprite_accessories_extra_ch.dm - Fixes relative pathing in sprite_accessories_yw.dm - Fixes relative pathing in phase.dm - Fixes relative pathing in bluespacecoffee.dm - Fixes relative pathing in other_ch.dm - Fixes relative pathing and ambigious ! in living_ch.dm - Fixes relative pathing in custom_clothes_yw.dm - Fixes relative pathing in custom_rigs_yw.dm - Fixes relative pathing in MadokaSpear.dm - Comments out duplicate #includes in southern_cross.dm as vorestation.dme has them #include'd.
88 lines
3.9 KiB
Plaintext
88 lines
3.9 KiB
Plaintext
/obj/item/device/modkit_conversion/fluff/sheri_rig_kit
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name = "Sheri's modkit"
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desc = "A kit containing all the needed tools and parts to modify a Research Director rig suit. It has a snake painted on it."
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owner_ckey = "esperkin"
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icon = 'icons/vore/custom_items_vr.dmi'
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icon_state = "modkit"
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from_suit = /obj/item/weapon/rig/hazmat
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to_suit = /obj/item/weapon/rig/hazmat/fluff/sheri
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/obj/item/weapon/rig/hazmat/fluff/sheri
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name = "AHS-VPR Control Module"
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desc = "This is the control module for a prototype hazardous environment suit, designed to protect the wearer from radiation, pressure, and hostile aliens alike. This particular suit was designed to fit a naga, and is labeled as the model 'Viper'. A small tag on it marks it as belonging to a 'Sheri Calen'"
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icon = 'icons/vore/rig_yw/rigs_module.dmi'
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icon_state = "sheririg"
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icon_override = 'icons/vore/rig_yw/rigs_module_onmob.dmi'
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preserve_item = 0
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chest_type = /obj/item/clothing/suit/space/rig/fluff/sheri
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helm_type = /obj/item/clothing/head/helmet/space/rig/hazmat/fluff/sheri
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boot_type = /obj/item/clothing/shoes/magboots/rig/fluff/sheri
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glove_type = /obj/item/clothing/gloves/gauntlets/rig/fluff/sheri
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/obj/item/clothing/suit/space/rig/fluff/sheri
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icon = 'icons/vore/rigs_taur_yw.dmi'
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icon_override = 'icons/vore/rigs_taur_yw.dmi'
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body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS|FEET|ARMS|HANDS
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flags_inv = HIDEGLOVES|HIDEJUMPSUIT|HIDETAIL|HIDETIE|HIDEHOLSTER|HIDESHOES
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species_restricted = null //Species restricted since all it cares about is a taur half
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/obj/item/clothing/suit/space/rig/fluff/sheri/mob_can_equip(var/mob/living/carbon/human/H, slot, disable_warning = 0)
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item_state = icon_state
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pixel_x = -16
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update_icon()
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return 1
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/obj/item/clothing/suit/space/rig/fluff/sheri/make_worn_icon(var/body_type,var/slot_name,var/inhands,var/default_icon,var/default_layer = 0,var/icon/clip_mask = null)
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var/image/result = ..()
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result.pixel_x = -16
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result.layer = BODY_LAYER + 15
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return result
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/obj/item/clothing/head/helmet/space/rig/hazmat/fluff/sheri
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icon = 'icons/vore/rig_yw/rigs_head.dmi'
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icon_override = 'icons/vore/rig_yw/rigs_head_onmob.dmi'
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/obj/item/clothing/shoes/magboots/rig/fluff/sheri
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icon = 'icons/vore/rig_yw/rigs_shoes.dmi'
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icon_override = 'icons/vore/rig_yw/rigs_shoes_onmob.dmi'
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item_state = null
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/obj/item/clothing/gloves/gauntlets/rig/fluff/sheri
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icon = 'icons/vore/rig_yw/rigs_gauntlets.dmi'
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icon_override = 'icons/vore/rig_yw/rigs_gauntlets_onmob.dmi'
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item_state = null
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/obj/item/weapon/rig/medical/equipped/fluff/saur
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name = "AMR-DRGN"
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desc = "This seems to be a highly customized Medical RIG suit, coloured black and purple, and with an added extendable plating to include a pair of wings and a tail comfortably within the suits protection. There's a nametag on the chest piece, and on the control module itself, with the name 'Saur Darastrix' on it."
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icon = 'icons/vore/rig_yw/rigs_module.dmi'
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icon_state = "saurrig"
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icon_override = 'icons/vore/rig_yw/rigs_module_onmob.dmi'
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preserve_item = 0
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chest_type = /obj/item/clothing/suit/space/rig/fluff/saur
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helm_type = /obj/item/clothing/head/helmet/space/rig/medical/fluff/saur
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boot_type = /obj/item/clothing/shoes/magboots/rig/fluff/saur
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glove_type = /obj/item/clothing/gloves/gauntlets/rig/fluff/saur
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/obj/item/clothing/suit/space/rig/fluff/saur
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icon = 'icons/vore/rig_yw/rigs_chest.dmi'
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icon_override = 'icons/vore/rig_yw/rigs_chest_onmob.dmi'
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/obj/item/clothing/head/helmet/space/rig/medical/fluff/saur
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icon = 'icons/vore/rig_yw/rigs_head.dmi'
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icon_override = 'icons/vore/rig_yw/rigs_head_onmob.dmi'
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/obj/item/clothing/shoes/magboots/rig/fluff/saur
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icon = 'icons/vore/rig_yw/rigs_shoes.dmi'
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icon_override = 'icons/vore/rig_yw/rigs_shoes_onmob.dmi'
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/obj/item/clothing/gloves/gauntlets/rig/fluff/saur
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icon = 'icons/vore/rig_yw/rigs_gauntlets.dmi'
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icon_override = 'icons/vore/rig_yw/rigs_gauntlets_onmob.dmi' |