mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2026-01-06 15:34:35 +00:00
329 lines
13 KiB
Plaintext
329 lines
13 KiB
Plaintext
//Procedures in this file: Generic ribcage opening steps, Removing alien embryo, Fixing internal organs.
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//////////////////////////////////////////////////////////////////
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// GENERIC RIBCAGE SURGERY //
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//////////////////////////////////////////////////////////////////
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/datum/surgery_step/ribcage
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priority = 2
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can_infect = 1
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blood_level = 1
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can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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return target_zone == "chest"
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/datum/surgery_step/ribcage/saw_ribcage
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allowed_tools = list(
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/obj/item/weapon/circular_saw = 100, \
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/obj/item/weapon/hatchet = 75
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)
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min_duration = 50
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max_duration = 70
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can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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if (!istype(target))
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return
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var/datum/organ/external/affected = target.get_organ(target_zone)
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return ..() && target.op_stage.ribcage == 0 && affected.open >= 2
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begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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user.visible_message("[user] begins to cut through [target]'s ribcage with \the [tool].", \
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"You begin to cut through [target]'s ribcage with \the [tool].")
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target.custom_pain("Something hurts horribly in your chest!",1)
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..()
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end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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user.visible_message("\blue [user] has cut [target]'s ribcage open with \the [tool].", \
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"\blue You have cut [target]'s ribcage open with \the [tool].")
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target.op_stage.ribcage = 1
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fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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user.visible_message("\red [user]'s hand slips, cracking [target]'s ribcage with \the [tool]!" , \
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"\red Your hand slips, cracking [target]'s ribcage with \the [tool]!" )
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var/datum/organ/external/affected = target.get_organ(target_zone)
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affected.createwound(CUT, 20)
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affected.fracture()
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/datum/surgery_step/ribcage/retract_ribcage
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allowed_tools = list(
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/obj/item/weapon/retractor = 100, \
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/obj/item/weapon/crowbar = 75, \
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/obj/item/weapon/kitchen/utensil/fork = 20
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)
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min_duration = 30
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max_duration = 40
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can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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return ..() && target.op_stage.ribcage == 1
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begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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var/msg = "[user] starts to force open the ribcage in [target]'s torso with \the [tool]."
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var/self_msg = "You start to force open the ribcage in [target]'s torso with \the [tool]."
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user.visible_message(msg, self_msg)
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target.custom_pain("Something hurts horribly in your chest!",1)
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..()
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end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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var/msg = "\blue [user] forces open [target]'s ribcage with \the [tool]."
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var/self_msg = "\blue You force open [target]'s ribcage with \the [tool]."
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user.visible_message(msg, self_msg)
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target.op_stage.ribcage = 2
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// Whoops!
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if(prob(10))
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var/datum/organ/external/affected = target.get_organ(target_zone)
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affected.fracture()
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fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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var/msg = "\red [user]'s hand slips, breaking [target]'s ribcage!"
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var/self_msg = "\red Your hand slips, breaking [target]'s ribcage!"
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user.visible_message(msg, self_msg)
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var/datum/organ/external/affected = target.get_organ(target_zone)
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affected.createwound(BRUISE, 20)
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affected.fracture()
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/datum/surgery_step/ribcage/close_ribcage
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allowed_tools = list(
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/obj/item/weapon/retractor = 100, \
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/obj/item/weapon/crowbar = 75, \
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/obj/item/weapon/kitchen/utensil/fork = 20
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)
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min_duration = 20
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max_duration = 40
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can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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return ..() && target.op_stage.ribcage == 2
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begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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var/msg = "[user] starts bending [target]'s ribcage back into place with \the [tool]."
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var/self_msg = "You start bending [target]'s ribcage back into place with \the [tool]."
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user.visible_message(msg, self_msg)
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target.custom_pain("Something hurts horribly in your chest!",1)
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..()
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end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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var/msg = "\blue [user] bends [target]'s ribcage back into place with \the [tool]."
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var/self_msg = "\blue You bend [target]'s ribcage back into place with \the [tool]."
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user.visible_message(msg, self_msg)
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target.op_stage.ribcage = 1
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fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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var/msg = "\red [user]'s hand slips, bending [target]'s ribs the wrong way!"
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var/self_msg = "\red Your hand slips, bending [target]'s ribs the wrong way!"
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user.visible_message(msg, self_msg)
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var/datum/organ/external/chest/affected = target.get_organ("chest")
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affected.createwound(BRUISE, 20)
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affected.fracture()
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if (prob(40))
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user.visible_message("\red A rib pierces the lung!")
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target.rupture_lung()
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/datum/surgery_step/ribcage/mend_ribcage
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allowed_tools = list(
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/obj/item/weapon/bonegel = 100, \
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/obj/item/weapon/screwdriver = 75
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)
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min_duration = 20
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max_duration = 40
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can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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return ..() && target.op_stage.ribcage == 1
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begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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var/msg = "[user] starts applying \the [tool] to [target]'s ribcage."
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var/self_msg = "You start applying \the [tool] to [target]'s ribcage."
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user.visible_message(msg, self_msg)
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target.custom_pain("Something hurts horribly in your chest!",1)
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..()
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end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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var/msg = "\blue [user] applied \the [tool] to [target]'s ribcage."
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var/self_msg = "\blue You applied \the [tool] to [target]'s ribcage."
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user.visible_message(msg, self_msg)
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target.op_stage.ribcage = 0
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//////////////////////////////////////////////////////////////////
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// ALIEN EMBRYO SURGERY //
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//////////////////////////////////////////////////////////////////
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/datum/surgery_step/ribcage/remove_embryo
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allowed_tools = list(
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/obj/item/weapon/hemostat = 100, \
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/obj/item/weapon/wirecutters = 75, \
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/obj/item/weapon/kitchen/utensil/fork = 20
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)
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blood_level = 2
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min_duration = 80
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max_duration = 100
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can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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var/embryo = 0
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for(var/obj/item/alien_embryo/A in target)
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embryo = 1
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break
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return ..() && embryo && target.op_stage.ribcage == 2
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begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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var/msg = "[user] starts to pull something out from [target]'s ribcage with \the [tool]."
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var/self_msg = "You start to pull something out from [target]'s ribcage with \the [tool]."
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user.visible_message(msg, self_msg)
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target.custom_pain("Something hurts horribly in your chest!",1)
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..()
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end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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user.visible_message("\red [user] rips the larva out of [target]'s ribcage!",
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"You rip the larva out of [target]'s ribcage!")
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for(var/obj/item/alien_embryo/A in target)
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A.loc = A.loc.loc
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//////////////////////////////////////////////////////////////////
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// CHEST INTERNAL ORGAN SURGERY //
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//////////////////////////////////////////////////////////////////
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/datum/surgery_step/ribcage/fix_chest_internal
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allowed_tools = list(
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/obj/item/stack/medical/advanced/bruise_pack= 100, \
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/obj/item/stack/medical/bruise_pack = 20, \
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/obj/item/stack/medical/bruise_pack/tajaran = 70, \
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)
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min_duration = 70
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max_duration = 90
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can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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var/is_chest_organ_damaged = 0
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var/datum/organ/external/chest/chest = target.get_organ("chest")
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for(var/datum/organ/internal/I in chest.internal_organs) if(I.damage > 0)
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is_chest_organ_damaged = 1
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break
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return ..() && is_chest_organ_damaged && target.op_stage.ribcage == 2
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begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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var/tool_name = "\the [tool]"
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if (istype(tool, /obj/item/stack/medical/advanced/bruise_pack))
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tool_name = "regenerative membrane"
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if (istype(tool, /obj/item/stack/medical/bruise_pack))
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if (istype(tool, /obj/item/stack/medical/bruise_pack/tajaran))
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tool_name = "the poultice"
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else
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tool_name = "the bandaid"
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var/datum/organ/external/chest/chest = target.get_organ("chest")
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for(var/datum/organ/internal/I in chest.internal_organs)
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if(I && I.damage > 0)
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if(I.robotic < 2)
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user.visible_message("[user] starts treating damage to [target]'s [I.name] with [tool_name].", \
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"You start treating damage to [target]'s [I.name] with [tool_name]." )
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else
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user.visible_message("\blue [user] attempts to repair [target]'s mechanical [I.name] with [tool_name]...", \
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"\blue You attempt to repair [target]'s mechanical [I.name] with [tool_name]...")
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target.custom_pain("The pain in your chest is living hell!",1)
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..()
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end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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var/tool_name = "\the [tool]"
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if (istype(tool, /obj/item/stack/medical/advanced/bruise_pack))
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tool_name = "regenerative membrane"
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if (istype(tool, /obj/item/stack/medical/bruise_pack))
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if (istype(tool, /obj/item/stack/medical/bruise_pack/tajaran))
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tool_name = "the poultice"
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else
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tool_name = "the bandaid"
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var/datum/organ/external/chest/chest = target.get_organ("chest")
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for(var/datum/organ/internal/I in chest.internal_organs)
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if(I && I.damage > 0)
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if(I.robotic < 2)
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user.visible_message("[user] treats damage to [target]'s [I.name] with [tool_name].", \
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"You treat damage to [target]'s [I.name] with [tool_name]." )
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else
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user.visible_message("\blue [user] pokes [target]'s mechanical [I.name] with [tool_name]...", \
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"\blue You poke [target]'s mechanical [I.name] with [tool_name]... \red For no effect, since it's robotic.")
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I.damage = 0
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fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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var/datum/organ/external/chest/affected = target.get_organ("chest")
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user.visible_message("\red [user]'s hand slips, getting mess and tearing the inside of [target]'s chest with \the [tool]!", \
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"\red Your hand slips, getting mess and tearing the inside of [target]'s chest with \the [tool]!")
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var/dam_amt = 2
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if (istype(tool, /obj/item/stack/medical/advanced/bruise_pack))
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target.adjustToxLoss(5)
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else if (istype(tool, /obj/item/stack/medical/bruise_pack))
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if (istype(tool, /obj/item/stack/medical/bruise_pack/tajaran))
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target.adjustToxLoss(7)
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else
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dam_amt = 5
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target.adjustToxLoss(10)
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affected.createwound(CUT, 5)
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for(var/datum/organ/internal/I in affected.internal_organs)
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if(I && I.damage > 0)
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I.take_damage(dam_amt,0)
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/datum/surgery_step/ribcage/fix_chest_internal_robot //For artificial organs
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allowed_tools = list(
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/obj/item/stack/nanopaste = 100, \
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/obj/item/weapon/bonegel = 30, \
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/obj/item/weapon/screwdriver = 70, \
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)
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min_duration = 70
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max_duration = 90
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can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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var/is_chest_organ_damaged = 0
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var/datum/organ/internal/heart/heart = target.internal_organs["heart"]
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var/datum/organ/external/chest/chest = target.get_organ("chest")
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for(var/datum/organ/internal/I in chest.internal_organs) if(I.damage > 0)
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is_chest_organ_damaged = 1
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break
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return ..() && is_chest_organ_damaged && heart.robotic == 2 && target.op_stage.ribcage == 2
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begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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var/datum/organ/internal/heart/heart = target.internal_organs["heart"]
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if(heart.damage > 0)
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user.visible_message("[user] starts mending the mechanisms on [target]'s heart with \the [tool].", \
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"You start mending the mechanisms on [target]'s heart with \the [tool]." )
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target.custom_pain("The pain in your chest is living hell!",1)
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..()
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end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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var/datum/organ/internal/heart/heart = target.internal_organs["heart"]
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if(heart.damage > 0)
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user.visible_message("\blue [user] repairs [target]'s heart with \the [tool].", \
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"\blue You repair [target]'s heart with \the [tool]." )
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heart.damage = 0
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fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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var/datum/organ/internal/heart/heart = target.internal_organs["heart"]
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user.visible_message("\red [user]'s hand slips, smearing [tool] in the incision in [target]'s heart, gumming it up!!" , \
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"\red Your hand slips, smearing [tool] in the incision in [target]'s heart, gumming it up!")
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heart.take_damage(5, 0)
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target.adjustToxLoss(5)
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//////////////////////////////////////////////////////////////////
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// HEART SURGERY //
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//////////////////////////////////////////////////////////////////
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// To be finished after some tests.
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// /datum/surgery_step/ribcage/heart/cut
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// allowed_tools = list(
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// /obj/item/weapon/scalpel = 100, \
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// /obj/item/weapon/kitchenknife = 75, \
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// /obj/item/weapon/shard = 50, \
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// )
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// min_duration = 30
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// max_duration = 40
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// can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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// return ..() && target.op_stage.ribcage == 2
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