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CHOMPStation2/code/modules/projectiles/guns/energy/temperature.dm
Neerti 4bfcec55f2 work
2017-09-04 21:52:47 -04:00

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/obj/item/weapon/gun/energy/temperature
name = "temperature gun"
icon_state = "freezegun"
fire_sound = 'sound/weapons/pulse3.ogg'
desc = "A gun that can add or remove heat from entities it hits. In other words, it can fire 'cold', and 'hot' beams."
charge_cost = 240
origin_tech = list(TECH_COMBAT = 3, TECH_MATERIAL = 4, TECH_POWER = 3, TECH_MAGNET = 2)
slot_flags = SLOT_BELT|SLOT_BACK
projectile_type = /obj/item/projectile/temp
firemodes = list(
list(mode_name="endothermic beam", projectile_type = /obj/item/projectile/temp, charge_cost = 240),
list(mode_name="exothermic beam", projectile_type = /obj/item/projectile/temp/hot, charge_cost = 240),
)