Files
CHOMPStation2/code/game/machinery/OpTable.dm

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/obj/machinery/optable/New()
..()
for(var/obj/machinery/computer/operating/O in world)
if(src.id == O.id)
src.computer = O
spawn(100)
process()
/obj/machinery/optable/ex_act(severity)
switch(severity)
if(1.0)
//SN src = null
del(src)
return
if(2.0)
if (prob(50))
//SN src = null
del(src)
return
if(3.0)
if (prob(25))
src.density = 0
else
return
/obj/machinery/optable/blob_act()
if(prob(75))
del(src)
/obj/machinery/optable/hand_p(mob/user as mob)
return src.attack_paw(user)
return
/obj/machinery/optable/attack_paw(mob/user as mob)
if ((usr.mutations & 8))
usr << text("\blue You destroy the operating table.")
for(var/mob/O in oviewers())
if ((O.client && !( O.blinded )))
O << text("\red [usr] destroys the operating table.")
src.density = 0
del(src)
if (!( locate(/obj/machinery/optable, user.loc) ))
step(user, get_dir(user, src))
if (user.loc == src.loc)
user.layer = TURF_LAYER
for(var/mob/M in viewers(user, null))
M.show_message("The monkey hides under the table!", 1)
//Foreach goto(69)
return
/obj/machinery/optable/attack_hand(mob/user as mob)
if ((usr.mutations & 8))
usr << text("\blue You destroy the table.")
for(var/mob/O in oviewers())
if ((O.client && !( O.blinded )))
O << text("\red [usr] destroys the table.")
src.density = 0
del(src)
return
/obj/machinery/optable/CanPass(atom/movable/O as mob|obj, target as turf)
if(!O)
return 0
if ((O.flags & 2 || istype(O, /obj/meteor)))
return 1
else
return 0
return
/obj/machinery/optable/MouseDrop_T(obj/O as obj, mob/user as mob)
if ((!( istype(O, /obj/item/weapon) ) || user.equipped() != O))
return
user.drop_item()
if (O.loc != src.loc)
step(O, get_dir(O, src))
return
/obj/machinery/optable/proc/check_victim()
if(locate(/mob/living/carbon/human, src.loc))
var/mob/M = locate(/mob/living/carbon/human, src.loc)
if(M.resting)
src.victim = M
icon_state = "table2-active"
return 1
src.victim = null
icon_state = "table2-idle"
return 0
/obj/machinery/optable/process()
check_victim()
/obj/machinery/optable/attackby(obj/item/weapon/W as obj, mob/user as mob)
if (istype(W, /obj/item/weapon/grab))
if(ismob(W:affecting))
var/mob/M = W:affecting
if (M.client)
M.client.perspective = EYE_PERSPECTIVE
M.client.eye = src
M.resting = 1
M.loc = src.loc
for (var/mob/C in viewers(src))
C.show_message("\red [M] has been laid on the operating table by [user].", 3)
for(var/obj/O in src)
O.loc = src.loc
src.add_fingerprint(user)
icon_state = "table2-active"
src.victim = M
del(W)
return
user.drop_item()
if(W && W.loc)
W.loc = src.loc
return